[1.0.1b] Summoner Guide / Minion Guide

Why dont anybody using remote mine with spectres? U get 50% MORE dmg multiplier from it and only downside is u just have to aim the mine precisely on the body u want so ressurect.
"
xprimalfuryx wrote:
Why dont anybody using remote mine with spectres? U get 50% MORE dmg multiplier from it and only downside is u just have to aim the mine precisely on the body u want so ressurect.


Am starting to do this too. I tried this in the past but the tool tip doesn't really show up. Am glad that it actually works on spectres.
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Does anyone know if the roll from the Cinder Elementals is an AOE and thus effected by Concentrated Effect or Increased Area of Effect?

im eager to test it and will update it asap ,
remote mine didnt test it so far would also be happy to get response


updated guide with format and 2 diff kinds of zomb ie skele build
hf

Witch : HaleJesus LVL 82 Arc Summoner
SpectreGuide: http://www.pathofexile.com/forum/view-thread/292391/page/1
pls forgive my gibberish space orc english - its not my native language
changed the name for better informations since all minions are in ,

support gems will be updated after getting some permissions :)

inputs with the new support gems appreciated for HC / SC summoners Tank/Dmg Mininons


Question are also appreciated and will be answered from alot of high lvl summoners which tested alot

Witch : HaleJesus LVL 82 Arc Summoner
SpectreGuide: http://www.pathofexile.com/forum/view-thread/292391/page/1
pls forgive my gibberish space orc english - its not my native language
no voidbearer ? in your list

and why are those burning miscreations in top tier its a pain in the ass to keep those alive life leech doesnt work and life on hit of course not

vitality + shitty rejuvenation totem that could work

btw arc mages are definatly tier one the ability to buff your minions yourself and the spectre with lighting thorns is amazing
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Last edited by ventiman#1405 on May 5, 2013, 8:23:23 PM
its too late :) need to go to the bed ,
voidbreaders have a own "spoler" flame dogs void breader ,

the Tier list is very old so there are some mistakes inside the "spoiler" list is more accurate

the arc mages with the new lighting thorns are definitly tier one , in small maps prob god tier with the right support gems - they are also inside of the list but not completly described

the forum post got long time no attention but since alot of question come up in the past weeks i was shameless and bumped it with new info coming since my old main died
i update it frequently but had less time while lvling the new summoner to map stage

so guys last call NEED SOME SUGGESTION for ARC mages
:)

gn9
Witch : HaleJesus LVL 82 Arc Summoner
SpectreGuide: http://www.pathofexile.com/forum/view-thread/292391/page/1
pls forgive my gibberish space orc english - its not my native language
Last edited by HaleBopp#0969 on May 5, 2013, 8:33:33 PM
Voidbearers are overrated. In my guide I put in a few words:

"

Flame Sentinel (+ GMP + Life Leech + Faster Projectiles + Minion Life/Damage)
Carrion Queen (+ GMP + Life Leech + Faster Projectiles + Minion Life/Damage)
Undying Incinerator (+ GMP + Life Leech + Faster Projectiles + Minion Life/Damage)

GOOD TIER:
Tentacle Miscreation (+ GMP + Life Leech + Chain + Minion Life/Damage)
Voidbearers (+ GMP + Life Leech + Faster Projectiles + Added Chaos Damage)
Merveil's Attendants or similar (+ GMP + Life Leech + Faster Projectiles + Minion Life/Damage)

"I'VE RUN OUT OF SPECTRES IN A MAP AND THESE ARE WHAT I HAVE TO WORK WITH" TIER:
Burned Miscreations (+ Culling Strike + Increased Area of Effect + Minion Life)
Cinder Elementals (I honestly don't know.)
Undying Alchemists (+ GMP + Life Leech + Faster Projectiles + Minion Life/Damage)
Chamber of Sins LA Skellies (+ GMP + Life Leech + Chain + Minion Life/Damage)
Blackguard Mages/Sparking Bones (+ GMP + Life Leech + Fork + Minion Life/Damage)


DON'T EVEN BOTHER TIER:
Pretty much everything else. If you have to, pick whatever has the most life and the longest range projectiles, and if it interacts nicely with GMP, Chain, or other assorted skill gems you have.

Flame Sentinels are probably the best minion overall - they maneuver well through tight areas, have a ton of life and ES, do solid, wide-stretching damage, and quite possibly the nicest thing about them: their AI is cowardly. If they take a hit, they will commonly run back and regroup, often leaving a row of skeletons and zombies between them and whatever hit them. This makes them live quite a while in maps. Shame they're such a pain to gather.

Carrion Queens are incredibly strong, high-damage minions with some of the highest life totals of any mobs in the game. Their fireballs with GMP have incredible coverage. They move very slowly though, and so are not well-suited to certain indoor maps - if their size and movement was more akin to the Flame Sentinels, they would be the best minion by far. As is, they are still really amazing, and generally quite easy to gather in Marketplace. Faster Projectiles is, in fact, mandatory with these guys. Seriously. Get your chest to GGBBR.

Undying Incinerators are very frail in comparison to Flame Sentinels and Carrion Queens. They have decent but not spectacular movement, their range is solid, but what makes them stand out as one of the best minions is that they simply have, far and away, the highest DPS. There is no other mob with that much damage output. They are kinda fragile, so be careful you don't lose them while mapping, but in general, they just hit incredibly hard. If you want to farm, bring these with a single burned miscreation and watch everything catch fire.

Tentacle Miscreations have great damage, incredible spread, and they'll often offscreen mobs while shotgunning ones you can see. Great on maps like Dried Lake and Cemetery. However, their AI will often move them closer to the enemies than you'd like them to be, and they are very fragile. Additionally, they are liable to explode themselves on lightning thorns.

