Success in PvP is based only on wealth.

So what is pvp based around exactly, when 2 so called "1000+ ex" players go against one another?


I see no problem with requiring some sacrifice to be literally the best at something. You can have plenty of fun in LLD without being the best or even top 100.
Last edited by WitchKiller#7553 on Dec 24, 2014, 8:15:08 PM
Tired of people still claiming PvP is just about gear
It's hard to remember what you have forgotten
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Why are police looking for missing people? None of them were missing last time I saw them
How many times have you done this thread?
You make my ochinchin go doki doki.

"
Tommie_Sjukskriven wrote:
Tired of people still claiming PvP is just about gear


Link your weapon you use in HLD.
I am sending you this message to let you know that I have removed your signature as it is designed to mislead others. Please refrain from using similar signatures in the future. - Rob_GGG
Post this on Reddit for more exposure.

If you don't, I will do it :)
"
Damiono wrote:
you think you discovered America or what ? this is 1st game that pvp is bassed on gear rly ?

and how the fuck you made 8 mods on weapon
?


If you dont know how, you shouldn't even post in this thread...
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eragon1111 wrote:
"
Damiono wrote:
you think you discovered America or what ? this is 1st game that pvp is bassed on gear rly ?

and how the fuck you made 8 mods on weapon
?


If you dont know how, you shouldn't even post in this thread...

rekt
I have no real interest in PVP, but it sounds like it essentially reflects the same imbalances that exist between the haves and have-nots in PVE.

Here's a simple thought to balance the contest and REALLY make it be about skill and nothing else. Each person enters a holding area minus any gear at all and gets a few minutes to gear up (while others ahead of them are entering the arena and fighting) and choose from a basic selection of items on offer from an armourer, all of which are listed elsewhere so that people can theory craft and come up with the most appropriate builds they wish to fight with. Everyone gets the same selections to choose from and come up with their own variations. Once equipped, they enter the arena as their turn comes up and proceed to slug it out, knowing that while their opponent might by uber-wealthy under normal circumstances, in PVP he's just another shittkicker who's arse they can kick if they're good enough and have selected well gear-wise.
Pvp in pve game blows, and it always will.
177
Last edited by toyotatundra#0800 on Dec 24, 2014, 10:00:37 PM
Balancing PVP using the same system were you PVE monsters and slay mass amounts trying to be OP as possible can never be balanced.

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