This is pure quality for life! Trading as it should be! (ingame Screenshots inside!)

*bump*
"
AceNightfire wrote:
"
Calmarimoni wrote:
Good ideas.

I'd like to add a con to the auctionhouse btw that it also floods the game with people who dont put any effort into it, just buying their stuff off others with minimal playtime, and so the sense of being unique for finding a unique is eradicated.


I think that is true. You don't have to care about getting used to the tradesystem or economy anymore. You just put your stuff in the auction house, wait some days and it sells automatically. No effort at all... A game for hardcore gamers shouldn't work like this, it's just to casual... Early (MMO)RPG's didn't have such trade mechanics and had a much better ecenomy then todays games like GW2.

I add this to the list. Thanks for pointing it out. :)


you wouldn't really be able to sit for days if there was just a limit of 100 or so post in one trade channel at a time.

I had thought earlier it would just be a good idea to split trade chat into armors/weapons/gems/currency trading ect. but this is much much better. you would definitely need some kind of post duration limit though.
+1 but lets see what ggg has in store for trading :)
Fuck the lab
AceNightfire, you've stated a few times that GGG stated that there would never be an Auction House. I've seen other people say similar things. I have seen anything written by GGG that even mentions an Auction House. I'm not saying that there hasn't been, I've just been unable to find it. Please post source.

My major complaint with your system (Big props on the presentation, by the way!) is that it doesn't change the underlying problems with the current system. We live in an incredible science-fiction future. Why can I only trade with people who happen to be online at the same time as me?

At the risk of derailing the thread: I would hate a Real Money Auction House, but I would love a regular Auction House. People have tried to explain to me how it would crash the economy... but I don't really understand what doomsday scenario they are afraid of. Suddenly, currency would be worth 10% of it's regular trade value? I actually think that would be a positive step. The thing that attracted me to PoE in the first place was the 'all currency is a usable item' gimmick. But today, currency is worth so much in trade that the rarer types are never used in crafting. An item that is traded but never used may as well be 'Gold' or 'Fol' or 'Zenny'.
"
Timonist wrote:
AceNightfire, you've stated a few times that GGG stated that there would never be an Auction House. I've seen other people say similar things. I have seen anything written by GGG that even mentions an Auction House. I'm not saying that there hasn't been, I've just been unable to find it. Please post source.


I'm sure I've read it in the past, long time ago. Can't find it anymore. But I think there's a reason why everyone says "Won't happen, GGG talked about it". Even if they didn't mention it, I think GGG can clearly see that most of their player base is strictly against it, for good reasons.

"
Timonist wrote:
My major complaint with your system (Big props on the presentation, by the way!) is that it doesn't change the underlying problems with the current system. We live in an incredible science-fiction future. Why can I only trade with people who happen to be online at the same time as me?


Because GGG wanted to create a game, where player had to interact with each other. Social communication, haggling, cut-throating. With an AH, this part of the game would totally go down. No one would talk to others anymore when it comes to trading. People would just offer currency on a specific item on the AH and meet ingame to change currency for item.

I tried out PoE.xyz now and it works like an AH. Someone puts an item online, you find the item, send a private message to the person and get your item for some currency. Most of the time I didn't even said more then "Hi, I buy your item xyz". The only good thing about poe.xyz is, that there are many items without a fixed price. You still have to talk to the person, you still need to haggle for a small/high price etc. With a complete AH like in Guild Wars 2, no one needs to haggle anymore...

"
Timonist wrote:
At the risk of derailing the thread: I would hate a Real Money Auction House, but I would love a regular Auction House. People have tried to explain to me how it would crash the economy... but I don't really understand what doomsday scenario they are afraid of. Suddenly, currency would be worth 10% of it's regular trade value? I actually think that would be a positive step. The thing that attracted me to PoE in the first place was the 'all currency is a usable item' gimmick. But today, currency is worth so much in trade that the rarer types are never used in crafting. An item that is traded but never used may as well be 'Gold' or 'Fol' or 'Zenny'.


Well, if you had played Guild Wars 2 (they have a regular AH), then you would understand what people are talking about... The economy over there is totally ruined. 90% of the items are not more worth compared to the vendor-prices you get when selling stuff to a npc...

-1 to this

I have to agree with Timonist in that it doesn't change the underlying problems with the current system.

"
Lorcain wrote:

-1 to this

I have to agree with Timonist in that it doesn't change the underlying problems with the current system.



The current problem is the massive spam and that you need to spend hours looking at every shitty item that is posted there. And in times you are actually fighting monsters, you can't follow the trade chat anyway with this massive spam over there. With the filter system, there is no spam, you don't need to spend hours viewing every item, because everything that passes your filter, is an item of interest.
Old thread is old and new trade system is underway.
"
DirkAustin wrote:
Old thread is old and new trade system is underway.


Once, again, where is that information coming from, though? I can't find anything from GGG.

"
AceNightfire wrote:
I'm sure I've read it in the past, long time ago. Can't find it anymore. But I think there's a reason why everyone says "Won't happen, GGG talked about it". Even if they didn't mention it, I think GGG can clearly see that most of their player base is strictly against it, for good reasons.


"Auction House" can mean any mixture of hundreds of different things. Honestly, It's a pretty useless phrase. Really, I just want something that:

-Lets people post items for sale
-Lets people buy items from offline players

That's all I really want. Anything else is just gravy. Buyout only? Works for me. Bid only? That works too.

I'm also not convinced that "most of the player base is strictly against it". As I said, "Auction House" is a pretty amorphous phrase, and none of us have any way of gauging player opinion. Even the forum isn't a good barometer of this, because we have no idea how many players don't know/care about the forum. Even if we did, the people who DO post here are definitely NOT a random sampling of the player base.


"
AceNightfire wrote:
Well, if you had played Guild Wars 2 (they have a regular AH), then you would understand what people are talking about... The economy over there is totally ruined. 90% of the items are not more worth compared to the vendor-prices you get when selling stuff to a npc...


I never played Guild Wars 2, but I don't believe that that is a fair comparison. I'm unaware of any game that has ever had a comparable currency system. All types of currency are useful items. For example:

People are always going to need Orbs of Fusing. They might become less valuable in trade, but I actually believe that that is a good thing. Lower trade value makes them more attractive for use in crafting. If they are used more often in crafting, they will become rarer. If they become rarer, they will be worth more in trade. The price will fluctuate at first, but it will eventually settle at a stable value. Same with nearly every other currency. (Except for MAYBE the Mirror and the other super-rare Orbs. I predict their value will stay high.)
*necrobump*

As I can see, nothing has changed in all the time I haven't played, sadly. poe.xyz is nice but it only works for the items that are listed in the forum in a special way and there are WAY more players in the game who want to sell stuff without using the forum. I still see alot of potential in this idea.
"
AceNightfire wrote:
*necrobump*

As I can see, nothing has changed in all the time I haven't played, sadly. poe.xyz is nice but it only works for the items that are listed in the forum in a special way and there are WAY more players in the game who want to sell stuff without using the forum. I still see alot of potential in this idea.


I asked you a question in my thread and you never came back.

Basically seems we see eye to eye on adding a similar interface into the game.

I still think it should use the forum to "store" the sale information like now, just interface it into the game. Hell people don't even search or post on the forums for trades directly now, I see no reason to not use it so people can still browse using other methods if they want, just give the people of mainly setting up their shop in game so they don't have to use "complicated" programs.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.

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