{3.2.0} Spectral Gods: [Life Based Spectre/Golem Hybrid Summoner | Clear Speed | End Game Bossing]

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mattc3303 wrote:
Here my double temple piety.
https://www.youtube.com/watch?v=sS0YsvF4Rlg&feature=youtu.be

Saffels must be doing something extreme b/c my minions life bars did not even dip lol. Interesting I never gave necro aegis a chance. Sure your character loses some survivability but its all good with proper positioning and instant life flasks.


what was their spellblock% ? and wondering if i can max out their block chance without skullhead because i still want to summon zombies with bringer so i can still have 6 link spectres. Since i'm running low life shav, i think ill take out all my panicked flask of animation which doesnt look necessary anymore with NA and go resistance flask. with purity and adatption, i can get up to 91% res which is enough to survive as it seems that im the one having survivability problem more than my minions.
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peterchao789 wrote:
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Catchafire2000 wrote:
Any info if they will be nerfing Raise Specter?


why would they be nerfing this?

They already did (bm)
They only bat one at a time:)
You ARE my Bitch of burden!
"Stay Alive exile! Or you'll be the next zombie someone raises off the beach." - Altnaharra
" Be Excellent To Each Other" -MikeP_GGG
"If you die to yourself are you still the victor? " - BEX_GGG
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lk_77lk wrote:
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peterchao789 wrote:
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Catchafire2000 wrote:
Any info if they will be nerfing Raise Specter?


why would they be nerfing this?

They already did (bm)
They only bat one at a time:)


I think he's referring to snapshots
so whats the general consensus now?

Use NA for late game maps or not?

Because I am playing on a really bad laptop which has loading spikes sometimes and you guys say that someone needs to play more carefully when using NA. Soemtimes I cant react in time because I just get a spike and 2 seconds later the fight is over or I am dead (rogue exiles in high lvl maps out of strongboxes = 1-2 seconds load time before I can do anything ;))

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petercai wrote:
Ok, so I replaced bones of ullr with the new unique boot atziri's step, and man is that thing good. This boot is the real deal. +50 life is good, move speed is very good, and 14-16% spell dodge is down right amazing. I noticed the increase in tankiness right away. I can now afford to play a little carelessly instead of running circle and spamming smoke mine. I find that I don't miss the extra evangelist, not to mention the tiny, non-grasp zombie. Clear speed is honestly about the same, things still die in seconds.

Highly recommend this boot, it's relatively cheap too, only cost around 2.5ex for mine.


Only 15% spell block that isn't even applied to your minions.. No offence but you seem to have a rather odd notion of what is amazing imo:)

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lk_77lk wrote:
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peterchao789 wrote:
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Catchafire2000 wrote:
Any info if they will be nerfing Raise Specter?


why would they be nerfing this?

They already did (bm)
They only bat one at a time:)


What does bm mean? Blood magic?
Last edited by kompaniet#2874 on Mar 28, 2014, 6:54:23 AM
Burned Miscreation, the spectre everyone was running with before Vaal update.
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kompaniet wrote:
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petercai wrote:
Ok, so I replaced bones of ullr with the new unique boot atziri's step, and man is that thing good. This boot is the real deal. +50 life is good, move speed is very good, and 14-16% spell dodge is down right amazing. I noticed the increase in tankiness right away. I can now afford to play a little carelessly instead of running circle and spamming smoke mine. I find that I don't miss the extra evangelist, not to mention the tiny, non-grasp zombie. Clear speed is honestly about the same, things still die in seconds.

Highly recommend this boot, it's relatively cheap too, only cost around 2.5ex for mine.


Only 15% spell block that isn't even applied to your minions.. No offence but you seem to have a rather odd notion of what is amazing imo:)


It's 16% mitigation for spell, straight up. That's comparable to getting 2 extra max resist at 77 ele resist. That's very very good.
And its nog spell block but dodge--> half the Gymnastics keystone.. work without a shield and is checked before evade.if somebody's ever tried a full life eva with accro this will be a HUDGE bost (at least 45 spell dodge)

By the way i just came to share a maybe know tips:
How to quadruple your minions dps?
Simple: stop spamming arc and spam a curse instead.. even wawing a sword in the air would be better andnwith chain it get worse and worse.

I just noticed that in cramped space my minions (especially) zombies love to cancel there attack and swapp target without hitting..
You ARE my Bitch of burden!
"Stay Alive exile! Or you'll be the next zombie someone raises off the beach." - Altnaharra
" Be Excellent To Each Other" -MikeP_GGG
"If you die to yourself are you still the victor? " - BEX_GGG
"
lk_77lk wrote:
And its nog spell block but dodge--> half the Gymnastics keystone.. work without a shield and is checked before evade.if somebody's ever tried a full life eva with accro this will be a HUDGE bost (at least 45 spell dodge)


You know I was just thinking about that. The way dodge works, you get more mitigation per 1% dodge the more dodge you already have. So getting 30% spell dodge would actually be 1-(0.54/0.84) = 0.35, a 35% increase in mitigation, for 10 points we get 40% increase in physical mitigation and 35% increase in spell mitigation, that's insanely point efficient. Problem is that with acrobatic we likely can't run high level arctic armor anymore due to the es penalty. I'll properly test this out once I hit level 90.
Last edited by petercai#7135 on Mar 28, 2014, 8:49:39 AM
I don't care about spell block i am more worried about my minions.
When i see my zombies dying to the lvl 72 labyrinth map lizard boss it's not a good thing.

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