Either is fine, when I tried a game where WASD was the recommended it felt weird at first, just as mouse clicking.
We usually get so used to one or the other, we forget it's not a big deal and does not effect competitive play as well.
|
Posted byZom#0905on Aug 21, 2011, 11:32:56 AM
|
"
MythicSkunk wrote:
"
BINARYGOD wrote:
"
Chivalrous_Erik wrote:
WASD isn't for dungeon crawlers friend.
Odd all those non ISO games, especially on console, that dont seem to agree...
Woah!!! I have WASD on my console?
ISO is exactly what he meant.
PS, consoles don't factor in a discussion about Point n Click....get it?
Perhap's it is YOU who doesn't get it...
A) he said "dungeon crawler" - if he wanted to be more specific, he should ahve been more specific
B) WASD = up down left right movement, or combining two at a time for 8 ways of movement. Surprising similar or entirely the same as using a directional pad on a console. BTW - Diablo 1 was released on playstation and worked just fine...
C) plenty of games on console and pc are ISO or similar in perspective, and have used a directional pad or WASD and have been just fine.
Therefor "WASD isn't for dungeon crawlers" makes no sense, even if that crawler is ISO. Do YOU get it?
|
Posted byBINARYGOD#2440on Aug 21, 2011, 8:03:09 PM
|
"
Thorun wrote:
Seriously, stop all the talk about tradition and diablo/sacred/torchlight/all the other games that used point and click. I could care less about what the tradition is for a genre of game, or about how new games are forced into using outdated input mechanics because it's just tradition.
All I personally want is whatever is most comfortable for each player. Having the option of using a WASD (though I think ESDF would be better, and I'll explain why below) or using the default PnC setup would be perfect. The only argument you can make for not wanting it is that you are fine with PnC, could care less about someone that isn't comfortable with it, and don't want any content delayed whatsoever even if it is to make the game appealing to a much larger audience.
Now, what are the benefits of point and click? It is a bit of a more leisurely pace to gameplay, clicking all over the place, but ultimately being able to lean back and have minimal keyboard input. One big problem with it is that if you click to move west, you have to click to the east to fire an ability behind you, then click over to the west again to resume moving in that direction. You end up doing that constantly as a ranged class. In a little over a year of competitive diablo II play, I wore out a mouse that was supposed to be good for a million clicks or more. How does WASD differ here? You can hold down A to move west, hit the mouse button while it is moused over to the east to fire off your ability, and resume moving west without clicking all over the place.
I personally find WASD more comfortable by far, since playing with mostly just a mouse, to me, is clunky and outdated, perhaps because of my highly competitive FPS experience. PnC makes your mouse hand do the vast majority of the work, and I don't like that. I would rather distribute the load 50/50 between both hands, even if it means that I'm a bit more involved and can't lean back at all.
Now, why would I prefer ESDF? Many keyboards have a little bump on the F key, for you clowns that somehow get your fingers lost on the keys, I still don't know how people manage to do that. Secondly, it opens up far more keybind options. Also, if you were to allow movement while pressing WASD or ESDF movement keys and hitting an ability, being able to have the same ability on G and A would be huge, so you could hit it regardless of whether you were holding F or S down to move.
Mostly though, people just need to drop the attitude in this thread. If you want to cling to PnC because it's tradition for the genre or because you think it's better, you're more than welcome to. WASD for competitive play (unless you're melee and just spam clicking something, and never have to kite) is far superior, hands down. You can argue with it all you want, but outdated PnC control setups are not competitive, and just because you enjoy it doesn't mean other people can't enjoy the game the way they prefer it. Lastly, the coding change to give WASD or ESDF as an option would be minimal, unless they have a significant amount of code for halting movement and stopping casting built into stopping autorunning from a mouse click.
/thread
|
Posted byBINARYGOD#2440on Aug 21, 2011, 8:03:34 PM
|
WASD is inferior to mouse movement given the isometric view. Why would you put yourself at a disadvantage when you're already bad at this game??????
|
Posted bySh0ckTr00per#6151on Aug 21, 2011, 9:54:27 PM
|
I don't entirely agree as from what i've seen so far the current movement method works perfectly fine. However, it wouldn't hurt to have the option of WASD.... although it seems unnecessary.
|
Posted byWoolyam#4214on Aug 21, 2011, 9:57:23 PM
|
i say no wasd movement this isnt wow and im sure they dont want it to be
|
Posted byssc553#3108on Aug 21, 2011, 9:58:52 PM
|
"
Thorun wrote:
One big problem with it is that if you click to move west, you have to click to the east to fire an ability behind you, then click over to the west again to resume moving in that direction. You end up doing that constantly as a ranged class.
Yes, this is a limitation with point-and-click; however, it means that introducing keyboard movement as an option makes it a significant advantage in PvP... which means it's less "optional" and more "mandatory" in that situation. (you'll also be able to tell pretty quickly who's using keyboard movement and who isn't due to the aforementioned eight-direction limit)
Actually, this also makes PvE less dangerous for the same reason: just time your shots as you strafe back and forth (along precisely the same path each time, guaranteeing your own accuracy), and watch all the fireballs miss.
I have wandered through insanity;
I have walked the spiral out.
Heard its twisted dreamed inanity
In a whisper, in a shout.
In the babbling cacophony
The refrains are all the same:
"[permutations of humanity]
are unworthy of the name!"
|
Posted bySkivverus#5720on Aug 22, 2011, 2:39:21 AMAlpha Member
|
There should be an option to enable / disable WASD controls, so every player can pick their own style :)
Computer freak since 1997.
|
Posted byDraemer#0539on Aug 22, 2011, 7:10:18 AM
|
Hi, it'll be easyer for me to move (as duelist) by the maps with the keyboard (using the arrow keys); i don't want to force other players to use the keyboard... i just want to be able of use the keyboard if i want to.
Rightnow im forced to play with a system that gives me some problems and i'll preffer to have the option of play/assign controls as i want to the games that i play; in the same way that i'll like to be able of use all the butons of my mouse (five) instead only three as we can use rightnow. Let's C ya
Punk's Not Dead = Semper Fi.
|
Posted byWipman#5021on Aug 22, 2011, 9:20:51 AM
|
I would love to see WASD in this game.
I would even microtransaction this function.
|
Posted byDragonclawjtf#1403on Aug 28, 2011, 12:51:03 AM
|