2.1 Talisman League Guide for Cheap Permacurse Dual RF Totems for Hardcore/Softcore -Atziri Viable!
" Searing touch works Traps and mines are able to be linked to the spell totem if you want to make a really janky build. Yes the RF damage is scaled off totem health why wouldnt it be? RF does burn damage based on the casters health/ES value, because the totem is casting it the damage is based off of its health value not yours. Hope this clears up any confusion ^^ Regards, Thraxeus. |
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Hi there!
I've just respect my old totem incinerate build to try this. I'm really disapointed by the short radius of RF compare to ur video.... The only thing i miss is the carcass jack, but 20% more radius won't double scale my actual radius. I really don't understand. May u could list here every component that influence your actual radius on the video? Peace & respect to Exile that follow the teaching of Karui.Who don't, is still considered as Exile.As i am.Since we listen & understand what each other have to say, we possibly can fight together.Dont let our sins rules who we are to favor Evil in it many forms.Breach,Abyss,Harbinger & what's next? Last edited by Arnutifluk#3137 on Dec 18, 2015, 5:45:45 PM
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" would you mind doing a demo of how it would work with traps and mines? should be pretty hilarious! |
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" Only a discipline aura would benefit the DMG output, but not by much. Traps / Mines not worth it imo. Since you have to recast frequently and the trap limitation would make clear speed worse. |
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" dont use conc effect... Im currently using a 4l carcass jack. Im running tier 7-8map (alchemy random) ...with no problem. RF-Inc AOE - Inc Burning - Spell ToT This helmet is kinda OP
Spoiler
So you get 20% straight elem dmg. Then im running blasphemy +2 curse (an extra 40% dmg) + manual temp chain curse (another 20%) for an extra 80% dmg! . Its basically a free doryani scepter for the price of 1chaos. So far so good. I push my life up to 5.2k now. Still missing one jewel,couldnt find one tonight. Ill be trying atziri soon enough. I got 7 spell totem hitting lvl20 soon ( hopefully one of them turns +1 :D ) P.S if anyone need info you can contact me ingame. I think im getting pretty good at it myself. 85,hardcore,and not ready to die :D . *** If anyone got a totem life (10+) and 2 damage mod ( DoT OR Area damage OR Fire Damage Or Totem damage ) |
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" Story of my life I've had 2 crappy deaths at 82+83 this week was hoping to do Atziri this weekend but sadly that didnt happen :( GL with 21 Spell totem gogo! XD |
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" Shit happens i guess.. Sorry to hear. All the credit goes to you though. And the guy who came with the op helmet on here :). I managed to 5l my carcass jack , Ive trieed conc effect ( not so great for clearing ) Tried Faster cast ,it doesnt really do anything,totem doesnt seems to cast rf faster So should i just go for rapid decay? My gear for reference ,if anyone think about a way to push the dps even farther let me know!
Spoiler
Last edited by Deadbringer#6937 on Dec 19, 2015, 11:24:39 PM
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" Use Rapid decay as the 5th link and swap between conc effect and inc aoe for bosses/clearing. Haha I actually dont like using Deodre's because I much prefer a rare for life and resists it can provide. Deodre's is a purely offensive helm and doesnt really offer much in the way of defences, which is kinda irrelevant as I've already died NOT using it so.... ^^ With the gear you already have thats about the limit until you get a level 21 ST, the other options you have are using a searing touch, or grabbing some scepters with +fire damage on them. Or grab a doryani's cata XD Regards, Thraxeus |
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i know i mentioned it before but getting ele equilbrium on the tree and a 4 link running lightning trap, gmp, chain, multiple traps (or trap, arc,chain multiple traps) will be a 50% more multiplier for damage. Throw the trap when encountering bosses, stubborn rares or curse resist maps.
Good luck on the build its really well put together. |
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Yeah, Doryani is the next step. ( aka expensive )
I didnt really checked the scepter + fire% dmg . Not quite sure how many % would i get but guess i can give this a shot. The helmet is offensive yeah,but its really pushing the dps farther,+1 curse aswell. And in the end, 100life on an helmet doesnt really make a big difference. And the dps from the helmet is really noticable. And i dont quite think more life gonna make you survive. Ive seen people die with 10k hp from bad situation.There's also a limit you gotta know ,specially running some map mod. To me ,poison on hit mod is a no. Seems like everything hit +100% dmg. I put this char aside for a bit. It reaches is full potential,or close to. Currency is what im missing so ive rolled a super quick map clearer for t1 map. Just to farm currency basically. If everything goes fine i should be able to go rip on atziri next week. ** Are you gonna make a vid about atziri? Or you gave up on the build? *** Cause ill try to record it if you dont,so you could perhaps add it to the thread if it works. My thought is it wil be an easy walk,just the trio might be a pain. |
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