Build of the Week 14 and a portion of the 0.9.13 Patch Notes

Are the penetration skills flat reductions or percentages of a total?
IRON MAN
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Charan wrote:

spoiler


And once we repair the vaccumcleaner-seat-device we can start our personal journey "Path of the Goa´uld-Lord", fly to different Galaxies and enslave other exiles to craft even more Orbs or maybe we get lucky and find a Fusion Mine.

Connected to a secret spacesimulation level :)
https://www.youtube.com/watch?v=JcKqhDFhNHI
WOW..many new skills yesssss!
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Chris wrote:

[li]Removed special chests from the Cave in the Old Fields and from the Weaver's Chambers. All dungeon areas now have a chance of spawning a special chest. There is also now a guaranteed one in the Dread Thicket.[/li]


"dungeons" means "underground areas' or 'all areas?
If undergrond 'real dungeons' only... why not all areas?

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Chris wrote:

[li]Characters will now occasionally comment on the deaths of rare monsters.[/li]
[/list]


GLORIOUS!!!!
Last edited by Kabraxis#1526 on Oct 29, 2012, 6:47:46 AM
and by dungeon you mean every floor of a dungeon or dungeon as a whole?
some of my IGNs:

EKDDtemplar/DualTotemSparkfotm/jesusbestjewever/EverhardDick/SilSol/SilSol_eight/SilSol_seven/
SilSol_ten/FiretemplarwithAA/JesusFacebreaker/SilSol_three/SilSol_two/grumpycatbestgodever
Nice build, but does that mean all the whining about melee characters are just trolls doing what they do?

Fight censorship
https://www.reddit.com/r/The_Donald/
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TheuberClips wrote:
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Moosifer wrote:
Can ground slam cover a bigger range?

ftfy

That said Melee does need some love though. They need new things I guess haha


I'm sorry, I'm one of the people in the top ten playing ranged and not using GS. There's quite a few of us actually. But it would be nice to be able to pick more than GS or sweep.
Finished 17th in Rampage - Peaked at 11th
Finished 18th in Torment/Bloodline 1mo Race - peaked at 9th
Null's Inclination Build 2.1.0 - https://www.pathofexile.com/forum/view-thread/1559063
Summon Skeleton 1.3 - https://www.pathofexile.com/forum/view-thread/1219856
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Mr_Bill wrote:
Nice build, but does that mean all the whining about melee characters are just trolls doing what they do?



No there's alot of great melee builds, just very few do the damage that's common on ranged. Inva's build is the first tanky crit build I've ever seen. It's very difficult to pull both off because of how tanky you need to be in order to play melee.
Finished 17th in Rampage - Peaked at 11th
Finished 18th in Torment/Bloodline 1mo Race - peaked at 9th
Null's Inclination Build 2.1.0 - https://www.pathofexile.com/forum/view-thread/1559063
Summon Skeleton 1.3 - https://www.pathofexile.com/forum/view-thread/1219856
"
Moosifer wrote:
"
Mr_Bill wrote:
Nice build, but does that mean all the whining about melee characters are just trolls doing what they do?



No there's alot of great melee builds, just very few do the damage that's common on ranged. Inva's build is the first tanky crit build I've ever seen. It's very difficult to pull both off because of how tanky you need to be in order to play melee.


To be fair though, the tanky-ness here comes mainly from his powerful gear. I didn't see too many passive points being put into defense. Which is totally fine, ofcourse, but when I tried a similar character setup a while ago I had much less success with mediocre gear.
really nice patch, the new support gems look really intriguing..

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