Patch 0.9.12qq includes a Legacy Migration

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You clearly dont play life builds or must be only on default (as indicated by your post).

3K life is attainable but saying that you dont need armour is absurd. 3k life builds get 1 shot in hardcore easily and thats WITH armour. Without it its GG.

Even if you went pure life regen you would be lucky to reach 400-500hp/s (while considerably nerfing your life buffer in the process). Does that low regen make any difference when you are being critted for 3k or 6k damage?

No.

You run a 15K ES build regen at some absurd 3K/s all you have to do is dodge an attack or walk away for a second and you have generated 3K back to pad your insanely high buffer. In hardcore where buffer is what keeps you alive ES wins every time. The life to ES discrepancy is HUGE and anyone who does not see must be ignorant or plain stupid.


He's right, if a bit rude. ES later in the game is simply the cheapest and BEST way of gaining HP. Marauders are a very close second.

If you so concerned about stun, get unwavering or eye of cthulu, that you dont simply states that you don't NEED it, you just feebly point out one small flaw in the ES defense system, which although a decent flaw, is negligible in the face of slurms having 11-13k ES. Facts considering, at lvl 60 I managed to get 6k ES with maybe 6 or 7 passives, and I had 20% chance to evade. ES is stronger then the alternatives, but I like where its at, armor needs a bit of tweaking and evasion needs a basic overhaul.
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You run a 15K ES build regen at some absurd 3K/s all you have to do is dodge an attack or walk away for a second and you have generated 3K back to pad your insanely high buffer. In hardcore where buffer is what keeps you alive ES wins every time. The life to ES discrepancy is HUGE and anyone who does not see must be ignorant or plain stupid.


I have a few end-game marauders, though I've only run some 60 maps with them. Having armor doesn't really mitigate crits, you don't really need it. It's a luxury.

All it takes to kill a CI user is a single freeze (it lasts like 10 seconds). Granted, dream fragments cancels that weakness out, but you can't expect everyone to have this. It's a fairly expensive/rare item.

ES needs some rebalancing, but we hardly need to double the amount of life available to end-game marauders. Nor should we punish ES users as a whole, who I feel are actually in a horrible way right now (please try using hybrid ES/armor ES/eva gear without CI. Then try using them with CI - it's a joke; you need to use pure ES armor if you're going to use ES, and you need to use CI).
My Keystone Ideas: http://www.pathofexile.com/forum/view-thread/744282
wow! looking forward in to play this game
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Ascendic wrote:
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SL4Y3R wrote:
I just made these :(

Unavailable
Unavailable
Unavailable


/sigh

Oh well, looks like I might be able to get to, and stay at top spot. Looking forward to seeing what the prizes will be.

lol. Patch qq indeed.

Keep up the great work guys.

P.S. Maybe a more, "in your face" announcement in case this needs to happen again.


This is exactly why ES is fucking broken.

20k ES builds vs 4-5k HP....what a load of crap.

HP stats on items need to be doubled period.


Kaom's Heart.
Build of the Week 14
The first Righteous Fire/Non-Shavronne's/Shavronne's HC
Shameless self-proclaimed theory-crafting extraordinaire and forum crusader
Some items in this post are currently unavailable.
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Invalesco wrote:
"
Ascendic wrote:
"
SL4Y3R wrote:
I just made these :(

Unavailable
Unavailable
Unavailable


/sigh

Oh well, looks like I might be able to get to, and stay at top spot. Looking forward to seeing what the prizes will be.

lol. Patch qq indeed.

Keep up the great work guys.

P.S. Maybe a more, "in your face" announcement in case this needs to happen again.


This is exactly why ES is fucking broken.

20k ES builds vs 4-5k HP....what a load of crap.

HP stats on items need to be doubled period.


Kaom's Heart.


I think no one has found one yet. But you're right. And it will be insane when it becomes a commonplace item for Marauders.
My Keystone Ideas: http://www.pathofexile.com/forum/view-thread/744282
Some items in this post are currently unavailable.
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Startkabels wrote:
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Chris wrote:

In addition, it's worth mentioning that once we add PvP arenas in the 0.9.13 patch, there will be a level 28 PvP tier (as well as the obvious unrestricted category). This means that you could start planning and making your level 28 PvP characters in advance in these new leagues if you're interested in that type of PvP mode. Please note that there will probably be a restriction that means that only characters who have never entered Cruel difficulty are eligible for the level 28 PvP tier. This is to prevent people feeling that they have to rush their character through all the higher difficulties to get the full set of skill point and bandit request rewards. Eventually we'll be adding other PvP tiers, but this is the first one that we're sure of.

Can somebody please explains to me what this means, I really don't understand it.
What is a tier? What does "planning your character" concretely means? Why would people want the full set of skill points and bandit quest rewards for this "28 tier PVP mode"?


For a certain subset of PvP, characters will only allowed to be level 28 and not have moved on to cruel yet. This is nice because you can plan out a build using the exact points you gain in those 28 level and roll for the sweetest gear for level 28, and you won't have to worry about grinding forever. Although, the builds will probably be less robust and creative than those that use skill points to branch out far into the tree. But, it is an option, and it's one I'd expect to be fairly popular.
To the guy who said his brother has 15k, tell your brother to stop investing in so many ES% nodes. They're worthless.
maybe his brother is a ninja that runs maps with others,
he stays alife and picks up all the goodies^^

es is good but not that necessary overall
i have 5.1k es and due to the fact that i attack from the distance it is qute enoght.

i like that you don't have to invest a lot of passive skill point into es because most of it comes from gear, so there are plenty points left for other usefuller nodes^^
<3ggg
Last edited by moomaaru#4809 on Oct 6, 2012, 9:27:02 PM
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Ascendic wrote:

You clearly dont play life builds or must be only on default (as indicated by your post).

3K life is attainable but saying that you dont need armour is absurd. 3k life builds get 1 shot in hardcore easily and thats WITH armour. Without it its GG.

I haven't tried HC yet but in default I run a low armour hybrid with 4K HP and 1.7K ES build.

To be honest, I don't recall a late game death, (and yes I've had a few deaths), that was due to low armour.

High armour may be essential for melee chars with no ranged attack, (Facebreaker build?), but for those with a primary ranged attack, elemental and chaos dmg are a fair bigger threat than any mob that does physical dmg.

I imagine any char with ~10K ES and a ranged attack is doing it pretty easily.
OB: BazzVone - 83 Dual Spork Totem Templar /w CI and minions
CB: BazzVfourteen - 80 Dual Spork Totem Templar /w CI
CB: BazzVtwo - 73 Dual Spork Totem/LS Templar
CB: BazzVseven - 76 Lightning Strike Mara
CB: BazzVfive - 78 Lightning Strike Mara
I have built up a stonkingly wealthy character.

But I support the legacy migration. It was long overdue. Several migrations overdue, actually.
POE is a constantly evolving game, so expect balance changes, buffs and nerfs STILL!

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