Mechanics thread
also woah, added fire damage instead of converted damage to fire works off the base physical when applying fire damage. the physical boost does not come into play for added fire damage last i was explained by a dev. converted damage you apply both physical and fire in an additive sense yes.
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" Mark said in Hatred thread " Last edited by Kissan#7229 on Dec 17, 2012, 4:49:02 AM
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that's all the way back in march, is it still valid? also if so, then heavy blow needs rebalancing as nearly everyone uses added fire damage, there is a damage modifier of x1.5 on the skill...
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I will check this when i will be home tonight.
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After testing my character sheet confirm that physical damage are used with added fire damage.
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This is very interesting
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" I know many people may have asked this already, but i ask again: what for bows? are 6 socketed bows possible? Forums are SOOO much fun on patch day!
Casuals play because it's fun, not to achieve any goal unreachable with their resources. We are playing for the next difficulty, the next keystone, the next item upgrade. Not to feel better than anyone else. |
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" Bows can have up to 6 sockets. Quivers can't have any sockets. Edit: Bows count as 2-handed. "@mfqxCdudknodq".map(_ + 1 toChar) Last edited by AngryDeveloper#0731 on Dec 18, 2012, 4:35:34 AM
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(It's hard to search the forums...)
Does increased damage and crit nodes apply for totems spells? edit: nvm, found it: http://www.pathofexile.com/forum/view-thread/59257 IGN: Drusek Last edited by Drusek#0960 on Dec 18, 2012, 1:56:29 PM
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Questions concerning charges and totems:
Say I have a max of 5 frenzy charges, and I cast a totem... Does my totem get the attack speed bonus? I wouldn't think so, since it can get its own charges. If it's a ranged attack frenzy totem, would it be able to get 5 charges too? I think the 2nd possibility should be looked into if it isn't currently possible. |
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