New Skill Development - Vigilant Strike
Why is it an attack? Should it be like a defensive buff? Hmm, it will be a mandatory skill either way. Overall damage reduction for melee chars would have been better balance wise but nice new gem regardless.
Have cookies. |
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So when anymore act 4 spoilers?
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I hope us unarmed enthusiasts do get more to work with, not just more melee skills to use but also hopefully an alternative to facebreakers. Facebreakers are terrible defensively and it would be great to have the unarmed bonus on a good armour base.
In the Goatpuncher gif it seems like the Dominus style bracer is a one-handed weapon. The marauder isn't using a shield, and gloves art affects both hands. But I really hope we get a better unarmed enabling item than facebreaker. Ben FiftyShadesOfBlade
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Looks like you just made the superior melee skill which makes all the other obsolete...brilliant...-,- full crit, full endurance charge build...
Last edited by veek91#3557 on Mar 31, 2015, 7:56:17 AM
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I would replace the 165 % base damage by and replace it by a knockback.
IGN TylordRampage
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oh my gawd....
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Cant wait to try that with my oro flicker striker!
You ARE my Bitch of burden!
"Stay Alive exile! Or you'll be the next zombie someone raises off the beach." - Altnaharra " Be Excellent To Each Other" -MikeP_GGG "If you die to yourself are you still the victor? " - BEX_GGG |
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" +1 Not only this, GGG will nivelate all mobs and bosses for this skill, fucking all other skills's dps and builds. Last edited by samfortal#6924 on Mar 31, 2015, 8:33:09 AM
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cool skill and a nice insight into the design process :) top banana X-Clacks-Overhead: GNU Terry Pratchett :'(
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Nice!!!
I will take back my melee out of the garage |
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