PoE 1 PC servers are restarting in: .
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They should be back up in approximately .[Retracted] WASD Movement
in this kind of game i usually use WASD for binding skills. In this case i think mouse movement is adeguate. In other games WASD movement is great of course.
Last edited by Grey#6737 on Aug 20, 2011, 4:43:27 PM
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Ehhh.. I don't think WASD would be a plus for this Genre. It seems plausible but not really necessary.
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" No, it would not. You still wouldn't be able to move and shoot at the same time, and you'd still use the mouse for targeting and actions as you do now. No one wants the core mechanics of the game to change, just to let you walk with WASD to take some strain off the clicking finger. |
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I don't think WASD is necessary in a game like this, Top view RPGs like this and many others use mouse controls for ease and precision...
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" Woah!!! I have WASD on my console? ISO is exactly what he meant. PS, consoles don't factor in a discussion about Point n Click....get it? IGN: Cadmus / Valgar
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Oh, almost forgot.
Hell no I don't want this. Don't care either... why? Because it's not going to happen. There, thread obsolete ^_^ IGN: Cadmus / Valgar
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" Yeah i second that, they wouldn't change a major mechanic of the game just because a few people are more used to WASD :P |
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Seriously, stop all the talk about tradition and diablo/sacred/torchlight/all the other games that used point and click. I could care less about what the tradition is for a genre of game, or about how new games are forced into using outdated input mechanics because it's just tradition.
All I personally want is whatever is most comfortable for each player. Having the option of using a WASD (though I think ESDF would be better, and I'll explain why below) or using the default PnC setup would be perfect. The only argument you can make for not wanting it is that you are fine with PnC, could care less about someone that isn't comfortable with it, and don't want any content delayed whatsoever even if it is to make the game appealing to a much larger audience. Now, what are the benefits of point and click? It is a bit of a more leisurely pace to gameplay, clicking all over the place, but ultimately being able to lean back and have minimal keyboard input. One big problem with it is that if you click to move west, you have to click to the east to fire an ability behind you, then click over to the west again to resume moving in that direction. You end up doing that constantly as a ranged class. In a little over a year of competitive diablo II play, I wore out a mouse that was supposed to be good for a million clicks or more. How does WASD differ here? You can hold down A to move west, hit the mouse button while it is moused over to the east to fire off your ability, and resume moving west without clicking all over the place. I personally find WASD more comfortable by far, since playing with mostly just a mouse, to me, is clunky and outdated, perhaps because of my highly competitive FPS experience. PnC makes your mouse hand do the vast majority of the work, and I don't like that. I would rather distribute the load 50/50 between both hands, even if it means that I'm a bit more involved and can't lean back at all. Now, why would I prefer ESDF? Many keyboards have a little bump on the F key, for you clowns that somehow get your fingers lost on the keys, I still don't know how people manage to do that. Secondly, it opens up far more keybind options. Also, if you were to allow movement while pressing WASD or ESDF movement keys and hitting an ability, being able to have the same ability on G and A would be huge, so you could hit it regardless of whether you were holding F or S down to move. Mostly though, people just need to drop the attitude in this thread. If you want to cling to PnC because it's tradition for the genre or because you think it's better, you're more than welcome to. WASD for competitive play (unless you're melee and just spam clicking something, and never have to kite) is far superior, hands down. You can argue with it all you want, but outdated PnC control setups are not competitive, and just because you enjoy it doesn't mean other people can't enjoy the game the way they prefer it. Lastly, the coding change to give WASD or ESDF as an option would be minimal, unless they have a significant amount of code for halting movement and stopping casting built into stopping autorunning from a mouse click. |
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I really just don't understand why people are so against it. It's a matter of preference that won't delay the games release at all.
It won't affect your PnC style at all and you will still be able to play the game how you want. The only reason I can come up with is that people think wasd movement will cause imbalances. | |
I guess having a WASD option wouldn't hurt, but don't force it is all I have to say.
Waiting for a beta invite!
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