Unique Item List - 300 of 419

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Sachiru wrote:
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HeroOfExile wrote:
coldsnap is not a mainskill.
whats fun using a low damage CC skill as mainskill?



I'd like to know what you're smoking, man.

Cold Snap has 336.5 DPS, unmodified, at level 20.

By contrast, Freezing Pulse has 227.5 DPS at the same level, Ice Nova has 207.5 DPS, full stage Incinerate has 340 DPS and Lightning Trap has 270.5.

Cold Snap was so strong that they had to put a cooldown on it to balance it. 40% chance to freeze, not including crit? With Taryn's Shiver that's a 40% chance to inflict a PARTYWIDE 20% damage buff.

There are lots of ways to buff Cold Snap builds. Those Freezing Pulse character builds? Give them a Geofri's Baptism for weapon swap to build charges, then have them spam Cold Snap instead.


i smoke weed, man.
can you link a cold snap build where someone kills a high level boss with it?
or any end game vid where it is used as mainskill and not for CC?
i was not aware of this skill can do some serious damage as you claim.
"
i smoke weed, man.
can you link a cold snap build where someone kills a high level boss with it?
or any end game vid where it is used as mainskill and not for CC?
i was not aware of this skill can do some serious damage as you claim.


Actually, before the introduction of this ring it hasn't really been possible to make a proper cold snap build, at least in my opinion, since even if you achieve 95% crit and use a way to generate power charges on crit, you would still sometimes end with your cold snap on cooldown. With this ring you can cast Cold Snap indefinitely, as long as you, as you should, hit something with the spell.

"
Freeze pulse and incinerate can be multiplied by LMP/GMP, which makes the damage far more.

the only reason you use cold snap is to freeze stuff with ele prolif. other skills can do alot more damage.


Surely we must also take into consideration that Cold Snap can be supported by concentrated effect and is able to hit multiple enemies given it's AOE nature.
"
HeroOfExile wrote:
"
Sachiru wrote:
"
HeroOfExile wrote:
coldsnap is not a mainskill.
whats fun using a low damage CC skill as mainskill?



I'd like to know what you're smoking, man.

Cold Snap has 336.5 DPS, unmodified, at level 20.

By contrast, Freezing Pulse has 227.5 DPS at the same level, Ice Nova has 207.5 DPS, full stage Incinerate has 340 DPS and Lightning Trap has 270.5.

Cold Snap was so strong that they had to put a cooldown on it to balance it. 40% chance to freeze, not including crit? With Taryn's Shiver that's a 40% chance to inflict a PARTYWIDE 20% damage buff.

There are lots of ways to buff Cold Snap builds. Those Freezing Pulse character builds? Give them a Geofri's Baptism for weapon swap to build charges, then have them spam Cold Snap instead.


i smoke weed, man.
can you link a cold snap build where someone kills a high level boss with it?
or any end game vid where it is used as mainskill and not for CC?
i was not aware of this skill can do some serious damage as you claim.



There was a build long ago when you could use spells in different locations and they didnt have shared cooldownm it was very strong and you can add conc effect to it which increases the damage even more, it was crit build tho since you needed powercharges, now you can make it probably even stronger since coldsnap will not have a cd with this ring...If i could get this ring i would prolly make nemesis viable coldsnap build.
Interesting stuff for sure. thats why i love a good part of poe. :)
"
Khargan wrote:
"
i smoke weed, man.
can you link a cold snap build where someone kills a high level boss with it?
or any end game vid where it is used as mainskill and not for CC?
i was not aware of this skill can do some serious damage as you claim.


Actually, before the introduction of this ring it hasn't really been possible to make a proper cold snap build, at least in my opinion, since even if you achieve 95% crit and use a way to generate power charges on crit, you would still sometimes end with your cold snap on cooldown. With this ring you can cast Cold Snap indefinitely, as long as you, as you should, hit something with the spell.

"
Freeze pulse and incinerate can be multiplied by LMP/GMP, which makes the damage far more.

the only reason you use cold snap is to freeze stuff with ele prolif. other skills can do alot more damage.


Surely we must also take into consideration that Cold Snap can be supported by concentrated effect and is able to hit multiple enemies given it's AOE nature.


not really, GMP at lvl 1 multiplies the damage by 2.5 if you hit a mob with all 5 projectiles, conc effect does maybe 1.7 at lvl 20. and Incinerate + freeze pulse have the same if not better aoe, especially if you have faster projectiles on your wand and cold snap is using conc effect.
IGN - Kinespear
"
k19 wrote:
"
Khargan wrote:
"
i smoke weed, man.
can you link a cold snap build where someone kills a high level boss with it?
or any end game vid where it is used as mainskill and not for CC?
i was not aware of this skill can do some serious damage as you claim.


