(HC/SC) Facebreaker + Cyclone - Fists of Fury Duelist [Videos Included]

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wavenbb wrote:
anyone can tell the tank one or aoe one is better in late game?
is the aoe one easily die?
the iron reflexes node in the tank build looks so important for survive



In my case, there are no issues to clear maps with 74lv unarmed duelist now.

Unarmed Builds ROCKS even in endgame.

But in group play, it's quite hard to catch up dps of range attacking nukers cuz u'll get some deal loss in aiming with Cyclone while they just do standing nuking...

Last edited by dumbshow#6085 on Mar 30, 2013, 9:43:22 AM
"
dumbshow wrote:
"
wavenbb wrote:
anyone can tell the tank one or aoe one is better in late game?
is the aoe one easily die?
the iron reflexes node in the tank build looks so important for survive



In my case, there are no issues to clear maps with 74lv unarmed duelist now.

Unarmed Builds ROCKS even in endgame.

But in group play, it's quite hard to catch up dps of range attacking nukers cuz u'll get some deal loss in aiming with Cyclone while they just do standing nuking...


which build of this guild are u using?
the aoe or the tank one?
"
wavenbb wrote:

which build of this guild are u using?
the aoe or the tank one?


Followed the gist of AOE build, but there are some differences.

I took Iron Reflex & Inner Force & Reduced Mana Reservation nodes near Duelist's starting point.

And got rid of nodes on the way to Blast Radius instead.




Last edited by dumbshow#6085 on Mar 30, 2013, 11:22:25 AM


Thought I'll update my last post and items.

New Ring, Amulet and 6L Carcass Jack.

Updated Stats at lvl 83:

29043 armour
69% physical damage reduction
80 resistance
356 life rep per second
4851 hp
6414 Cyclone DPS ( Cyclone - Added Fire Damage - Melee Physical Damage - Concentrated Effect - Faster Attacks - Blood Magic ) + lvl 18 hatered aura.

Feel free to pm me if you guys have any questions regarding my passive skill tree.

I would like to know if there is any1 who tried 6L 2h sword + kaoms build out there. Let me know!
ign: Xeplion
Last edited by Texazon#2938 on Apr 5, 2013, 6:01:57 PM
If anyone is curious as to how this build rapes face, I'm currently streaming act 2 cruel while leveling up :)

http://en.twitch.tv/blur_proudmoore

Status: Offline

Gotten a couple PMs about gear set-up, it's nothing compared to the guy above me tho lol guess I'll toss it up for those that are interested.

Spoiler


Have Daresso's in my 2nd offhand and i still need to exalt my helm again and hope for chaos resist lol, also looking to buy a 5L chest (cant afford 6L yet lol), but the seller hasn't responded, damn this trade system!
IGN: Aufs_TR_Mine
Last edited by Aufwiedersehen#5133 on Apr 3, 2013, 4:20:51 AM
Let's talk about main DPS after 1.0.5 patch

Frenzy or Infernal Blow with Melee Splash can be the alternative of Cyclone

Or... Dominating Blow with Melee Splash will make u guys 'The Hand of God'... lol
If some1 is interested in a facebreaker build i am selling perfect facebreaker, 1% from perfect meginords, daresseos, broadstroke, rings and more at my bo shop on this thread here:

http://www.pathofexile.com/forum/view-thread/310475
What are people's opinions on running haste with this build? I could have sworn I've read (possibly in this thread) that movement speed is counterproductive with cyclone, but does the increased attack speed make up for it? I've found myself in the position where I can afford to add another aura to my setup and have the choice between haste or purity. The only benefit for running purity would be the ability to achieve 84 resist to all, since my other res are already capped. From what I understand the additional 4 max resist is fairly substantial in terms of reduction which makes it very tempting. While more survivability is always nice I wouldn't mind increasing my damae if haste is ultimately a net increase. Thanks!
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Mouchi wrote:
What are people's opinions on running haste with this build? I could have sworn I've read (possibly in this thread) that movement speed is counterproductive with cyclone, but does the increased attack speed make up for it? I've found myself in the position where I can afford to add another aura to my setup and have the choice between haste or purity. The only benefit for running purity would be the ability to achieve 84 resist to all, since my other res are already capped. From what I understand the additional 4 max resist is fairly substantial in terms of reduction which makes it very tempting. While more survivability is always nice I wouldn't mind increasing my damae if haste is ultimately a net increase. Thanks!


To give you a picture, lvl 20 haste increase my cyclone damage from 6k -> 6.5k, so I rather would go for vitality or purity.
ign: Xeplion
Selling my old Amulet / Rings / Helm / Shield if any1 need simply pm me.

ign: Xeplion

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