[0.11.2] THE BEST DW Simple Tanky High Dps Hybrid Cleave GUIDE-7 auras/30kDPS/5.5kHP/37kArm

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zakariusqc wrote:
just a quick question like that,what you guys think of meginor belt?





It doesn't increase life leech.
i dont know if they will change that belt, but i heard they will change rustic cash belts, but if u have now some good rustic sash belt i believe u will need to divine it to get 24% phys dmg etc.

About my "Guess DPS" i didnt say anything how will my passive look like.
So don't look at my passive tree and even if have already only few dmg nodes doesnt mean anything.

I don't know what nodes i will choose after patch.
But if they increase dmg nodes, my dps for sure won't go down from 15k to 10k dps.
So some guesses are pretty funny :P
Last edited by Sebash6#0223 on Jun 2, 2013, 2:04:44 PM
How important would those dual wield block nodes be? considering with US there would be no recovery animation or whatnot, correct?

A little OT but would something with arrow dodging/armor/evasion/NON US/Endurance charges work?
Same basic build except that you would evade and use armor/endurance charges. Could one acquire enough of both armor and evasion then you have dual wield block on top.

Or is evasion just to dicey? I'd say yes..standing alone but combined with armor..and less monster dmg next patch..hmmmm
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CptNinjetty wrote:
How important would those dual wield block nodes be? considering with US there would be no recovery animation or whatnot, correct?

A little OT but would something with arrow dodging/armor/evasion/NON US/Endurance charges work?
Same basic build except that you would evade and use armor/endurance charges. Could one acquire enough of both armor and evasion then you have dual wield block on top.

Or is evasion just to dicey? I'd say yes..standing alone but combined with armor..and less monster dmg next patch..hmmmm



imo dual weild block is a really good way to mitigate dmg.armor/evasion and more hp work fine and might be far enought next patch if most hight dmg hit is reduced from a big amount from armor but,having hight block will help ALOT again thos hight hit.

i myself use hight dual wield block in my build and so far,i dont regret it at all.im siting at 39% chance to block and this saved my life more then once again charging mobs like rhoa lol.its priceless to see 5-6 rhoa charge at you and only 1 or 2 dmg you lol.for the stun from block,im using unwevering stance and it remouve the stun from block.i wouldnt recommand a block build without unwevering stance so armor/evasion/block without US might be dangerous.hight armor/decent hp to srvive and hight block(with US) is the way to go imo.

overall i think dual wield block is a hight addition to survavibility and definitly worth to take some.

Last edited by zakariusqc#1505 on Jun 2, 2013, 4:34:56 PM
15.986


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i guess 16.2k
Last edited by Minizal#7568 on Jun 2, 2013, 5:20:32 PM
think i might try this build out.
thanks for making the guide and all the replies with infos!
What do you think about this new unique helmet? Do you think it might be good with our build? http://en.pathofexilewiki.com/wiki/The_Bringer_of_Rain
IGN Samzong
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Samzung wrote:
What do you think about this new unique helmet? Do you think it might be good with our build? http://en.pathofexilewiki.com/wiki/The_Bringer_of_Rain



it could but not sure....the thing is,since we use unwavering stance,that make the blind gems useless since we cant evade anymore.the helm armor/evasion is pretty low also.the FA/MPD gems are also only lvl 18 and you dont have any quality on them so you lose some dps because of that.there also no resist at all from the helm but also getting none from chest so might be harder to cap your resist

but there still good side,nice block chance,really nice life,easy 6L,endu charge from block.


it could work but imo,you lose more then you gain(when you have good gear,6L chest etc).you could probably make it work but need to change few thing on the build.

Last edited by zakariusqc#1505 on Jun 3, 2013, 5:20:12 AM
15.3k
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Last edited by VictorDoom#6290 on Jun 3, 2013, 6:45:17 AM
'guess dps' closed cuz of patch notes

Axe physical damage notable passives have been increased further than other weapon physical damage passives.

Nice, but other changes sux esspecialy nerf inner force etc, im even doubt now if my dps will go up without sacrafice some hp nodes. I will need to wait with respec and think. Idk how they reduced dmg of monsters, maybe vaal smash will hit now for only 2k, so i might leave some hp nodes. Dunno yet... fuck i was so excited and now i am only... dissapointed :D


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Samzung wrote:
What do you think about this new unique helmet? Do you think it might be good with our build? http://en.pathofexilewiki.com/wiki/The_Bringer_of_Rain

Its very good helmet, you can use 7L with ur cleave and also mana cost will be lower i believe. 20-30 phys dmg is nice dps increase.
But the problem is with ele resists imo.
Last edited by Sebash6#0223 on Jun 3, 2013, 9:02:15 AM

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