Looting -- The official thread for discussing the loot system. Updated 18th March, 2013.

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SL4Y3R wrote:

On.point 1. You know why. It's the very basis of the meta game. We are exiles. We can screw each other over, or become friends. It's up to you (the player) to decide which side of the fence you wish to be on.


What does that got to do with being an exile?
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dzordzo wrote:
It is not made up, and just because you are allowed does not mean you have to do it.

You.. you mean.. Path of Exile is REAL?!?!

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mobutu wrote:
Thats what grouping is for (to some extent), to make friends.

Tsk, silly. Grouping isn't about making friends. Grouping is to experience the awesome cut-throat ambiance of PoE. That is to say: grouping is so that other players can have the opportunity to act like jackasses, greedily snatching every item in sight and giving you the virtual finger all the whiel. Only once you've been abused and bullied can you truly understand and appreciate what this game is really all about.

Group with someone today!

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mobutu wrote:
What this means is that the game is an ARPG and all content can be completed playing solo, as opposed to an MMO where you need to party up to complete all content. I don't really understand what your problem with this is, perhaps this is not your genre.

Do try not to confuse genre (overhead click-and-move RPG with monsters and items and skills and leveling and stuff) with environment (anybody can abuse and bully you whenever the mood strikes him). There are plenty of games of this genre that do not encourage colossal jackassery. Conversely, I could apply the "jump in whenever you want, whoever doesn't is just screwed" cut-throat awesomeness that this game encourages onto, say, Tic-Tac-Toe.

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mobutu wrote:
If you can't comment anything meaningful why bring it up ?

If you can't comment on why we can't comment on it, why bring it up?

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They are the developers and they have worked on the game for years, coming from a gamer's background, perhaps trust them with some of their experience in the field ?

I've been a developer for years. I wouldn't trust these guys with a copy of Notepad.exe. Next thing I know, I'd end up with a "cut-throat" environment where the first guy to run Notepad gets to use it, and everybody else has to just watch in awe.

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Even if you disagree with others opinion there is no need to bring pointless arguments which add no value to the discussion, and you may as well respect other people's opinion without making remarks to their rationale.

Even if you disagree with others' opinion, there is no need to bring pointless arguments which add no value to the discussion. Oh, and you may as well respect other peoples' opinions without making remarks to their rationale.
GREENS vs. REDS: http://www.pathofexile.com/forum/view-thread/392/page/246#p811501
The Prisoner's Dilemma: http://www.pathofexile.com/forum/view-thread/392/page/262#p813428
Lethal_papercut's discussion with Chris: http://www.pathofexile.com/forum/view-thread/392/page/235#p806542
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dzordzo wrote:

There is no difference between a truly random PUG and a public game with your friends, how do you think they are supposed to know whether you play with random people you just met or with friends ? Also what is wrong with playing with friends ? Thats what grouping is for (to some extent), to make friends.

I have NEVER joined an online game 'to make friends'. Ever. I play a game because it looks like something I would find fun. No other reason.

Imagine this scenario: you've joined a public game and you've played with some of the players before, but not all. Do you think to yourself, "I've never teamed with players 4 or 6 before. I need to keep a close eye on them to judge whether they are trustworthy."

Just that really sound like a fun mini-game to you? Playing hall monitor to other players while slaying monsters and grabbing what loot you can? To me, that sounds like the antithesis of fun.

Also, think about the silliness of doing that with the supposed lore they beat us over the head with. We're all supposedly cut-throat exiles but hey, maybe I can find some nice ones who I can trust. Using this lore to explain 'work together, but it's also every man for himself' is just moronic.

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dzordzo wrote:

What this means is that the game is an ARPG and all content can be completed playing solo, as opposed to an MMO where you need to party up to complete all content. I don't really understand what your problem with this is, perhaps this is not your genre.

There are plenty of ARPG games without FFA loot. Most of them, in fact.

I cannot understand the reluctance to add some options. Competitive play is a form of PvP. Almost every online game there is that has PvP servers also has PvE servers.
No one is asking for the flat-out removal of FFA, we just want a pure PVE option.