Voidbearers with GMP and added chaos do obscene damage, much of it bypassing energy shields and armor. Not quite as much as Incinerators, but if you stack them on top of each other it looks like some sort of CGI anime giant laser beam. That's a plus. What's a minus is that they will often rush into melee range, which simultaneously does pathetic damage and opens them up to getting bopped - they don't have a ton of health, either. Also, they will one-shot themselves on lightning thorns. Don't rely entirely on them in maps.

Merveil's Attendants (the ones that do temp chains on hit) are definitely the best of the merveil's daughters, but they're all quite solid mobs. Sure, they're slow, but they're reasonably tanky and we all know how good GMP freezing pulse is by now. The damage is considerably worse than with any of the mobs above, but they are still quite decent.

Burned Miscreations get a special mention because running one of them in your party, especially for things like docks or fellshrine runs, is demonstrably hilarious, and they provide lovely burning aura support for your more effective mobs. Don't rely on them in maps.
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"
Budget_player_cadet wrote:
Voidbearers are overrated. In my guide I put in a few words:

"

Flame Sentinel (+ GMP + Life Leech + Faster Projectiles + Minion Life/Damage)
Carrion Queen (+ GMP + Life Leech + Faster Projectiles + Minion Life/Damage)
Undying Incinerator (+ GMP + Life Leech + Faster Projectiles + Minion Life/Damage)




hello again :)
i think this is the lazy setup :) not swap any gem. but we want maximum dmg output and every spectre has its own supp gem.

i know u looove the queens they are indeed handy , and with remote mine they ll get boost - greater than faster projectiles , also try increased critical strike - there base dmg is very high if something burns with the crit its very nice dmg.

the idea of "chance to ignite" passed away a while ago was only a temporal "trend". every spectre with fire dmg can AND WILL crit - every wave u ll face. also the faster attacks help them to shoot out alot more instead of "bit more dmg with greater hit chance"
__
the sentinels move fast enough so they stay pretty much between "half screen range" and "full screen range" and fire fast enough if one miss the other fireball is on his way

also dont forget the power of for example increased burning or conc effect

a flame sentinal with
2+minion dmg
3+remote mine
4+conc effect
5+increased crit strike
6+increased burning dmg / ele prof / increased crit dmg / fire Pen (i cast my curses ty)

man - even my char doesnt want to get a crit hit from that flame senti and im max fire resi

*note swap any gem for lifeleech and go to maps*

__________

for general info MOBS WHICH SEEM TO CAST - WHICH RLY DO A AUTO MEELEE / RANGED attack

voidbreaders - the flames are spells
carrion queen - the fireball is Ranged attack
Cinder elementals - the rolling is Melee attack
Undying Incinerator - the fireball is Ranged attack
ancient construct - the chaos arrows are spells
undying alchemist - the chaos ball is Ranged attack

Witch : HaleJesus LVL 82 Arc Summoner
SpectreGuide: http://www.pathofexile.com/forum/view-thread/292391/page/1
pls forgive my gibberish space orc english - its not my native language
~ Blackguard MageNAME [Framerate drop factor: Medium ]
Gems
1. Raise Spectre
2. minion dmg
x. life leech
x. chain
x. Remote Mine
x. maybe added chaos

Stats
Time to get: 1-3 mins - and Baracks act 3
Attack/Spell :Arc Spell , lighting
Behaviour : like flame sentis
Survivability : very weak skeletons like
Attack/Cast Speed : medium
Dmage Output: high , they crit frequently
Curses : conductivity
Support Auras : vit /purity
Minion Speed : Medium , Model very small

Description / Info / Personal Feeling

a very small model , they have decent crit chance make good amount of dmg , and cast lighting thorns on ur zombies .
they are very weak i think like titty bitches but with more AI , they ll run back as they get a hit

they are at a early stage of reasearch so more info will come soon
Witch : HaleJesus LVL 82 Arc Summoner
SpectreGuide: http://www.pathofexile.com/forum/view-thread/292391/page/1
pls forgive my gibberish space orc english - its not my native language
Last edited by HaleBopp#0969 on May 8, 2013, 3:23:15 PM
to the burning miscreation they are very weak , since they are meelee and die so fast that they are nearly not usefull


Now they patched them to lvl 68 they seem prettty usefull in close maps .

i came up with some therory craft for them for bett survivability

-burned miscr
2 Minion life
3 Life Leech
4 Multi strike
5
6

the first 3 are for more life and life leech. they hit hard and get alot hp due to this.
i dont know what to put in in the second 2. they make huge dmg with their "fire aura" but as mentioned die too fast.
thinking of only "tank" support gems like Minion Resi / Minion Dmg / life gain on hit as well as life leech? both inside?


the other question / one time observation - got 2 different LVL burning miscreation and it seems the spell "STACK" !!!! mobs have 2 red fire bubbles over their head. only watched it at fellshrine 2 month ago , and grabbed a fire miscr from lunaris lvl 1 , and lvl 3,

test - decoy totem ,
test - knockback tentacle -faster atks , faster proj , gmp , firepren
test
2gmp
3faster atjk
4Knockback/fasterproj/firepen
5lifeleech/kockback/ChaosDmg

Witch : HaleJesus LVL 82 Arc Summoner
SpectreGuide: http://www.pathofexile.com/forum/view-thread/292391/page/1
pls forgive my gibberish space orc english - its not my native language
Last edited by HaleBopp#0969 on May 10, 2013, 6:30:54 PM

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