Common Suggestions and Feedback (with Dev Responses)
A master volume slider. Being able to adjust one slider rather than all four after, say, listening to music, is simply more convenient.
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Any news about the chat window font? I really am annoyed because it soo big it takes up 33% of my 24" 1920 * 1080 monitor! Ridiculous.. Just add a /font key or something like that. Its impossible to play this game while in trade chat...
The force is strong in the power of the thorns!
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A little more information.
On the character stats when holding mouse on attributes dexterity/strength/intelligence : add sub total information (X + Y). X is for the attributes owned with the skilltree. Y is for attributes owned by objects. |
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I dont know if this question was asked before... maybe yes, but i did a fast view of the feedback and i didnt see it.
Add autoloot for scrolls and orbs, at least when you are playing solo. Other games have autoloot for the money, and in our case, orbs and scrolls are our currency, why dont put an option for pick this items automatically? IGN: Ezink Last edited by Ezink#5075 on Jun 19, 2013, 1:46:18 PM
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I apologize if this has already been suggested but I would like to see the skills bound to the "qwert" keys be unique to each weapon load out. As it is now it seems kinda wonky. The skills stay in the same binding for both load outs.
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Character Change Button...
it is annoying for me to log out, then log in again to change... just make it like: Click Button -> Character Selection -> Select Character -> Play |
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Ideas to increase the value of SUPERIOR ITEMS!!!
Quick suggestion to increase the potential value of superior items: I think it would make sense to increase the MAXIMUM quality (of 20%) in addition to the whetstones or armourer scraps. The maximum would be 40%, thus increasing the value of these so called superior items. Currently, mostly everyone have tonns of whetstones and armourer scraps. The only con I would see is : Would astronomically increase the value of ''Perfect superior tiems'' to a point it would be almost impossible to afford one with the right stats. (I/E 6L end game chest armors) Please note that I will also post in into the suggestion forum. Ign: Shesquat
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Add 2H Dex-Str poleaxe
We already have 2 types of swords - str-dex and dex. So why we dont have something like that in other weapon class? Furthermore subject weapon class was usefull in real, and can be more usefull for adventurers due to wide damage radius and stronger hits duy to its long handle. (I'd prefer go against bear(other fantasy monster) with such poleaxe, not with sword, or especially thrusting sword)))) Its need a dex due to different from "2h axe" balance and lower weight. Furthermore due to this two reasons it suitable for fencing. It looks like that (4 pics):
Spoiler
![]() ![]() ![]() ![]() P.S. there are may be a mistakes in text, sory, English is not my native. Thx for read. "Отрастил скилл - имеешь право ногибать" СерБ
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" I have opened a thread with the same suggestion. Bumps are welcome: http://www.pathofexile.com/forum/view-thread/440332 |
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1. Add possibility to fade party members skill effects.
2. Add a skill gem that sacrifices all minions you have to ONE great minion (cool and party friendly) 3. Make these end game changes: http://www.pathofexile.com/forum/view-thread/443667 4. Increase drop rate of currency (orbs) - It should NOT be a P2W game and it would be nice to try many characters instead of farming for life for just one or a few characters 5. I guess it's already on your list but add many more "end game" uniques so that more different builds can be played in end game 6. Flask charges in party should be shared somehow, to make it easier for "non glass cannon builds" 7. Claws should have much faster attack speed in my opinion IGN: Hydralin Last edited by Peacebringer#0391 on Jun 29, 2013, 5:00:30 PM
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