3.22.2 Patch Notes

3.22.2 Patch Notes


This patch contains another batch of Voidborn reliquary submissions, support for our upcoming events, and a few improvements and bug fixes.

Improvements and Updates

  • Added support for our upcoming November Events (including a Kalandra and Sentinel event, as well as Krangled Passives). Check out our announcement post for information on these events!
  • Added 523 more foiled Unique Item options that the Voidborn Reliquary can yield.
  • Updated the storage of some assets to improve how they are loaded. This will increase the size of this patch due to the affected assets needing to be re-downloaded.
  • Improved dynamic resolution to avoid jarring situations where the resolution scales down and up in quick succession.
  • Updated Skill Gem item hovers to indicate when the maximum augmented level is reached (it's level 40).

Bug Fixes

  • Fixed a bug where the "Aureus Coins are converted to Experience upon defeating the Herald of the Scourge" modifier from The First Crest Unique Relic was always converting Aureus Coins to Experience in The Forbidden Sanctum, regardless of whether you had the Relic or not.
  • Fixed a bug where the "chance for one Monster in each of your Maps to drop an additional connected Map" stat could sometimes fail to drop an additional connected Map.
  • Fixed a bug where the "increased Quantity of Breach Splinters dropped by Breach Monsters in your Maps" was not applying to Splinters dropped by Breach Bosses.
  • Fixed a bug where the "Breach Bosses in your Maps have a chance to drop double Breach Splinters" stat was not working correctly in Maps.
  • Fixed a bug where Burning Ground created in The Forbidden Sanctum was ignoring sources of Unaffected by Burning Ground.
  • Fixed an instance where Warriors could remain after a Trial of the Ancestors match ended.
  • Fixed a visual bug where your displayed Aureus Coin total was not updating correctly upon starting a new Forbidden Sanctum, or when progressing to another floor.
  • Fixed a visual bug where the effect played when Warriors respawned in Trial of the Ancestors could become over-brightened.
  • Fixed a bug that caused Incursion Architects to literally lose their head (or hair).
  • Fixed a bug where Mirage Saviours summoned by The Saviour Unique Sword were Scions when playing as the Duelist, and vice versa.
  • Fixed a bug where players would be unable to right click on other players to access the dropdown menu if that player had the Grace Period buff.
  • Fixed a bug when using Ctrl + Mouse wheel to navigate your Stash Tabs that caused navigation to stop when once you scrolled to a Flask or Gem Stash Tab.
  • Fixed a bug where the Arcane and Aureate Halo microtransactions were not displaying their effects.
  • Fixed a bug where it was possible to have two Rare Monster Finisher Effect microtransactions equipped at once.
  • Fixed a bug where the Harbinger Portal Effect microtransaction was missing some of its effects in Hideout areas.
  • Fixed an instance crash.
Has any exile really been far even as decided to use even go want to do look more like?
Last edited by Stacey_GGG on Oct 24, 2023, 9:54:42 PM
Last bumped on Nov 17, 2023, 10:15:29 PM
nice
Engine Multithreading perfomace fix this year please?
523 foiled uniques? how many of them are magebloods?
First Mirror drop at t8 pier map in legacy league :D
Second Mirror drop at t16 promenade map in delirium league :D
Gods knows what happened in affliction league... :L
D4 BAD
no risk, no reward.
hell yeah
Updated the storage of some assets to improve how they are loaded. This will increase the size of this patch due to the affected assets needing to be re-downloaded.

This right here might be the fix
LOGIN
what about the main league rewards
why they are trash at rank 2k ?

the rewards from tota now at 2k rank

are the same loot drop from the blood aqueduct

nice

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