Pure PvE. No hall-monitoring, no having to grab loot while monsters rage around us or trying to beat my teammates to it. Pure PvE. You FFA-lovers can have that game, just add the freakin' option already so the rest of us can have ours.
In a very grind heavy game the death penalty equates to...more grinding.
Last edited by TheSwampDog#0343 on Jan 9, 2013, 10:15:39 AM
No.
All this groveling, begging and pleading doesn't work, will never work. The parallel is obvious; I don't know why I didn't see it before.

What happens when a bully runs over and grabs your item? He laughs at you, he mocks you. All the begging and pleading in the world won't make him relent. No, he LOVES it when you beg and plead. That's WHY he stole the item from you. He WANTS to feel superior to you. It EXCITES him when you reinforce the notion that he wields power over you, controls you. No, the only way you'll get your item back is to bribe him. Offer him some orbs, some quality gems, that sort of thing. Only then -- MAYBE -- will you get the item. Maybe.

Now step outward to the meta-game. Being able to play in a relaxed, friendly environment with friends IS THE PRIZE. The developers are dangling that prize in front of us on a string. Begging and pleading won't work. An appeal to mercy, to compassion, to sympathy won't work. What's the only mechanic that works? Bribery.

I just emailed Chris, offering him ten thousand US dollars for an option to disable FFA in games, or a separate league in which FFA is disabled. Anyone else who's willing to donate to this cause is welcome to mention such. Perhaps we'll eventually reach his desired total and get the game that we want. Every bully has his price.
GREENS vs. REDS: http://www.pathofexile.com/forum/view-thread/392/page/246#p811501
The Prisoner's Dilemma: http://www.pathofexile.com/forum/view-thread/392/page/262#p813428
Lethal_papercut's discussion with Chris: http://www.pathofexile.com/forum/view-thread/392/page/235#p806542
I doubt it's bullying. I feel like it's "artistic integrity" in the masturbatory hipster sense of the word.
Last edited by moikpei#0050 on Jan 9, 2013, 10:28:17 AM
Lol


The smaller and more exclusive of the pool of players the better FFA works. If you are playing with friends it works great, if you are playing with random people on the beta server it starts to break down. I can only imagine the issues that will arise playing with random people on a live server….

I would love to see FFA as an option that group leaders can set or a league that is restricted to FFA. The issue with this is pointed out by Xaxyx. Without noobs to take advantage of FFA is not fun for the bullies. So if FFA was an option or a league people who like FFA would only be able to play with others who like FFA.
IGN: Wrathmar * Paulie * Client
FFA loot makes people not wanna party, with non rl friends.
Honestly that makes POE a singleplayergame with chat option.
Not my cup off tea, so i left POE again.

I play MMO games with loot for each person, and we do share what we dont need.
So because off this stupid FFA, most party people left POE allready.

Its a shame cause POE are a great game.

Old post from me, but i still feel same way.

I dont game anything to compete or steal from my friends.
I play to have fun with my friends.
Clan Admin -> www-clan-da.com
http://da.xfire.com/profile/dmolisher/videos/poe/
Alt-O-Holic ... too many to name --> HC
Last edited by D_molisher#6625 on Jan 9, 2013, 10:38:38 AM
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wrathmar wrote:
I would love to see FFA as an option that group leaders can set or a league that is restricted to FFA. The issue with this is pointed out by Xaxyx. Without noobs to take advantage of FFA is not fun for the bullies. So if FFA was an option or a league people who like FFA would only be able to play with others who like FFA.

This reminds me of the Darktide server in Asheron's Call, where PvP was always enabled. In that fashion, the people that enjoyed randomly attacking other players and stealing their items could enjoy each others' quality company, and the rest of us "Carebears" could comfortably play on the rest of the servers. I certainly don't recall my game immersion somehow being detracted and lessened due to a lack of exposure to the Dicktide populace.
GREENS vs. REDS: http://www.pathofexile.com/forum/view-thread/392/page/246#p811501
The Prisoner's Dilemma: http://www.pathofexile.com/forum/view-thread/392/page/262#p813428
Lethal_papercut's discussion with Chris: http://www.pathofexile.com/forum/view-thread/392/page/235#p806542

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