{3.2.0} Spectral Gods: [Life Based Spectre/Golem Hybrid Summoner | Clear Speed | End Game Bossing]

Iv'e tried updating the skill tree for anyone that may want to use this build for Torment/Bloodlines.
https://www.poebuilder.com/character/AAAAAgMA34rpAv6zVyttGb2CfRjsimvbCPTAVGpDtz5Bh_nogsco-uvuuJPN-nyDES0snJAzpqyIQEVHMtHjahZv-tIdFI9Gpwj6gCqY2QuApFXWZOcXL7XyNZLYvf4KzzJZbV-YbqoVUNrdaqxakah90_t_xhzcDY1sCyL0v5fJPZuhTbnMvPfXhWCqxPIeL2_ZE3C77BjBxUlR8NWP-tsLgh6IQlXGOlismF8qdFUD7jOHHb48LcauflknqVNSRZ2a4JBVGjjAGmaexp4Qfwx9
Thanks for updated tree. I use this build and i like it. If someone have a better tree please post
Updated skill tree
https://www.poebuilder.com/character/AAAAAgMA34rpAv6zVyttGb2CfRjsimvbCPTAVGpDtz5Bh_nogsco-uvuuJOQM6asiEBFRzLR42oWb_rSHRSPRqcI-oAqmNkLgKRV1mTnFy-18jWS2L3-Cs8yWW1fmG6qFVDa3WqsWpGofdP7m6FNucy899eFYKrEL2_ZE3C77BjBxUlR8NWP-tsLgh6IQlXGOlismF8qdFUD7jOHHb48LcauU1JFnZrgkFUaOMAaZp7GnhB_DH0EB0yzg9stH5UgwfOio6IABLPAZg==
Thanks. I could afford Grave Intentions node also. I have to warn that those 20 dex and that Alacrity +30 is a must have if someone is using Haste 20
Hello evb

So im a lv 79 and was following the build from the beggining

Had no problem so far till new pacht - 1.3.

I stoped playing some time before new pacht, so i dont remenber this right, but Iron Reflexes was near than it is now, or an I wrong?

Im having problems w high dmg monsters that can 1 shot me, but just in lv 70 to 73 maps.

Im thinking about going get IR so i can use grace and have some dmg reduction...


Can u advice me?


Other question i have:

Im running 3 auras (vit; pur of el and haste) and have also clarity and artic armour. Do u guys think its possible to add (somehow) grace without takin out any of those i already have?

thx and please dont mind my grammar, im not native on english

Last edited by Thiagon856#6491 on Dec 30, 2014, 7:12:43 AM
You must have 2 weaknesses.

To little on the ressits

To small dmg output.

Change you outfit to get resists and fight like hell to get max quality on all gems on your staff and on your zombies. If you stii find your self in trouble use skelly totem A LOT, WITH max quality also.

I never use Arctic Armour BUT 2 faster attaks and 2 Multistrke and Flesh offering max Q max lvl.

My defense is a strong offense and fast boots.
First I like to apologize if I did not respond to any Messages or posts here, I was on a Hiatus.

I have been playing the latest 1 month league but nothing summoner wise has really peaked my interest.

The Awakening however has really rekindled my need to summon =).

Release Details:
http://www.gamepedia.com/news/688-path-of-exile-the-awakening


New potentials for the Spectral Summoner.

- New potential mobs to spectre and take advantage of =)
-
"
Selfless Leadership applies all allocated passives within its radius to your minions, instead of the Exile. This includes keystones, so be ready for some very strong summoners.

Extremely powerful new addition to the summoner build. Expect to see a large variety of different summoner builds coming from this Gem.
-
"
Intuitive Leap allows any passive within the radius to be allocated without previously being connected in the tree. This means, given a suitably placed jewel slot, that you could take powerful nodes like Infused Shield or Mortal Conviction without needing to take the keystone they’re gated behind. Worth noting is that while the passive can be allocated, it does not act as a new starting point for the tree.

This has huge implementations. Being able to grab mortal conviction without having to go blood magic is gonna be fucking huge. Infused shield will be amazing for es summoner and hybrid summoners.
-
"
Dark Thoughts allows enemies to have an additional curse if at least 60 intelligence is allocated within the jewel’s radius. Additional curses are a very powerful modifier, so this has strong potential for many builds.

Saves us 4 pts on the tree. Potential for quadra cursing summoner builds without the need for uniques
-
"
Army of Bones acts much like a standard passive node, but comes with a powerful bonus to the maximum number of skeletons.

Interesting potential for a skele focused build.
- New unique's could have potential with summoner builds

Current theory-crafting: Nothing too definitive until the update hits when I can experiment fully.
https://docs.google.com/document/d/1O-tPooRq3Uz5JeiJ_9heKZrk0Uv7RLkwWYO-IGVmrMU/edit?usp=sharing

I am planning to focus on the potential of cold damage and minions
- As much -cold res as possible to hit the more damage barrier (negative res)
- Hatred buffed by aura effectiveness, gen, and dying breath
- The freezing potential of minion crit and innate freeze chance from the tree(Selfless leadership) + curses

Edit: Golems is going to be an interest edition. Until I have more details am not too sure how to incorporate into an effective build.
Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon
Last edited by mattc3303#7526 on Apr 10, 2015, 3:32:42 PM
Great to see you are back and interested in summoners again with news of all the changes! I saw you online a few times but never had a chance to send you a message or anything (plus, I'm lazy :P).

One thing I wanted to touch on was that (as of now) it appears that the 'mortal conviction' idea is a no go. From what I could see in one of the videos, there are no jewel sockets near that part of the tree, so it would be impossible to skip the blood magic part. This may change later on. Who knows. But it seems as if it is something they already thought of for now.


The 'army of bones' jewel seems underwhelming when I first saw it. 2 skeletons and 17% increased duration (which I imagine has a fluctuating %), but then I thought of the Skele-summon focused build (which is actually quite strong for leveling) and that a jewel like that would be quite an addition.

The bow that casts socketed minion gems on kill is extremely interesting to me right now. I just hope it is something that can bring about a decent build or two.
Last edited by GoatEatingToilet#3170 on Apr 10, 2015, 5:24:04 PM
I have been reading through Reddit for the past hour.

"
it appears that the 'mortal conviction' idea is a no go.

I was both excited and skeptical if that change ever came to be lol. It would be an almost no brainer for aura stacking (something GGG prevented in the past).

"
The 'army of bones' jewel seems underwhelming when I first saw it. 2 skeletons and 17% increased duration (which I imagine has a fluctuating %), but then I thought of the Skele-summon focused build (which is actually quite strong for leveling) and that a jewel like that would be quite an addition.

After seeing its effect I agree that it is underwhelming. +skele count is quite common stat now-a-days. I was really wishing for a Montegruel Grasp sort-of effect where you reduce the number of skeles u have but they gain immense stats. Now that would push skeles to end game potential.

"
The bow that casts socketed minion gems on kill is extremely interesting to me right now. I just hope it is something that can bring about a decent build or two.

I just saw this too. It seems more of a archer with minion support build. You can definitely cast SRS, skeles faster manually.

And yeah good to see you too. I been half-playing the 1 months for the MTX.
Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon
Hi Matt,
Hope we can see an update to this build with awakening.
Domine Non Es Dignus

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