[1.0.1b] Summoner Guide / Minion Guide
To my knowledge there is no other mob that gives you charges of any kind. Maybe wait for the update to hit.
Am kinda interested in that Quill spike mob shown in the video. Looks like it can be really good with GMP. Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940 Summoner Dischord: https://discord.gg/XwWdSUa Youtube Channel: https://www.youtube.com/user/zhoukon |
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Very informative guide! Thanks a lot. Especially the spectre section. Have a question though, has anyone tried Auric Colossus as a spectre? When I tried them they seemed very tanky but were having a hard time to actually attack anything because zombies were swarming the enemies. So a build that doesn't use zombies (yeah wierd, have an idea, which probably will backfire hard) could have use of them as tanks.
IGNs
GroovyBeard JooJooFromTheWell |
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I tried those before. They are pretty strong.
RS - MultiStrike - RemoteMine - MeleePhysical - Faster Attack - MeleeSplash I think the twohanded sword and the spear guy has some range to their attack. Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940 Summoner Dischord: https://discord.gg/XwWdSUa Youtube Channel: https://www.youtube.com/user/zhoukon |
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" The spearguy throws his spear and then uses his fists. Manly? Yes! But does it decrease his damage? And does he get his spear back? Haven't tested it. If I do get around to trying that zombieless build I'll probably use minion life or/and minion res. Which one to drop, I wonder. Melee splash or remote mine. The mine is annoying to use on spectres. But, if there is a secret to it... IGNs GroovyBeard JooJooFromTheWell Last edited by Allnamestaken#7661 on Oct 15, 2013, 3:41:49 AM
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" hello fellow summoner im semi-back no he does not get his spear back :) and y they are pretty decent tanks but slow at movement/attack ----- since 1.0 is coming up we have to discuss some suport gems New Skills: Spectral Throw Animate Weapon Animate Guardian Offensive Trigger Support Gems: Curse On Hit (for spells and attacks) Cast On Crit (attacks only) Cast on Melee Kill Defensive Trigger Support Gems: Cast on Death Cast when Damage Taken Cast when Stunned Animate Weapon / Guardian a MUST HAVE for a summoner hehe and for zombies / skelis CAST ON DEATH!!!! could be the last point / support gem for minion instability to make a fine dmg output so far discuss the gems and have a nice spectre Witch : HaleJesus LVL 82 Arc Summoner SpectreGuide: http://www.pathofexile.com/forum/view-thread/292391/page/1 pls forgive my gibberish space orc english - its not my native language Last edited by HaleBopp#0969 on Oct 18, 2013, 4:16:46 AM
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I wonder is cast on death will work on minions, it should (or there will notr be much use of it). If it does it might be very funny to use it with summon skeletons. Depending on whether if it will recast its own spell if linked. Summon skeletons + trap + cast on death + melee damage + (multistrike) + (added chaos). One may actually use the deerstalker unique and get a 5L if wasting an armor slot on them is not an option (does deerstalker provide the more damage modifier of the trap gem?).
Animate weapon with blind too. It's not like those thing will do any damage. Losing auras might actually not be the end of the world for summoners, since it will free up gem slots. IGNs
GroovyBeard JooJooFromTheWell |
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" Two most important auras for summoners Vitality and Purity Rest is icing on the cake. Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940 Summoner Dischord: https://discord.gg/XwWdSUa Youtube Channel: https://www.youtube.com/user/zhoukon |
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I actually play without vitaly (just leveling it on swap). I use rejuv totem.
Tried to only run 1 damage aura of 3 and noticed that it takes quite a bit longer to kill stuff, especially with only zombies, they seemed helpless; but that is probably because I run 2 spectres as I use wondertrap (which I really need to ditch, it killed me more than once, but rarity is addictive). Taking ancestral bond will still let my minions do damage right, it will only affect the character? Was thinking of getting a faster casting+culling firestorm totem for MF, which would free up two gem slots in zombie and spectre setups to compensate for the probable loss of auras. All depends on the new passive tree layout of course. IGNs GroovyBeard JooJooFromTheWell Last edited by Allnamestaken#7661 on Oct 18, 2013, 2:32:50 PM
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If you combine vitality with rejuv totem you can get upwards of 250+ regen for both your zombies and your own character. Real handy combined with instant minion flasks to tank hard map bosses.
Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940 Summoner Dischord: https://discord.gg/XwWdSUa Youtube Channel: https://www.youtube.com/user/zhoukon |
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Can instant flasks really do much good? I mean, its 40-60% from 400 health...Not that much.
IGNs
GroovyBeard JooJooFromTheWell |
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