Do not mess with Queen Atziri

midnight is the hardest to get.
IGN: Clovence
where are u get it?
so boost ele spell damage with patch and the queen is immune
so screw the witch and the templar... way to go, thanks ggg
"
NotManyIfAny wrote:
I wish a single game would reverse the trend and make some bosses immune to normal damage.


Searing bond should still work being burning damage but not ignite.

GGG said it would take a week to beat her. It only takes 1 day to get to maps for some so I figure she's just that deadly.
Berek's Grip Ice Spear
http://www.pathofexile.com/forum/view-thread/780707
Budget Magicfind and/or Hardcore Flame Totem
http://www.pathofexile.com/forum/view-thread/1211543
Last edited by Necrogue#4186 on Mar 6, 2014, 8:37:53 AM
I can nowhere see a thing about any immunity???
invited by timer @ 10.12.2011
--
deutsche Community: www.exiled.eu & ts.exiled.eu
first picture ? durr
The mods say resist elemental, not immune to it. She is immune to status ailments.
She does not hard-counter spellcasters, just "nerf" them.
"The templar is the perfect choice of an honorable man, a true gentleman.
He is a man of god. His words are true and pure.
Finally, he wears no pants because he has no shame to hide."
Aerthas, 2014
"
mothra74 wrote:
The mods say resist elemental, not immune to it. She is immune to status ailments.
She does not hard-counter spellcasters, just "nerf" them.


Ah, good, elemental is far too strong, maybe physical will be a good option now.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
Is this how GGG balances a game that should be equal fair for every player? I play solo/selffound and I have the slightly feeling that I better skip these new endgame area, dying hurts plenty above Level 85... O.o"
Making bosses difficult y just make them basicly immune against everything is a very poor and cheap design flaw imho.

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