What's coming in patch 0.10.2?

"
sirianstar wrote:
"
Shenth wrote:
I started a fire caster in the last days and i completely agree that we needed another fire damaging skill.
But if the idea behind of this Incinerate is to make it substantially different to Flame Totem, are you really sure that imposing to stand still is the right choice? I mean, if people have to stay in place and spam it, then you are just turning people themself into Flame Totems... >_>

where am i wrong?



that skill just asks to be put on a spell totem.
making Flame Totem obsolete.


I'm thinking of a push-back flame totem in front of a incinerate totem, or in front of the caster going all out incinerate on mobs
best game ever
best design team ever
keep it up!
I do not get how a free to play game can get it so right with listening to players and deploying patches so effectively in such a short time span and add such great features. Yet most major pricy games act like its impossible to do...

Great work, really enjoying this game.
NICE!
New content weekly!! And the developers actually talk and interact with the community!! You guys are amazing! Your competitor needs to take some notes, Rock on and keep up the amazing work!!
Incinerate+Concentrate Area of Effect+Faster Projectiles=blowtorch build - looking forward to it!
Love you guys too! Thanks for such a wonderful and well supported game! Now if I could only stop sucking at it... ;)

Looking forward to everything to come! Will throw more money at you when I can.
Thank you for this game!
Please keep Nessa's voice actress the same.
.

Report Forum Post

Report Account:

Report Type

Additional Info