Path of Exile 0.11.0
Thank you GGG for not treating Standard as the leper cousin and giving us Anarchy league. Looking forward to it!
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Chris!!
I want my Kiwi Bloody White. May be Bloody White, hmm tough choice. Perm. Retired from this unforgiving land of the Exiles. Self-impost EXILED. Last edited by starsg#0408 on Jun 1, 2013, 6:05:41 AM
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wow, sounds good! ;o
Saving the world, one mob at a time.
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" So.. Optional? That's exactly what I said? IGN: NoahsArChen
"Oh awesome, this guy posted his current gear. Let me find him an upgrade!" ~Said no one ever. |
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" Yes you are completely right. There is no melee buff within this patch. They are just nerfing all mobs and destroy kaoms uberness (imo the only good thing about this so called "re-balancing"). But hey, now we can faceroll with our ranged characters. ;( This is the worst "re-balancing" I can even imagine and for sure this will not bring anyone back, that quitted because there is no reason to play a melee or invite a melee into a group. From a melee point of view this patch is nothing but a keen disappointment, after they promised us some "direct melee buffs". I really believed in their words and I bet I'm not the only one out there that feels betrayed now. "Yes, it is perfectly fair. It just sucks ass."
posted by Thaelyn on 12. August 2013 17:33 |
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" I agree with this post, will there be any changes to the current unique? If not, it's going to be worthless after this patch. A regular 24% phys dmg rustic sashwith max life/ES, ele resist will easily make the unique not even worth it |
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" The re-balance is not balanced at all... you basically killed dual claw builds that require alot of Intelligence by reducing "Savant" nodes from 30 to 20... not only that, but the so called 20% Spell Elemental Damage that is added, is USELESS to a claw weilder. NOTE: To make claw users viable, reduce the amount of intelligence required to weild them. Reducing Monster damage and also Reducing Life / Energy Shield nodes is a stalemate... there is no difference what-so-ever, UNLESS, you increase the base DUAL defense of items (Armor + Energy Sheild type armors etc). Increasing Rustic Sash with Physical damage is good, but there is no way I will give up a Life belt on my summoner on Hardcore. END NOTE: I do look forward to the changes even though I disagree with some of it. |
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" It's a lvl 16 unique.. It's not exactly supposed to be "worth it" To the guy above my post.. They're not changing every "Savant" to the one that the witch has in her tree. All notable passives will be getting their own names, and probably new stats independent of each other. IGN: NoahsArChen "Oh awesome, this guy posted his current gear. Let me find him an upgrade!" ~Said no one ever. Last edited by SaintSoLo#0598 on Jun 1, 2013, 6:32:27 AM
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" hey im doing 18k damage so i think reflect mechanic isnt broken :D |
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holy fu... this shit is AMAZING i love you guys!
IGN Dontdieforkingass
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