1.0.0 Balance Changes
I'll be sure to give those new leagues a try! Everything I've read about 1.0.0 seems well thought and it'll be a blast to play some PoE again since I've been pretty much offline for the whole summer =)
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Chris, can you explain to me why 6l's are not so common? 5ls are nice but you catn get any father then 80 with a 5l and the best gear
ign: Purdre
ヽ༼ຈل͜ຈ༽ノ ʀᴀɪsᴇ ᴜʀ ᴅᴏɴɢᴇʀs ヽ༼ຈل͜ຈ༽ノ beta ign: ALLTHESPORKS |
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" My experience in almost 2 years of play, creating a 4 link item is a pain in the ass, but doable. Creating a 5 or 6 link item is not possible. I've never been successful. In this light, I'll take any improved odds I can get. But I do agree with you. My progression will probably still be blocked at the 4-link level. Will have to wait and see how the extra 25% chance at a 5 link pans out. |
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I'm happy 2h weapons will be improved.At the moment it isn't worth to wield them cuz 1hs can get almost the same dps asd the 2hs ( look at Flying_Petals's 520 dps 1h axe ).
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Ok so if I understand correctly if I am CI and run 4 auras on mana only, I will not be able to do so as I don't have endless mana pool but again low life is buffed because you can take auras on life as well. Why do you constantly buff lowlife and nerf everything else that is simply not fair. I hope that it will be possible to run my auras after release otherwise my CI elemental wander goes to bin??????? Without anger,wrath, clarity and possibly haste it's not possible to play? I really hope you balance it correctly so that low life is nerfed and not buffed and everything else nerfed... and for all good please fix that overpowered shavronne..... thats all I can say. Otherwise the rest of the changes sound very good.
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" Yes, non-physical damage Rangers are somewhat on the impossible side without Blood Magic. And with Blood Magic Wrath, Anger, and Grace are the only 3 usable auras, not to mention they are pretty much mandatory. These 3 auras and Clarity are all that weren't % based. To me, this was already most auras being % based. If these go % based as well, ya... going to be interesting. |
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" Just post a full image of current skill tree each day. Without node descriptions. Simply an image. Would be enough for theorycrafting and discussion. I think it's more than enough untill release. |
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" Don't compare mechanics with D2 it makes no sense, since D2 were pure classes and their abilities were "balanced" with whatever abilities you could get. Aura's should be a choice that comes with a significant penalty, as it is now it's too easy to maintain many auras. Nothing to see here.
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Really good changes!
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" I'm guessing they could use the offline skill calc slightly modified to use the WiP data. Or they could make a YouTube video of the tree with the Scion start being moused over as well as the significant changes, wouldn't even have to be narrated or anything, just a video to go frame by frame for the parts you're interested in. I'm sure there are more viable options to provide us with some basic information about the tree before launch. I for one sincerely hope they work something out as I really don't want to spend the first few hours after release to theorize a build when I had almost 2 weeks of being bored before launch to do so...if I had the relevant information. In game contact @MajorAsshole Challenge T-Shirt: 4/6 | Full Challenge Totems: 21/27 Last edited by Redblade#3843 on Oct 15, 2013, 3:32:04 PM
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