Save up forever for a crown of eyes. Get shit all over.
@Midnitecloud : Legacies are still a feature of permanent leagues, GGG didn't nerf CoE that way because they didn't want it to be legacy or because they ended up thinking that legacies are bad, they did it that way because it was the best way to nerf it. They aren't going back on their previous decision. There are many ways to nerf an item, and getting a legacy version of an item is the output of only one way to nerf it. They nerfed items the same way they are doing with CoE in the past, and as Mark said, it is not the first case, not the last. They. Didn't. Change. Their. Views.
IGN : @Morgoth Last edited by Morgoth2356 on Aug 12, 2014, 8:40:41 AM
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Double post
IGN : @Morgoth Last edited by Morgoth2356 on Aug 12, 2014, 8:39:44 AM
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I get what your saying but GGG nerfed CoE like this because of all the complaints about creating legacy items. You even said their are many ways to nerf an item. They specifically chose the way that did not create a legacy item when they could have went a different route with CoE. GGG has a record of giving in to the people who cry the loudest on the forums.
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" no they have not. only the vertex was also nerfed in this fashion and it happened like the same day it was found by players. maybe the next day. as far as i know, this is the first time a longstanding item was nerfed without also making a legacy variant. Last edited by Veruski on Aug 12, 2014, 8:58:13 AM
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" No they didn't. They did it because the best way to nerf it was to nerf the mechanic behind the item, and that way doesn't create a legacy item. If that better way would have created a legacy item, we would have now a legacy CoE. " And I did say that because people should expect nerf to items without the items becoming legacies. Don't twist my words where they are not pointing. " They could have went an other route but the best was to change the mechanic behind it. They didn't choose it because it doesn't create a legacy, they did so because it was the best choice. If the best choice would have been to change a mod on CoE or something, GGG would have made a legacy CoE, because it would have been the best way. I don't believe GGG would not choose the best way to nerf an item because it creates (or not create, depending on which whining side you are) a legacy. They will choose the best balance for the game over the possibility (or not) that an item could become legacy, they are not retards. As selfish players who prefer their wallet over game balance should think twice before whining over CoE not turning legacy. I will choose game balance over their wallet anyday. IGN : @Morgoth
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" op being sarcastic? i think this is just an item showcase thread. | |
" Speaks volumes. This was /thread pages ago. Devolving Wilds Land “T, Sacrifice Devolving Wilds: Search your library for a basic land card and reveal it. Then shuffle your library.” Last edited by CanHasPants on Aug 12, 2014, 9:58:07 AM
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" i was just covering my ass, but i can't find ANY other examples besides The Vertex if you know of any others, please post them. remember, Volls was buffed, not nerfed. | |
shield base stat nerfs ar/eva/es
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Wouldn't have been a better change, if they just changed the mechanic "spell damage aplies to attack damage" to be interpreted as "spell damage applies as physical attack damage". It would stop the scaling of anger and wrath, which is the biggest problem.
https://www.pathofexile.com/forum/view-thread/417287 - Poutsos Flicker Nuke Shadow
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