Actually, before the introduction of this ring it hasn't really been possible to make a proper cold snap build, at least in my opinion, since even if you achieve 95% crit and use a way to generate power charges on crit, you would still sometimes end with your cold snap on cooldown. With this ring you can cast Cold Snap indefinitely, as long as you, as you should, hit something with the spell.

"
Freeze pulse and incinerate can be multiplied by LMP/GMP, which makes the damage far more.

the only reason you use cold snap is to freeze stuff with ele prolif. other skills can do alot more damage.


Surely we must also take into consideration that Cold Snap can be supported by concentrated effect and is able to hit multiple enemies given it's AOE nature.


not really, GMP at lvl 1 multiplies the damage by 2.5 if you hit a mob with all 5 projectiles, conc effect does maybe 1.7 at lvl 20. and Incinerate + freeze pulse have the same if not better aoe, especially if you have faster projectiles on your wand and cold snap is using conc effect.


With gpm freeze pulser you have to be in melee range to achieve that while with coldsnap you can use it from far far away it doesnt have range so you play way safer plus cold snap has mega huge freeze chance and duration. Id take coldsnap with that ring anyday over freezepulse, the cc alone makes it very powerfull for solo play, in parties on the other hand it doesnt last that long.
Last edited by NagiSoi#1418 on Jan 10, 2014, 10:23:44 AM
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NagiSoi wrote:
With gpm freeze pulser you have to be in melee range to achieve that while with coldsnap you can use it from far far away it doesnt have range so you play way safer plus cold snap has mega huge freeze chance and duration. Id take coldsnap with that ring anyday over freezepulse, the cc alone makes it very powerfull for solo play, in parties on the other hand it doesnt last that long.


I don't believe status effects scale with the HP bonus monsters get from partying. I know it doesn't with stun.

You could probably get some pretty sick damage with a link like
Cold Snap
Cold Pen
Added Cold
Faster Casting
Conc. Effect
Empower

On a +3 to gems staff. Probably enough to freeze-lock rares, might even be enough to freeze bosses.
IGN: Ikimashouka, Tsukiyattekudasai, DontCallMeMrFroyo
"
NagiSoi wrote:
With gpm freeze pulser you have to be in melee range to achieve that while with coldsnap you can use it from far far away it doesnt have range so you play way safer plus cold snap has mega huge freeze chance and duration. Id take coldsnap with that ring anyday over freezepulse, the cc alone makes it very powerfull for solo play, in parties on the other hand it doesnt last that long.


Im not sure you have even tested the skills before posting this and I recommend you go do it. Also as

Cold snap got a pretty small area effect at 16 and if you link it to con effect its so small, you will need inc aoe as well to make in somehow good for area dmg.

Cold snap will never get close to the dmg/area of quality freezing pulse since cold snap also cast 30% slower.

Im sure we will se some cold snap builds and they might be good in parties for CC/dmg but for solo play I dont think so unless you want to go slow or is summoner.
IGN: eLdiLdoRadO
Last edited by takeme#3386 on Jan 10, 2014, 11:54:21 AM
"
takeme wrote:
"
NagiSoi wrote:
With gpm freeze pulser you have to be in melee range to achieve that while with coldsnap you can use it from far far away it doesnt have range so you play way safer plus cold snap has mega huge freeze chance and duration. Id take coldsnap with that ring anyday over freezepulse, the cc alone makes it very powerfull for solo play, in parties on the other hand it doesnt last that long.


Im not sure you have even tested the skills before posting this and I recommend you go do it. Also as

Cold snap got a pretty small area effect at 16 and if you link it to con effect its so small, you will need inc aoe as well to make in somehow good for area dmg.

Cold snap will never get close to the dmg/area of quality freezing pulse since cold snap also cast 30% slower.

Im sure we will se some cold snap builds and they might be good in parties for CC/dmg but for solo play I dont think so unless you want to go slow or is summoner.


Don't really need gem when you can take passives to increase aoe. True it might be sower but its safer than freezepulse, i've played with few freezepulsers and they need to get way closer to be effective than almost any other caster (ek needs to be close aswell, but freeze pulse loses damage the further away you are from target).
conc-cold snap has about 11%less dps compared to lmp-freeze pulse

freeze pulse needs you to be right in the face of the mob for that dps though, while conc cold snap has way less aoe.

cold snap has very high passive freeze

with a reliable way to get power charges (ramira's) i would gather that a cold snap build would be about equal to a cold snap build (much more survivability due to insane rnge+freeze, lower clear speed due to a bit lower damage and vastly lower aoe)

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