Cyclone
yeah, people say they prefer to not get movement speed because you hit multiple times the same target while moving slower, but I also chose to get some movement speed and I prefer it.
No point in standing there, spinning, when everything is dead around you. I'm level 60 right now, at the docks, with a level 15 gem. I kinda hit a dps wall, maybe because I'm 2 levels below the content, but blue monsters are a lot longer to kill in the docks. Everything else was a joke up to now, I killed Hailrake at level 54, and he/she was with 2 champions (one with haste). Oak couldn't touch me (same level I think), I decided to take the frenzy charge. Against lightning thorns, I can't tank the ones in Merciless with Blood Rage enabled. But if I don't use Blood Rage (I reduce my attack speed and don't get the 4% chaos DoT), it's fine. (I have 6% life leech with passive and gears). PoE forums ignore list script:
http://userscripts.org/scripts/show/162657 0.4: added "ignore" button. ignore list is now saved locally. | |
http://www.youtube.com/watch?v=dIQDXIX4C5o
Most awesome part: "Desync is almost unplayable. You basically cant control your character". Great skill. even greater that i read today on reddit (and it was confrmed by Chris lol) that this skill cant cause desync due to its mechanics (no colliding with mobs or smth like that). just /LOL Stop adding skills - fix the game first. Its whole feedback that GGG needs atm. |
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I agree with the armor reduction. I believe something should be introduced (could be a gem or skill points) just any option to reduce enemies armor. As it is right now, alot of abilities put a stopper for pure phys. builds.
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" This happens to me all the time, and I can't imagine playing my cycloner without a /oos autohotkey setup. You can try using flicker as a ghetto OOS though, it doesn't actually put you in sync but it will usually put you somewhere where you can freely cyclone. |
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Lvl 59 cyclone duelist feedback. Static blows/RT so it's really much of a duelist but whatever, every attack class is an RT/static class at this point :p
The skill kills stuff decently well, probably because I have good ele dmg gear, including Wakes, which singlehandedly make the character kill at a tolerable speed. Nothing particularly challenging yet, though vaal/A3 will be interesting. I already talked about the awful desync issues before. Min distance still feels clunky, you waste such a huge amount of time with this skill compared to others, just hitting air. I am actively trying to line enemies up (I've played multiple FP characters in my time, I know how it goes :p ) but it's just a huge pain in the ass between enemy movement, desync, and the min distance. Using claw/shield, nice to have a use for claws now! There really really really needs to be a high lvl LoH claw though. Defensively the shield makes the character resilient despite only having 2600 HP atm. Cyclone's movement also contributes to this I believe, proper cyclone trajectories cause most projectiles to miss, and slower attacking melee enemies also can miss you. How badly these defensive benefits will become mooted in maps by the lack of control remains to be seen. |
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(content removed. Don't post PMs please. This is not the thread for that. If you've a problem with a mod's decisions, either contact them, support@grindinggear.com or Chris@grindinggear.com. Thank you.)
Last edited by Foreverhappychan#4626 on Mar 18, 2013, 7:11:22 PM
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The cyclone art and animation are amazing! However ... i'd really wish it'd use both weapons, like cleave does. At the moment, cleave is the *only* melee skill in the game that is good AOE, benefits from DW, and is actual melee (unlike lightning strike). Unfortunately, cleave can't be used with daggers or claws, so i was hoping that cyclone would fill that void...
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Decided to add more feedback:
Running facebreakers with cyclone, working very well (even have a thread specifically about the build, and its working fine cruel so far). This doesn't necessarily mean it will stay super effective, merciless will most likely see a big drop in effectiveness. Currently DPS is fine (although facebreaker gives awesome dps). AoE is fine, though a tad small (+2 range from Duelist tree), really the problem is just the minimum distance. People are disbelieving of my DPS atm in act 3 cruel, since it is hitting 1400 dps with 4 frenzy charges up, running as cyclone, blood magic, life on hit, faster attacks, melee physical. I feel if I ran it with pure dps setup it would do a ton of damage, only problem is wouldn't be able to run my % auras that give me the huge damage output (as would be grabbing blood magic). I second the idea that speed is king. Getting your movement speed up is super important, I run with my flask on almost constantly, who cares how many times you hit something unless you are mana/life restrained, if you have the lifeleech and dps I do then it costs nothing to cast, so you might as well spam it while being manueverable. Problem is with the minimum distance it is inconvienient to use, I want the old WW where you could use it for small movement aswell |
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So it looks like even for kripp that this skill needs 10+ exalts of gear, blood magic and /oos every other attack for it to keep up with ele cleave or any ranged class.
Abyssus Crit Cleave - http://www.pathofexile.com/forum/view-thread/381106
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" My op stated my disappointment with a new skill I had hoped to be just like whirlwind from d2. All I had to go from was a teaser video showing a character whirling through a pack of mobs. IT LOOKED JUST LIKE WHIRLWIND. The mechanics of it were not released before the actual skill. I saw the video and was so happy to see a whirlwind ability come to this game. I was sad to see this version. My feedback can be summed up simply. I wanted d2 ww. You can't fault me for being disappointed with something that is completely different from what I expected. I am NOT demanding GGG change this skill to be a clone of D2 WW. But that is what I would love to see. So what feedback are you providing? You have given even less than I have in terms of usable feedback in this thread. All you have done is attack my idea of what I personally would like cyclone to be. It shows alot about your character that all you can do is insult people to make yourself feel better and elite. You are so quick to throw out insults and suggestions to go play what you consider inferior games. I really feel sorry for you. Maybe I was dropped on my head a child, but obviously you weren't hugged enough as a child. Take your elitist prick attitude somewhere else, because as you can plainly see, its unwanted here. I don't have to like cyclone as it is now. Just like I don't have to use it. Just like you don't have to agree with me. It's called freedom. And personally, I hope you get a ban for being such a dickhead on the forums. DISCLAIMER!
The views and expressed opinions of Dragon are solely those of a drunken redneck and are not necessarily those of a sane person. Any likeness of intelligence is strictly coincidental and should not be taken seriously. His posts should not be read... by anyone. |
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