PvP Manifesto Post and Patch Notes Teaser

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TheSleazebag wrote:


Saying that humans invented kinetic energy is like saying we invented gravity. Kinetic energy has existed since the big bang. Considering that the name "Kinetic Blast" just implies that it is an explosion caused by high motion, I have no idea why you think the name doesn't fit into a fantasy game with magic in it. This is probably one of the strangest complaints I've seen about a patch note in this game.


I meant invention of the therm "kinetic" , not the kinetic energy itself dude....
Yup, exactly what I was afraid of.. Most of the resources went into creating 1.4.0. update, leaving us in 1.3.0. with two uninspired-themed new leagues, boring gems, pvp? lol, and so on..

Hopefully 1.4. will rock the world then.

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Raghin wrote:


https://poebuilder.com/

they gave the passive tree to those with skill calculators, since the websites passive tree is directly linked to the game. KEEP UP WITH ANNOUNCEMENTS BRO!


Its not final tree.
they re going to change the skill tree again? they re just 34 hours to the opening
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evayuko wrote:
they re going to change the skill tree again? they re just 34 hours to the opening


Until they say it's final, it's not final. Last time they released the final tree to these websites like 24 hours in advance?

Edit: and frankly, I'm hoping for more changes, because their current tree makes marauders _even worse_ (whereas marauders were supposedly going to get the now-much-needed buff that rangers got in 1.2)
Last edited by codetaku on Dec 11, 2014, 9:30:11 AM
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TheSleazebag wrote:


Saying that humans invented kinetic energy is like saying we invented gravity. Kinetic energy has existed since the big bang. Considering that the name "Kinetic Blast" just implies that it is an explosion caused by high motion, I have no idea why you think the name doesn't fit into a fantasy game with magic in it. This is probably one of the strangest complaints I've seen about a patch note in this game.


I meant invention of the therm "kinetic" , not the kinetic energy itself dude....


There already are plenty of gems that use words that became part of the english language long after medieval times - if you're going to complain just about the choice of a word used, you're going to have to look at those too. Nova for one is a rather new word in english, as is detonate.

It's a fantasy game, not set in our world in any fashion. The history is completely different.I don't think you're going to hear any character say "Endurance Charge on Melee Stun" out loud - gem names are just there for gameplay reasons.
Vengeance + 6L Atziri's Disfavour would be nice i think ^^
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TheSleazebag wrote:
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TheSleazebag wrote:


Saying that humans invented kinetic energy is like saying we invented gravity. Kinetic energy has existed since the big bang. Considering that the name "Kinetic Blast" just implies that it is an explosion caused by high motion, I have no idea why you think the name doesn't fit into a fantasy game with magic in it. This is probably one of the strangest complaints I've seen about a patch note in this game.


I meant invention of the therm "kinetic" , not the kinetic energy itself dude....


There already are plenty of gems that use words that became part of the english language long after medieval times - if you're going to complain just about the choice of a word used, you're going to have to look at those too. Nova for one is a rather new word in english, as is detonate.

It's a fantasy game, not set in our world in any fashion. The history is completely different.I don't think you're going to hear any character say "Endurance Charge on Melee Stun" out loud - gem names are just there for gameplay reasons.


Ok, you´re right. I guess it´s just me being that kind of player, which spends 2 hours thinking about new character´s nickname before starts playing. And this cause falls into this kind of player category :)
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Waves_blade wrote:
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Added a new Strength Skill - Vengeance: Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. (Available from the Lost in Love quest for the Templar, Marauder and Duelist.)


Usable with 2 hander's since the other 2 were not?

Why is this one only a chance to though while the other 2 are guaranteed?

:/


Other two are not guaranteed. One of them requires you to block with your shield. The other requires you to block, either shield or dual wield. The chance is your block%, and block percent got neutered.

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