1.0.0 Balance Changes
" +1 A repetition of the same thing will get bored immediately. IGN: MarioBossi
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Underwhelming changes in some aspects to be honest, but will have to wait to full patch notes.
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dock farm <3 love that, cant wait to back to poe !
@Eryslaf
@Eryslav |
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Couldn't you announce these immense nerfs to MFing earlier on? like before people like me spent 10+ exalts on MF gear? T_T
IGN: Jarengax
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" ... and you definitely didn't know that there will be full release with major changes in end of 2013? :D :D :D |
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I agree with all of the changes
GGG you are by far the best game development team currently out there |
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" yes, qty on uniques will affect drops " not sure if trolling but please read my previous post, it is 100% correct/accurate. |
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Great changes, I'm looking forward to see what I can do with my old multi-aura chars.
We need the new passive skill tree as soon as possible :) |
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Interesting Changes :)
here is a few suggestions that I think would make sense: Two-Handed Weapons: *2 strength effectiveness for damage with two-handers, and if we ever see the ability to use a two-hander in one hand in PoE you would only get *1 strength effectiveness while using it :) Auras: "You can only have 1 active aura at a time" and passives/items with: "you can have 1 additional active aura" spread out through the tree so initially you can only use one aura, and with this limitation maybe the auras would reserve a little less mana? |
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" also it will be a mix of area and map farming !! that would be double fun ;) plop
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