Mechanics thread

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Spectruma wrote:
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wxyjac wrote:
My build does it, so does many other people uses it.

I picked wand because it has the highest possible base crit, 8% (8.6% if you omen wand)

Power Siphon, an wand only skill for example, is pretty powerful too.


I have no idea about this but can't certain daggers roll higher base critical hit chance than 8.6%?


No the max base for daggers is 7,1% and the 80% increased critical strike, which is nothing compare to 8,6% of omen wand coupled to power charge of power siphon (150% with 3 power charge)
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Kissan wrote:
No the max base for daggers is 7,1% and the 80% increased critical strike, which is nothing compare to 8,6% of omen wand coupled to power charge of power siphon (150% with 3 power charge)


I see. But don't you have problems dealing physical damage with wands? Since daggers obviously have more physical damage than a wand.

EDIT: Question, does the enemy both freeze and burn if you critical hit with a weapon with added fire and cold damage?
Last edited by Spectruma#1310 on Jul 13, 2012, 4:36:27 AM
When do totems determine their stats based on yours? at cast or in real time? If I activated Righteous fire, casted totem and deactivated righteous fire, would totem get its' damage bonus for the whole duration? Likewise, if you cast totem while cursed by enfeeble, is totem's damage reduced even if curse expires on you after you cast the totem?
I confirmed that I am still in HC league. Then I died.
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Spectruma wrote:
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Kissan wrote:
No the max base for daggers is 7,1% and the 80% increased critical strike, which is nothing compare to 8,6% of omen wand coupled to power charge of power siphon (150% with 3 power charge)


I see. But don't you have problems dealing physical damage with wands? Since daggers obviously have more physical damage than a wand.

EDIT: Question, does the enemy both freeze and burn if you critical hit with a weapon with added fire and cold damage?


The dps of wands are lower, but don't forget about the node +50% physical damage for wands.
Furthermore wands aren't designed to be only physical, thera are two insterestig clusters for wands. They allow you to add damage of different elements.

And yes again for freeze and burn. You can inflict several status ailments with only one critical strike.
Last edited by Kissan#7229 on Jul 13, 2012, 7:48:18 AM
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Targuil wrote:
When do totems determine their stats based on yours? at cast or in real time? If I activated Righteous fire, casted totem and deactivated righteous fire, would totem get its' damage bonus for the whole duration? Likewise, if you cast totem while cursed by enfeeble, is totem's damage reduced even if curse expires on you after you cast the totem?


i can't confirm specific stats other than hp but i can confirm that casting righteous fire before casting a totem, will NOT increase the totem's damage. it doesn't have the buff.

as far as i know from reading the forums and testing, this is the only known pieces of information:
not affected by necromancer aegis (not a minion)
they use copy of your stats and passives for thier spell casting
but they don't have your resistances
totems have half your hp
hatred aura works on shockwave totem
they can use and maintain auras
buffs however will be spammed (ie righteous fire, molten shell, and immortal call; with only shell being the confusing functioning use, call lasts .2 seconds and fire lasts 1 second one time)
oh yeah what you said makes me think
Question: If you attach a 'reduced mana cost' support gem to a skill, but you're using blood magic, will it have a 'reduced HP cost'?
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Spectruma wrote:
Question: If you attach a 'reduced mana cost' support gem to a skill, but you're using blood magic, will it have a 'reduced HP cost'?

yes

@ashadowlurks
if you are thinking about hatred aura with added fire linked to shockwave, been done and works wonders, but won't work anymore due to shockwave's nerfed range/size. (speed is mitigated by having a second).
Noob question: certain nodes say "increase critical chance by x%." Does that apply to both spell and physical attacks? There are nodes that say "increase spell critical chance".
If you equip Voll's protector and have the keystone blood magic, does it reduces 50% of your HP?

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