Some 0.10.0 info and supporter pack shipping update

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Chris wrote:


[...]we have made her second form more interesting.


Ah, shit! I am actually VERY hyped to find out what this is! SAD im beta! :D

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Chris wrote:


[...]we've now shipped 822 supporter packs.



Oh, wow...Thank god my last name starts with Z...[sarcasm on that, but last name REALLY starts with a Z ]
I'm probably gonna get mine a bit hehind :D


I love you Grinding Gear Games! My PC gaming life since PoE made it's way to me has been my ONLY online PC game since!
If "ifs" and "buts" were candy and nuts, wouldn't it be a Merry Christmas?
Last edited by DarkWestern#1210 on Nov 27, 2012, 2:01:29 AM
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Chris wrote:
We've added Quicksilver Flasks, which are a type of utility flask designed to replace Phase Run as the primary movement ability.


These new flasks come with their own special flask slot, right? :-)
Ascension tied to Lab is the worst thing GGG has done...apart from GGG's philosophy on Trading. Oh and Gambling Loot boxes. And selling out to tencent.

I used to love GGG. I supported to ensure GGG remained independent, now I just wish I could get my money back. -_-
Last edited by Chameleon#4418 on Nov 27, 2012, 2:23:24 AM
interesting news! some thoughts:

Quicksilver Flasks - I'm not sure if I'd sacrifice a flask slot, just to be bound and dependent to having enough charges cummed up when I 'need' it... actually I prefer a mana flask (which always have 'space' to refill at my chars) ^^ with movement increase mod.

Rainbow Rings: brilliant! I also thought about such an option before, but was undecided for the inherent value range to take, from the fact that you can use two of them and make it useful (even for a low value) but not OP for the upper end (10...20%?)
invited by timer @ 10.12.2011
--
deutsche Community: www.exiled.eu & ts.exiled.eu
Perhaps a cooldown for the phase run skill? assuming its not being removed.
POE is a constantly evolving game, so expect balance changes, buffs and nerfs STILL!
The phase run thing is a bit concerning, it's one of the more integral parts of melee combat for me. If the quicksilver flasks mean another, more effective method of moving around, great. If it means phase run gets nerfed into oblivion, I'm going to be pretty disappointed.
Still waiting on my goodies to be shipped to me. :3
Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016

No idea why you are targeting Phase Run to be honest. There are lots of other skills/mechanics that need an overhaul instead. Also not very keen on having to sacrifice a flask slot for those new flasks. Sounds to me like early to mid game will be even slower now. If you guys care to explain your reasoning behind this change and what goes along with it that'd be great.
IGN: Yeph
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cGramma wrote:
No idea why you are targeting Phase Run to be honest. There are lots of other skills/mechanics that need an overhaul instead. Also not very keen on having to sacrifice a flask slot for those new flasks. Sounds to me like early to mid game will be even slower now. If you guys care to explain your reasoning behind this change and what goes along with it that'd be great.


+1

Phase run reduces the time between encounters, particularly good in the early game when the going is slow. I think a Sprint button might make more sense than nerfing a flask slot.
Wanna play act3 :)

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Siegzon wrote:

+1

Phase run reduces the time between encounters, particularly good in the early game when the going is slow. I think a Sprint button might make more sense than nerfing a flask slot.


This would change game mechanics alot. Iam thinking mainly bout the pvp system... but! I don't know if it would be bad, maybe this would be very interessting and positive! Stamina should be a must in case of a sprint-button!

Check it out, Chris ;)
Last edited by MoldyFruit#3656 on Nov 27, 2012, 5:57:22 AM
Death by mercury poisoning, here I come.

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