What's coming in patch 0.10.2?
0.10.2 introduces a new intelligence skill called Incinerate. This skill causes your character to launch a torrent of fire from its hand. The longer you repeatedly cast the skill from the same location, the larger and more damaging the flames become. We're expecting to unveil screenshots or video of this skill once tweaking has been finished.
Incinerate was introduced as the first of our Open Beta skills because fire casters really needed an additional skill. We wanted to make it substantially different to Flame Totem (which acts as a standard flamethrower effect), so that's why we introduced the mechanic where it does more damage the longer you stand still. Incinerate goes through four separate damage stages. By the last one, it's very effective, especially when combined with appropriate support gems. Of course, standing still in the face of monsters does pose survivability problems, so it presents many tactical choices in combat.. 0.10.2 also contains many other minor features. I've listed some below (note that this list is not complete and many could be removed or modified!)
With Incinerate filling the gap for fire casters, we've scheduled an area-of-effect melee skill for 0.10.3. This patch is due the week after 0.10.2. In addition to the changes scheduled for these weekly content patches, work continues on deeper issues such as movement simulation sync, client effect performance in large parties and security changes. These will be deployed in whatever the next patch is as soon as they're ready. There are different people working on content for the weekly patches than those improving platform issues. Thanks again for your continued feedback and support of the game. We love you guys! | |
Excited!
IGN: ZapMcZapper
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Awesome. Can't wait!
All the things I want to remember are in the places I'd like to forget.
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oh yeah supporting this game :D
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Duelist fix :D
IGN : Detrium
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Nice !
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"Damage boosts to at least five skills."
Man i want to know which skills And i hope the new Fire skill will work good with Totems (should be have a good attack range) :) IGN: kReiZy Last edited by sYkoDe4d#0481 on Mar 1, 2013, 11:52:25 PM
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> Passive skill allocation now requires confirmation to prevent misclicks.
Thank you!! |
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ty GGG!
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Wow, awesome guys, keep at it.
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