Lightning Thorns

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RandallPOE wrote:
Oh noes, people actually have to think about what they are doing instead of mindlessly spamming their aoe on anything that moves.

People are exaggerating badly, you will not get it on a whole pack at once & if your lightning resistance is capped then it really doesn't hurt that badly, take a lightning resistance ring or something with you on every map to wear when those mobs are around. Even if they are off screen it's pretty easy to recognise if they are near due because they always appear with the guards an you can see their attacks coming from off screen. Then just take them out first and don't aoe until it's safe again.



Except ranged players can mindlessly AOE still. Imagine that spell in conjunction with Physical Reflect.
I cant speak on the balance end of things, as I dont roll melee builds, but I can say that it seems entirely unreasonable to subject melee to lightning thorns but not ranged, given how many disadvantages melee already has by comparison.
IGN: Iolar
Look at what's happening on the screen before you spam your AoE.

Yes, Tempest Shield is pretty strong. Does an enemy have it on them? If so, I stop attacking them and either back off or attack an enemy that doesn't have it on them.
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Emil_kof wrote:
Look at what's happening on the screen before you spam your AoE.

Yes, Tempest Shield is pretty strong. Does an enemy have it on them? If so, I stop attacking them and either back off or attack an enemy that doesn't have it on them.


This. If a mob has the shield on I usually leap slam or run over to the mage who cast the spell and kill that then kill the mob that used to have the shield on.
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Oddgurth wrote:
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Emil_kof wrote:
Look at what's happening on the screen before you spam your AoE.

Yes, Tempest Shield is pretty strong. Does an enemy have it on them? If so, I stop attacking them and either back off or attack an enemy that doesn't have it on them.


This. If a mob has the shield on I usually leap slam or run over to the mage who cast the spell and kill that then kill the mob that used to have the shield on.


Yeah but in high end map thing might not turn out so good if it % reflect + champ aura reflect + thorn,that should be nearly 50%+ reflect + whatever thorn is and farther you progress more dmg you do so 2-3 aoe hit could be egnouh to suicide.

I feel that reflect should be like how d2 poison used to be,deal massive damage but cannot be a source of death.
Gamertag : DCDT Dito
Last edited by DCDTDito#3214 on Apr 9, 2013, 8:14:44 AM
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ExiledToWraeclast wrote:
Here's a simple solution - why not just try an alternate method of going through with a given situation instead of saying that it has to be 'fixed' in some way relative to one's personal playstyle?

If in doubt, don't melee a bunch of blackguards. stuff like Fire Trap exists for a reason.

I pretty much have sub-par gear on my summoner witch, but because I know what to do in a situation, I don't have my face melted off by every random enemy that I encounter.

I've fought lightning thorns buffed blackguards with melee build as well, and used alternate tactics to deal with them. Fire trap works very well for such situations. Even a trash summon can distract them long enough that you can attack the arc mages instead and take them out, presto, no more lightning thorns once the existing buffs wear off.

It's not rocket science people. You hit a wall, you push through it. You don't QQ that the wall can't be surmounted unless you haven't used all your options.

The game is very generous with giving you options. If you can't use them, or won't, it's not the game's fault.

In fact, unless this is your first/second char and you don't have gear or gems stashed away, or you got lag/desync that doesn't let you react well to the situation, there's no excuse for not taking a minute to analyze what's happening.

Sure mashing one skill and watching things die is fun in any game. I don't deny it either. But you could at least try to salvage a situation using an alternate tactic.

I will own that the thorns effect could use tweaking, since the numbers can get a bit high.


Stfu.

You clearly have no idea how overpowered the skill is. The skill is obviously broken. Every other skill in this game can be countered by maxing resist or stacking armor but lightning thorns seems to do an insane amount of damage no matter how much resist, life leech, or armor you have.
plz just dont say any SOLUTION about this, if u r not a melee character.
just imagine tight map like tunnel with blue(magic)monsters like FUCKING RHOA with damn lightning thorns. u CANT ASSASINATE THE MAGES and also CANT HIT THE RHOA TOO. i sometimes try rush into them and KILL ONE MAGE and back to town. yes, one mage. and use all flasks.
after shit experience, i give up killing them, so i pass them or just open new map(even i used damn chisels and they 70+maps. no joke)for my mood.
1ex=10gcp=40chaos
IGN: MrFence
-whoever offering joke and asking counter offer will be muted and banned from shop.
(eg. "i offer 5 chaos, now its ur turn" on exalted value item)
Last edited by retriend#3844 on Apr 11, 2013, 8:25:57 PM
The change to lightning thorns in this patch has completely invalidated my level 83 character, and I'm fucking pissed about it.

I have a physical bow character and even with capped resists, capped life leech, and 34 life gain on hit, I can fire one shot at a lightning thorns enemy and lose HALF MY HEALTH. I just died in a level 66 map because I fired one split arrow at a pack of charging shield enemies... with 3000 hp and capped lightning resist. ONE SHOT. Elemental reflect has NOTHING on this now... this shit NEEDS TO BE FIXED.

Nothing else that has been done to this game has made me feel this, but I really just don't feel like playing my level 83 character anymore until this is fixed. There's no excuse for this.

Edit: You know what? After thinking, I think if LT is going to be this broken, it should just affect everything. Make it affect spellcasts too.

My level 79 marauder friend has 6500 HP and 81% resist and it was taking chunks of his health every time he attacked with HEAVY STRIKE. Not splashing either, just single hits.
i too fas fo youuuuuuu
Last edited by Duskbane#4733 on Apr 12, 2013, 9:23:13 AM
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JimmiN21 wrote:


Stfu.

You clearly have no idea how overpowered the skill is. The skill is obviously broken. Every other skill in this game can be countered by maxing resist or stacking armor but lightning thorns seems to do an insane amount of damage no matter how much resist, life leech, or armor you have.


Vaals smash can be mitigated? Isn't that only luck and lots of health that keeps you alive from smash?
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kryadan wrote:
Vaals smash can be mitigated? Isn't that only luck and lots of health that keeps you alive from smash?

It's just Physical + Fire damage. Bunch of Endurance Charges combined with a bunch of Armor (Determination aura, probably a couple passives) can massively mitigate the Physical portion. With the Elemental Adaptation passive, you're only taking 20% of the Fire damage, which should be doable.

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