0.9.3 Updated Progress Report (final update Nov 13)

9.3 is quite big it seems, word is around 1G
-Doubled the currency item drop rate, but added a penalty to the rate of currency item drops if you're playing in areas far under your level.
-Changed the experience split in parties so that it more strongly favours playing with people near your level
-Changed the experience penalties for killing monsters far above/below your level. There's still a large safe zone of full experience near your level.

What are the numbers?

For the doubled currency item drop rate, do we get a higher drop rate?

What is the safe zone? 6 lvl under/over?

Thank you Chris for all those daily update
"
kendeniro wrote:
-Doubled the currency item drop rate, but added a penalty to the rate of currency item drops if you're playing in areas far under your level.
-Changed the experience split in parties so that it more strongly favours playing with people near your level
-Changed the experience penalties for killing monsters far above/below your level. There's still a large safe zone of full experience near your level.

What are the numbers?

For the doubled currency item drop rate, do we get a higher drop rate?

What is the safe zone? 6 lvl under/over?

Thank you Chris for all those daily update


Remind me about numbers once the patch is final - I don't mind going into a lot of detail then (PM me if needed).

The safe zone is somewhere in the range of six levels, sure.
Lead Developer. Follow us on: Twitter | YouTube | Facebook | Contact Support if you need help!
"
Chris wrote:
November 11:
Deadlines are horrible - I can't write much because there are precious few hours left before the weekend. We deployed Alpha18 and are preparing Alpha19. It's all mostly done, but there are a lot of things we still have to prepare for Monday's deploy. Soon I will update the patch notes with some more changes that we've made recently.

Edit: No one in the office is playing Skyrim (I'm not kidding).


Is this a subtle hint you might not deploy on time come monday?
Running isn't freedom. You should know that.
ighnaz - Thanks for the beta key!!!!
I HAVE NO MORE BETA KEYS!!
"
sabertoothd3 wrote:
"
Chris wrote:
November 11:
Deadlines are horrible - I can't write much because there are precious few hours left before the weekend. We deployed Alpha18 and are preparing Alpha19. It's all mostly done, but there are a lot of things we still have to prepare for Monday's deploy. Soon I will update the patch notes with some more changes that we've made recently.

Edit: No one in the office is playing Skyrim (I'm not kidding).


Is this a subtle hint you might not deploy on time come monday?


It'll be done in time. Can sleep afterwards!
Lead Developer. Follow us on: Twitter | YouTube | Facebook | Contact Support if you need help!
Last edited by Chris#0000 on Nov 10, 2011, 11:01:41 PM
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Chris wrote:

It'll be done in time. Can sleep afterwards!


"

Lead Game Designer and Producer. 0.9.3: 17 issues remain


17 issues.
No sleep for you, sorry.
"
Chris wrote:
Edit: No one in the office is playing Skyrim (I'm not kidding).
Only because you knew Russell wasn't really sick :P
Thanks for all the dedicated effort, GGG! 0.9.3 has everyone excited, and I know y'all want to get it done, and done right. =^[.]^=
=^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled /
=-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie
Go get them bugs and stuff left to do, tigers!!! :- D

Looking forward to Monday! Keep it up!!! :- )
Here since Closed Beta. Never found a Mirror. Still love PoE. :- )
"
markus7 wrote:
Go get them bugs and stuff
We have. 0.9.3 is surprisingly stable. I'm not aware of any currently known but unfixed crashes.
I can't comment on the unknown ones, of course.

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