Content Update 1.0.1 Video Preview

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pneuma wrote:
Charges don't look great, but they are more clear.

Purity change is fine. Swap out the max res aura for the area you're in. Wasn't aware Purity was that high on the chopping block. There are still lots of bigger problems to fix.

Are we going to see a matching enemy elemental damage reduction to go with the Purity change?

New Descent seems fantastic.

Certain someone brought this up already, but that's not possible. They are each different colours.

I wouldn't have even blinked and just rolled with this if they were all blue.
A scion may be born of the rich, and as such hold more opportunity...
but a scion will never be able to appreciate the finer beauty of those less fortunate.
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Conan_xxx wrote:
GGG this game smells like BETA!

You do things that notbody asks you for JUST TO DO ANYTHING?!
While all of the problems that are really urgent are untouched... just because you have no idea to solve them?! Thats the picture i get...

NO ONE needs an empower, enhance, enchant or whatever gem. No one needs a split of AURAS. The mechanisms in this game are complex enough.

WHAT LACKS is FUN OF GRINDING!!!!
You promised us to level up out of maps. Now what. The only region that is useful for that (Lunaris) has been degraded to level 66...

Make your homework. Add the missing pieces in this game, like many missing graphics.

JUST DONT NERF good stuff, because no on uses SHIT stuff. This is totally lack of creativity on your side. Anyone can do this, I thought you can do better.
THE CHALLENGE IS make the BAD STUFF MORE INTERESTING. This game is not "Free 2 Play" anymore.... it is more like "FORCED 2 Play (Skills)".

If you nerf CoDT one of the best ideas in the last time I quess you will certainly hear the shit storm.

So please stop making patches like this... your recent moves are totally sensless to me and I will not support this.

+1 was hyped about 1.0 for a week but then I realized that the content added and how they added it really is kinda mEh.
WagWan
just joined today but seeing so many people sulking and complaining about these changes make me think maybe the staff is doing something wrong and maybe I should quit now

but on the other hand players seem to know how to deal with it and even give some ideas like this guy just now

Spoiler


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Alternalo wrote:
They could change Kraityn reward from +8% allres to +2% max res, since i know nobody who takes that 8% from him, but 2% max would be something considerable.





well in any case I'm gonna try it so my friends don't get mad and all
Last edited by stukman#1791 on Dec 9, 2013, 10:31:04 AM
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Conan_xxx wrote:
GGG this game smells like BETA!

You do things that notbody asks you for JUST TO DO ANYTHING?!
While all of the problems that are really urgent are untouched... just because you have no idea to solve them?! Thats the picture i get...

NO ONE needs an empower, enhance, enchant or whatever gem. No one needs a split of AURAS. The mechanisms in this game are complex enough.

WHAT LACKS is FUN OF GRINDING!!!!
You promised us to level up out of maps. Now what. The only region that is useful for that (Lunaris) has been degraded to level 66...

Make your homework. Add the missing pieces in this game, like many missing graphics.

JUST DONT NERF good stuff, because no on uses SHIT stuff. This is totally lack of creativity on your side. Anyone can do this, I thought you can do better.
THE CHALLENGE IS make the BAD STUFF MORE INTERESTING. This game is not "Free 2 Play" anymore.... it is more like "FORCED 2 Play (Skills)".

If you nerf CoDT one of the best ideas in the last time I quess you will certainly hear the shit storm.

So please stop making patches like this... your recent moves are totally sensless to me and I will not support this.


+1
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Fusion_Power wrote:
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UkitalAran wrote:

I think it's because of party play, if 5 team members use purity that would translate in +3%x5 = 15% extra maximum resist for everyone which is a quite considerable amount.

This summs up in partys? O.o" LOL! No wonder they nerf it. But if GGG would be clever, they just keep the 2% additional cap no matter how many players are in a party that use this aura. Should be possible and the obvious balance change. But this would not nerf solo play so I guess GGG made it like they described it...

My own Idea was also party releated but in combination with the mana reservation. IDEA:
35% mana reserve per aura in solo play
+5% more mana reserved for each additional player
means 60% mana reserve per aura with 6 players
conclusion: no nerf for solo players but more balance in partys (you don't need that much auras of your own if you play with other people)
I hope GGG reads this. ^^


I hope too, good ideas man.
It would be nice if you guys added a bunch of stuff that is useful in these patches rather than just nerfing the shit out of everything, you lack imagination and it's showing :)
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Fusion_Power wrote:
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UkitalAran wrote:

I think it's because of party play, if 5 team members use purity that would translate in +3%x5 = 15% extra maximum resist for everyone which is a quite considerable amount.

This summs up in partys? O.o" LOL!


No, it didn't.

You would get one + all res from purity, the highest one. And you'd get the +max once.
Casually casual.

Last edited by TheAnuhart#4741 on Nov 11, 2013, 12:03:10 PM
Noo!!... not again solo nerf!?? Plz stay the auras how they are now...

I feel like d3fucked again!
>>> IGN: RaightIn2 <<<
Also maybe switch off the rain up there at Dominus'. Add an on/off button or something so both those who like all the drama, and those with heavy desync even under no combat situation can enjoy.

It would be so very much appreciated, especially since Dominus himself is not the bunny rabbit he pretends to be, and he doesn't really need the help of the elements more.

:)
why this crap quality in the video????

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