What's coming in patch 0.10.2?

This patch looks great... awesome job guys. Love the communication as well!
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milkychipz wrote:
Fire Kamehameha pls.


That would be so awesome :o

Exploding kamehameha or passing through ennemies kamehameha?
still no pic about the new skill :P?
IGN: kReiZy
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Chris wrote:
Passive skill allocation now requires confirmation to prevent misclicks.


hmm so because some noob misclicks i now have to confirm everytime?? no thx.. can you make it so i can turn this off.. I never misclick
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MaxDevil wrote:
КЛАСССС !!!! ИГРА ШЕДЕВР !!!!


wait..wut?
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mudkips666 wrote:
Wheres the love for lighting witches? fire is currently op

Sure it is, having to use firestorm AoE as your main skill or compromise for a fireball (even chained) which has the lowest projectile speed (thus missing most things).

Also are there going to be passive skill refunds for other classes as well? So we can print out our current passive tree before the patch arrives.
Last edited by aryosgr#3381 on Mar 4, 2013, 9:21:23 AM
So when are you going to buff or change CI?
is it possible to see a preview of the new uniques :)??
GGG is bloody awesome. Love this game :)
I feel that a major rework to a section of the skill tree should give more than just that class a reset.. Many people WOULD be in that area if it was just a bit better than it is now, there are some very good nodes

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