(HC/SC) Facebreaker + Cyclone - Fists of Fury Duelist [Videos Included]

Selling my Facebreaker LvL 65 Duelist Gear



Forum Thread 278484
ING Suole
RIP level 69. Ouch.

Desynced in to Perpetus + an extra physical damage aura boss in City of Sarn.
RIP In Pieces.
"
EndOfEnds wrote:
Changed the auras for both builds.

If you link up Grace to Blood magic + Reduced Mana, you can still use Hatred, Determination and Purity with Reduced Mana.
Personally what I do is to swap between Determination and Purity when I know I am going to face elemental or physical enemies, and always keep Hatred on. Though at some point keeping all up indefinitely will be possible.

Some random math:

Level 20 Grace reserves 213 mana.
Level 20 Blood Magic multiples this by 196%, which comes out as 417 health.
Level 20 Reduced Mana multiples this by 70%, which comes out as 292 health.

Level 20 Grace gives 1344 evasion rating, which is converted to armour. This gets increased by 96% from passive boosts alone (excluding dexterity), which comes out as 2634 extra armour.

So in the end, you will be reserving 292 health to gain 2634 armour (not including dexterity bonuses), which will be multiplied further when using Granite Flasks or Iron Skin.

Just get The Covenant or Malachai Simula and cast Grace while wearing it with reduced mana - dont need blood magic gem and you reserve a lot less of your hp. personaly i have character that runs 4 auras from its health reserving about 400 hp and 3 more auras from mana
What do you guys think about this direction, I do not understand why everyone heads down the duelist tree just for attack speed and resists. If we go up we get the same thing and get closer to marauder and Templar start.
If all we do is melee physical shouldn't we take as many as we can find?

http://www.pathofexile.com/passive-skill-tree/AAAAAgQBAdwEswthFE0ZLho4G0UhAiftKvY11jrYOuE8LUNjRHJFCkd-TP9N2E3jUFBUSVhjWPVfP2VNZp5s9m5pbqpxTXKpeA15aHq4e4yBb4TEhNmI8YrkjHaMz46_kFWZK5rPm-ydxJ48n6OiAKZXp4Snn6luq8WsWayqrpOvbLXytzG3PrndvYG-ir6nvrzAGsEExLjE9sWKxq7G2MqQ1I_V-OdS52PsOO8O8B_yL_JF9Mb2SP4K_o8=
If some1 is interested in this build - i am selling perfect (1000% unarmed physical damage) 4L Facebreakers!



Just pm me your offers :)
Last edited by hazed1988#0432 on Mar 23, 2013, 5:09:13 PM
"
Grzybas2 wrote:
"
EndOfEnds wrote:
Changed the auras for both builds.

If you link up Grace to Blood magic + Reduced Mana, you can still use Hatred, Determination and Purity with Reduced Mana.
Personally what I do is to swap between Determination and Purity when I know I am going to face elemental or physical enemies, and always keep Hatred on. Though at some point keeping all up indefinitely will be possible.

Some random math:

Level 20 Grace reserves 213 mana.
Level 20 Blood Magic multiples this by 196%, which comes out as 417 health.
Level 20 Reduced Mana multiples this by 70%, which comes out as 292 health.

Level 20 Grace gives 1344 evasion rating, which is converted to armour. This gets increased by 96% from passive boosts alone (excluding dexterity), which comes out as 2634 extra armour.

So in the end, you will be reserving 292 health to gain 2634 armour (not including dexterity bonuses), which will be multiplied further when using Granite Flasks or Iron Skin.

Just get The Covenant or Malachai Simula and cast Grace while wearing it with reduced mana - dont need blood magic gem and you reserve a lot less of your hp. personaly i have character that runs 4 auras from its health reserving about 400 hp and 3 more auras from mana


Don't forget the int requirement for the covenant is very steep. So prebuffing with it might be inconvenient if you also have to switch around other gear to boost int. but otherwise, this saves blood magic slots for sure
Last edited by kog1115#0512 on Mar 23, 2013, 10:22:40 PM
This build is so much fun, love it :D

now i'm lvl 33 duelist with 3k dps ^_^

Last edited by datassdotcom#3168 on Mar 24, 2013, 9:14:36 AM
This build really gets crazy once you hit the point where you can run purity + determination + haste + grace at the same time.

I'm lvl 61 now, and I have nice enough gear that I can run all 4 auras.

Max resists (80%, thanks Elemental Adaptation) plus 76% DR + 2.7k life = ridiculous tankiness.

Anyone who's early in this build and is debating its viability; stick with it, you silly mofo.

It's worth it.

I do 6k single target and 2.5k cyclone and I absolutely DESTROY lvl 67/68 maps.

AT LEVEL 61.

RIDICULOUS.

Just be careful of phys reflect and fire immune mobs; aka don't be a dumbass.
How is this build with harder 70+ maps,,, or in higher level groups?

Report Forum Post

Report Account:

Report Type

Additional Info