Video of some new 0.11.6 Trap Gems
" Right, ignite status is useful on Molten, Fireball and Fire trap, forgot about Detonate and Discharge is well, not strictly fire but fine. Useless on Flame Totem, Incinerate and Firestorm The rest don't do direct damage so they can't ignite at all. Burning damage is a damage type, ignite is a status effect that does burning damage. Still, the point is we got three elemental spells in fire category that do jack shit with their proprietary status effect while all lightning and fire spells can potentially cause meaningful status effect of their own. Perhaps that's in response to fire having a special support only for causing the elemental effect but some say it has something to do with fire being STR oriented and chance to ignite serves to compensate for lack of crits due to Resolute. Wish the armchair developers would go back to developing armchairs.
◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► |
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I like this trap! :)
CASUAL GAMER
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Really cool dude ;)
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i fox widit
got to be good looking because im so hard too see.
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This trap changes sounds amazing :)
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This looks really good but I think that you need to change the way the multiple traps gem works to make pure trap builds viable. Instead of placing the traps in a straight line it should place them in the form of a small triangle so you can hit as many targets as possible in a group of monsters.
Ç̶̛̛̛̛̼̔̓͒̅̀̿̿̓͛́̊̎́͋͂͛̽̀͛͂̈́̐͐̋̈́̊͘͘̕͘͝r̷̢̢̛̝͇͍͕̯͓͍̟̣͙̜̟̘͓͓̦̖͔̝̭̯̬̺̀̊̈͛̒̈̈́̐̊̒̾͌͆̐͆̈́͛̐̀̃͗̿̀̏̏̌͘̚͜ͅͅơ̷̧̨̛̛̹͈̠̠̲̠̮̦̪͙̜͕̐̾̆̌͊́̆́̆̌͂̾͛͗̃͂̆̐͋̌̃̂͊̐̓͂̾̉̀̄͒̿͑̚͘͜͠͝͝ͅẃ̶̧̧͚̦̪̠̺͈̥͕̺͉̔̓͛̆͛̋̀́͒́̾̐̇́̆̐́̓̇̎͝͝͠͠͝ͅt̵̨̛̝͍͙͎̣̟͉̦̫͇̞̮͍̯͓̜̥̪̮̭͖͛͌͗̆̃̈̉̃̈́̈̋̏͋͛̓̓̎͛̽̊̈̑̐̿͗́̆́̾́͌͊͒̕̕̕̕͜͠͝ĕ̸̢̨̡͚̰̲͇̯̗̖̰̤̦̮͕͖͊̇i̴̡̧̧̡̡̧̢̨̠̻̻̞͉͇̟͎̳̖͔̝̦̦͉͇̱̜̣̖̱̬̹̗̬͉͙̲͖͇͇̝̯͓͎͍̻̯̔̄͋̓̀̀̂̿͛́̈̿̊͆̉͆̎́̉̂͑̄̃̐̅̿͑͛̌̓̋̉̈̋̓̐̈́̔͛̕͝͝͠ͅn̶̡̧̧̠͖̣̺͈̞̹͕͇̯̗̣̯̮̲̹̝̈́̌ͅ Last edited by Crowtein#1029 on Sep 17, 2013, 6:10:07 PM
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Lovely!
Playing since 0.9.2g
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" If we had Ice or Lightning spells with the same mechanics as Incinerate, Flame totem or Firestorm their respective status ailments would be even less useful - you'd have difficulty meeting the damage thresholds to see any effect from them. It's just a result of the spells themselves more than a fire-specific thing. |
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trap updates are looking mighty fine
will be making a trapper when release happens GO GGG www.twitch.tv/knowfear823
IGN: knowfear |
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" The ones that don't deal direct damage at all also have a support gem: increased burning damage. fire has 3 supports for its skills, lightning has 1, cold has 1, right? |
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