0.9.3 Updated Progress Report (final update Nov 13)

Forgot to say it, but thanks Chris for responding to not one, not two but all three of my posts. Amazing stuff.
IRON MAN
It's great to see a company being so concise with he updates and so open with the community. That's a very rare thing to find these days.
I must say it is nice to have regular updates. It definitely keeps my interest. I check this site most days to see whats new. I know some game developers go weeks or months with no updates. If there is rarely anything new on a site, its hard to keep an interest, and people probabl wont visit often. The game is looking good. Keep up the good work GGG.
I've updated the initial post with the progress from today.
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This thread is so very made of Win!

Thanks for the updates Chris, and thanks for the ongoing hard work to the rest of GGG.
Gotta say that I really like seeing active developers on the fora
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A lot of my day was spent building and testing minion Witches to make sure that it was fun to play with a big horde of minions. I notice that we're going to have to make some changes to monster AI so that they are more inclined to attack your minions (this was of course reported many times in the 0.9.2 beta feedback forum of course).

Woah, you are finally enabling summoners as viable builds? Impossibru!
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Chris wrote:
I've updated the initial post with the progress from today.


You should change the title to November 6th :)
Last edited by siis#7407 on Nov 6, 2011, 7:25:01 AM
Updated with today's progress.
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Thank you for the updates, nice to see the game coming together,
"Guns Dont Kill People, MMORPG's Do"

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