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Content Update 1.0.1 Video Preview

I might have misunderstood, but didn't Chris say in the video, that the Purity Aura is now called "Purity of Elements" and the only change is to remove the "+Maximum Resistance"?

At maximum Level (including + Gem Level), the Purity Aura added 3% of Maximum Resistances.

I can't understand how 3% are that important... or maybe I misunderstood, in that case please clarify.
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Qiox wrote:
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Magnicon2 wrote:
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Chris wrote:
This is the first of seven biweekly content patches between now and the first major content patch in early March 2014.
Fixed that for you. Don't want to look like your misusing a term for marketing reasons.


That's an idiotic thing to do.

Expansion is the correct term. Any time new map areas are added to the game, it is an expansion.

Any time new skill gems, items, vendor recipes, race types and any other non map area things are added it is a content update.
You pulled some random definition that has never been used for anything in gaming history out of your ass, but what I said was idiotic. Amazing.
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Lacceh wrote:
Get a fucking life, buddy.
You're disgusting.
Last edited by Magnicon#6598 on Nov 10, 2013, 6:40:46 PM
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Oroboro wrote:
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Hypertension wrote:
Now she's just going to look like a f*cking christmas tree -.-



FUCK YEAH CHRISTMAS TREES

Also the patch looks amazing, but the purity nerf I feel is so unnecessary though.


I feel christmas tree microtransaction skin transfer armour coming up. . . ;)
IGN: DoYouLikeJazzEvan CelSonic
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makko wrote:
I might have misunderstood, but didn't Chris say in the video, that the Purity Aura is now called "Purity of Elements" and the only change is to remove the "+Maximum Resistance"?

At maximum Level (including + Gem Level), the Purity Aura added 3% of Maximum Resistances.

I can't understand how 3% are that important... or maybe I misunderstood, in that case please clarify.


Shh. Just grab a popcorn here and let's enjoy the commotion while it lasts.
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makko wrote:
I might have misunderstood, but didn't Chris say in the video, that the Purity Aura is now called "Purity of Elements" and the only change is to remove the "+Maximum Resistance"?

At maximum Level (including + Gem Level), the Purity Aura added 3% of Maximum Resistances.

I can't understand how 3% are that important... or maybe I misunderstood, in that case please clarify.


The 3% max resists are significant because they meant a decrease in final elemental damage received from 25% (75% resist) down to 22% (78% resist) or 20% if the recipient has elemental adaptation (80% resist)

Going from 25% damage to 22% damage is a marginal 12% reduction in damage taken comapred to somebody with 75 resists, which is a lot.
For somebody with EA and purity, 25% to 20% damage taken is a marginal 20% reduction in damage taken.
Available to mediate cross-league trades and mirror services. Send me a PM here or in-game.
IGN: SpudOfDoom | The Exiled - Path Of Exile's oldest clan
I really don't want to hate change but purity has not been a widely used aura since release. It already got nerfed so this is confusing. I hope the new single auras at least have higher max res.
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makko wrote:
I might have misunderstood, but didn't Chris say in the video, that the Purity Aura is now called "Purity of Elements" and the only change is to remove the "+Maximum Resistance"?

At maximum Level (including + Gem Level), the Purity Aura added 3% of Maximum Resistances.

I can't understand how 3% are that important... or maybe I misunderstood, in that case please clarify.


If you have 75% resists, a 10k elemental damage hit is going to hit you for 2500.
If you face a monster that hits 5 times per second (someone like the torture chamber boss), you will be hit for 5x 2500 = 12500 damage.


If you have elemental adaption + old purity, you have 80% resists. Instead of 2500 per hit, you will now only be hit for 2000 per hit.
5 attacks per second means that you will get for 5x 2000 = 10000 damage.
The difference is immense and is going to be the deciding factor of whether you die or live.

The difference is insanely huge. Going from 75% to 80% is a 20% damage reduction.
The combination of elemental adaption and purity is the reason why the crazy bosses are actually tankable in this game (like the torture chamber boss).
Without that synergy between elemental adaption and purity, people will take a lot more elemental damage.

It is a huge deal.
Last edited by gh0un#3019 on Nov 10, 2013, 6:46:09 PM
Dear Chris,

why don´t you say, "solo players f**k off!"?
Then everyone knows what to do!
Are solo players at all desirable?

The purity nerf is ridiculous!

Greetings

A disappointed play
With around +70% effect of auras you cast you can even get it to +5 to max with a 3% base, which is very strong. Combined with a saffell's frame (and maybe even elemental adaptiion), you can HALF the elemental damage you take!
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gh0un wrote:
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Lacceh wrote:
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gh0un wrote:
I know why they want to call it expansion (new hype for the game, new customers), but it doesnt make that term correct.
An expansion implies that you can decide to play the original version without using the expansion.
This is hardly going to be the case for PoE. There is only going to be one version, which is getting a content update.

Its a content update, and regardless of how big that content update is, calling it expansion is wrong unless you can play the original version without tapping into the expansion.

WoW vanilla can still be played individually. Burning crusade can still be played individually. Diablo 2 can still be played individually. Diablo 2 - LoD can still be played individually.
Thats what expansions are. They expand upon the original game, but you can also decide to play just the original version.
This is not going to be the case for PoE, so stop calling it an expansion.

Rofl, can't believe I'm reading this.
They can call it whatever the hell they like. Noone cares about UNIMPORTANT semantics... well except you, I guess. Get a fucking life, buddy.


If you dont care, why did you reply?

Semantics matter a lot.
If they just call that update a regular patch, the amount of new people that are gonna show up is going to be pretty small.
If they call it "RELEASE 2.0!" then a bunch of new people are gonna show up to the game.

We had plenty of big content patches during open beta, but only the RELEASE update had such a big impact on the amount of players that joined.
Why is this the case? Because semantics matter. Its the only thing that matters.
Which is why they are calling it expansion. It has a much bigger impact than calling it "content patch 1.1".

Ok bro you can stop trolling now. It's boring.

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