The Exiled Sale Recipe Book (spoilers)

Thanks for the test Peruso. It is very hard to confirm the exactness of a recipe and it is easy to mistake a known recipe for something new.
Your rigorous approach in this test is making it so much easier for us to understand what happened. Keep up the good work and I am sure that your contributions in the future will be amazing!
I appear to be living in "Romance Standard Time". That has to be good! :)
In regards to trading Gems for Prisms

I just tested this again using only Gems with Quality.

I started with the first 4 Gems I used in my previous test to confirm that I would still receive 1 Gemcutter's Prism and no leftover Scroll Fragments or Scrolls of Wisdom. <check>. The Quality percentages added up to a total of 48%.

I then tested using the lowest Quality Gems. The first 4 I tried had a Quality percentage total of 21%. <no good>.

After several tries, I found that a total Quality percentage of 40% is needed to receive 1 Gemcutter's Prism without any leftover Scroll Fragments or Scrolls of Wisdom.

I am now grouping unwanted Gems with Quality in clusters of 40% to trade for Gemcutter's Prisms, with which I will upgrade Gems I can use without any waste.

For the Gems without Quality, I'll just have to trade them for Scroll Fragments and hope I can trade the excess Scrolls of Wisdom for something useful later.

p
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top notch, spent ages trying to figure out what to use for alchemy shards. Had it down to +rarity mod, but this gives me a few more options.
Cheers
It's already listed in the recipe book: 40% combined quality (what means: 40% in summary of more then one item of the same kind - weapon,armour,flask,gem) gives a corresponding quality upgrade item (Whetstone,Scrap,Bauble,Prism)
invited by timer @ 10.12.2011
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deutsche Community: www.exiled.eu & ts.exiled.eu
"
SilentOmen wrote:
top notch, spent ages trying to figure out what to use for alchemy shards. Had it down to +rarity mod, but this gives me a few more options.
Cheers


yes, there's one more recipe (for a single shard) but the rarity deal seems to be the way most common, thats where nearly all my shards (and so even: orbs) are from.
invited by timer @ 10.12.2011
--
deutsche Community: www.exiled.eu & ts.exiled.eu
Can anyone explain what this means?

"
Modification benifits (These values seem to be true 80% of the time. There are several other issues like level of item and item-types affecting the values. Also it seems like at least some of the mods are floating point value rather than integers):

Nothing:
Mana Regeneration Mods
Mana Mods
Life Regeneration Mods
Life Mods
Stun Duration Mods
Reduced Stun Threshold Mods
Elemental Damage Scaling Mods
Fire Damage Scaling Mods
Cold Damage Scaling Mods
Lightning Damage Scaling Mods
Accuracy Mods
Energy Shield Recharge Delay Mods
Increased Block And Stun Recovery Mods
Lifegain On Enemy Death Mods
Flask Mod ”Craving”
Flask mod ”Avenger's”
Flask mod ”Panicked”
Flask mod ”Ample”

1 Alchemy Shard:
Flask mod ”Surgeon's”

3 Alchemy Shards:
Item Quality Acquisition Mods
Item Rarity Acquisition Mods


It has been in this format since the thread was launched and I simply don't understand what it even means.

Is it saying you can modify your item(s) to gain these benefits somehow?
If you would use common sense and observations while selling different items yourself you could see that this information describes amount and type of the currency (orb shards in this case ) it gives back when sold to vendor. E.g. "increase rare % chance" always gives alchemy shards but something like "+ maximum mana" will not yield any orb parts but only default scroll pieces.
IGN : (rarely- Doomlar ) / Smurfberries
Usually available after 17:30, GMT+0
Thank you for taking the time to explain. I'm very sad to say your overall tone is fairly indicative of where this community seems to have been heading for some time now.

I haven't played much recently so, no, I can't use my observations. Nor is the system particularly intuitive, so 'common sense' doesn't really apply, either. If it was, we wouldn't really need threads like this, now, would we? In addition, the way the 'explanation' was written was so obtuse as to what it referred to it was hard to glean any meaning out of it. This is not a criticism of the OP who has done us all a GREAT service by this thread and should be applauded. My request was simply one of clarification.

Given the (understandable and expected) lack of a 'manual', and the fluid nature of the game due to patches and changing, there is nothing wrong with asking fellow players to share or elaborate on their knowledge and experience.

Or, apparently there is.

Maybe we should all take a step back and ask ourselves: with this post I'm about to make, will I make the community a) better, or b) worse?

Thanks for the feedback.

I have added an explaination to how mods work. Hope it has made it easier to understand!
I appear to be living in "Romance Standard Time". That has to be good! :)
Last edited by radiatoren#0601 on Jan 18, 2012, 5:22:48 AM
Any ninja recipes this patch?

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