[2.1] Space's 120k gmp dps Crit Chaos Freezing Pulse (BM/EB/MOM/VP/US)
Lappenforce- So i tried a binos earlier and its kind of underwhelming with this build. Because of vaal pact the regen doesn't do anything, and the poison prolif is only marginal. I lost about 20k dps from my rare dagger so I switched back. If you were dong it without vaal pact the regen might make it a good option though, howver the poison prolif isnt really that great I found. It's also 1.5 ex vs 10-30c for a decent dagger.
Also yeah, no auras because of blood magic. The only ones we'd use anyway are the heralds, which isnt that big of a loss. If you're not running t10/11+ maps you could probably get away with 1 herald though at the cost of 12.5% life. For harder maps though i dont think its worth the cost. Goatcheese - yeah that ring is decent for sure. However, I'd rather have a diamond ring with life, resists, and castspeed. You could also get fire/cold damage on the ring. But if your resists are solid its probably a good option. Are the wolves any good? idk i havent used it. |
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Thanks for the prompt reply! For such a low entry cost you've managed to make create very impressive damage output.
With the incredible power of controlled destruction, VM and chaos conversion can this build base be adapted to use spells like fireball and 2-3 rolling flame jewels? I've kind of wanted to make fireball viable ever since my first char which was a gmp fireball witch. IGN: Arlianth
Check out my LA build: 1782214 |
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Not sure if it's been mentioned, but the clear mind jewel would work ok with this build. The mana regen is wasted, but 50-60% spell damage is pretty nice for a jewel. A really good rare would be better, but likely much more expensive.
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What should I look for on my jewels? Like what's the most important? I see you have almost 5 stats on all jewels they seem kinda expensive. So what are the most important stats?
I should still use those 2 unique jewels you mentioned right? (Clear mind, Izaro's) |
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" maybe one shot isn't the right word, but a rapid death nontheless. Chain maps with mobs that deal high phys projectiles are a great pain in the ass, so is puncture + high crit and rapid chaos stacking/CB In town I deal 102k, I put on a victario's acuity for charges and I can get 130k, with an aurabot and flask I can get to 300k. These are all numbers with GMP. If I can get hungry abyss working and constant leech from sources other than atziri's flask, VP would be top tier. I also got to regen ES which is currently sitting at 2k (5.1k life) Edit: flame golem puts me at 105.6k, 112k with herald of ice (18/20), though I run chaos golem for higher maps Updated Gear
Spoiler
Last edited by AridZephyr#2739 on Jan 6, 2016, 2:03:30 AM
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" Been using your build in talisman. Im kinda having fun even though i been failing hard . My point of view on the build is to use Artic armor. It really makes a difference for physical. And that 12.5 life loss is really less then the -% phys dmg taken it gives. While it may not apply to most of you playing in Score. It does matter in hardcore. Depending on what type of ennemy i play with i toggle AA on and off. Last edited by Deadbringer#6937 on Jan 6, 2016, 9:24:38 AM
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Hi and thanks for sharing your build.
Any idea if a non crit freezing pulse build would be viable damage wise for endgame mapping tier13+? either by conversion like here to chaos or maybe by using pledge of hands 6L? not sure if it can reach high enough damage if staying off crit and dont have the means to test it out myself. IGN: Wolfshen
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Rogergamer - yeah I think if you could get hungry abyss going on this build it'd be great - I mentioned elsewhere, but hungry abyss + vinktar flask would let you ignore VP all together and still maintain the instant leech. It'd be a sizable investment to make it work but in the end I think it'd be super strong. Glad to see you've pushed it to the limit in standard, and the shavs ring is a nice touch.
About Jewels - until you can get at least a good 3 stat jewel, Izrio's Turmoil is the way to go. You want to get crit% and multi on jewels, damage % is helpful as is castspeed. Life % is a good option as well. Also yeah, clear mind is a must have - better than Izario's but you can only use 1 of them. Sherrkan - seriously you want to go crit. There's no reason not to, especially with a 6% base crit spell like freezing pulse. It'd just be a waste not to, and youd probably have like 1/2 the damage. Thi build template would really work with any cold or fire spell. Fireball would be good, ice nova... there's a lot of options! |
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My version of this build uses zealot's oath instead of EB/MOM bc this will not prevent much dmg. With bino's your ES pool will always be full so you get 100% of the es shield's benefit instead of 30%,& i only lose about 3-5k dps even with GG dagger, currently 5k hp + 2k es.
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" Just changed a few points around and put the Izaro's turmoil jewel, 110k in town now. |
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