{3.2.0} Spectral Gods: [Life Based Spectre/Golem Hybrid Summoner | Clear Speed | End Game Bossing]
" well tech i think it can make a corpse up to 2 levels above the area |
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Woudl be nice if you can add an leveling tree for the new updated skilltree
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Hi, are you going to update the progression build up of the Passive Tree with Sacrifice of the Vaal tree? I remember you using Minion Instability on the earlier game, but I'm quite unsure as to how to get there for later respec of points and also getting there as soon as posible...
Thanks! |
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" And where is your information from? I'd suppose that Mark's statement is clear. The only things above the zone level are magic (+1), rare and unique (+2) monsters as far I know. They are neither created by Desecrate nor are they spectre-able. ^^" |
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anyone can tell me if i have understood snapshoting:
1. equip tabula rasa link gems - raise zombie (top left) - multistrke - meleesplash - physical damage - faster attacks - remote mine 2. now i can switch gems in town anywhere else - raise zombie (top left) stays in same slot! 3. zombies have still the effects from step 1 even if there are some other gems linked now ---- Why to use remote mine ? Do the minions place traps on their own ? |
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remote mines gives the minion +49% more damage when you summon him that way, its probably the strongest support gem you can get on them outside of melee physical damage for zombies.
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I'm trying to decide between this Spectral Gods build
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgMBBkkHYwj0DlwQdBCXEZYTbBUgFy8Y2xmFGYYZihqPHNwdFB2qHpQkPCSqJ6ko-ipNKpgs6S9vMYg26TyORARFfkWdRnFJUUp9TblVxlXWVytXyVptW69k52egaqxr22wWbRlvnnC7c1N08XkDeqp9GH_GgKSCHoLHgwmD24UyhWCHdo9GkyeYrZrgm6GbtaKjpwinXKrErD-sR7QMuJO_l8BUwfPDOsk9ykrMvM5xz2XQ0NP72QvZE9sL3FfdDeGI42rquuss6-7sivIe9tr31_no-oD60vsJ_Ev8xQ==
and Rathik's life based Matriarch build
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgMBVysHY3NTa9sQdH0YDlwI9OyKRX55A20ZMYjB84IeoqNMLX_GF1AnqRzcAP1abZMnFLAkPL-X3FesmKdcyT0elPfXSVHyHqw_m6HQ0Ejnz2WPRlXGpwgWb52u2Qu4kxpsKpjr7qas-oAo-nqqiECCx5rgkDPT-_noRZ2ofVqRaqwZhSSqNunjajowOVK8N05tWAf60hcvhtEksICkEZZwu9kTL2_MvBCXRARNuarEhWDbC8BUE2wGSRVQ2t1-WeQiKU_sOBo4p4SQVfF2890=
I've read the guides and some comments but since I'm new to the game, I'm not sure how exactly should I compare the two, especially when I don't know how various things will work in practice in real situations. Could someone experienced please comment on the main pros and cons of those two builds? In particular I'd be interested in opinions about [not] getting Mind Over Matter (are all those Dex nodes worth it?), Minion Instability, Hex Master & Whispers of Doom, Grave Expectations and Elemental Equilibrium. But any general comments will be appreciated. Thanks |
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Does anyone know what maps tend to contain Flame Sentinels? It'd be nice to be able to get them above level 66.
IGNs
Standard: Gyakufu | Gyakufuu Warbands: Tsukikage Tempest: Yamakage |
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Has anyone ever tried socketing Iron Will for sentinels? How much strenght do you think they might have? I simply can't get my chober to more than 4B2something (currently 4B2R). Which brings me to a dilemma. I can ditch minion damage support, but what to use in that extra red socket? Empower feels like a giant waste.
IGNs GroovyBeard JooJooFromTheWell Last edited by Allnamestaken#7661 on Mar 7, 2014, 4:13:57 PM
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" and just to clarify incase someone sees that and gets confused, although the monsters are +1/2 above map level, their corpses are still at map level (so don't waste time making spectres out of magic/rare monster corpses). note: this point isn't about desecrate, just regular map stuff. Last edited by Asmosis#7365 on Mar 7, 2014, 5:33:49 PM
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