0.9.2 schedule and my feelings on 0.9.1 balance
" Ill take 6! But yeah agree would be nice to have some sort of way to test the differnt builds! time to play some POE :)
|
![]() |
I'm in the camp that doesn't think it's necessary especially considering beta is going to be around for a while (they said they're shooting for release of jan 2012).
That said though I guess I wouldn't mind a re-spec option. IGN: Cadenza - Account Name
SheHulkPoRN - Critical Staff Sweep ExquisiteVaginalPoker - 1h Axe/Shield Cyclone (Bringer of Rain) LollipopCamelTOE - 2H Axe Cyclone (Closed Beta since August 4th, 2011) |
![]() |
There are already other threads devoted to discussing respecs. Please post your thoughts in those and leave this one on topic of the upcoming patch.
Forum Sheriff Last edited by tpapp157#0336 on Sep 8, 2011, 10:13:11 PM
|
![]() |
" Source? |
![]() |
" I'm playing 0.9.2 right now in the alpha servers. There's been a lot of discussion regarding the passive tree redo in the alpha forums including a rough timetable for its implementation. I expect Chris will post the patch notes here Sunday or Monday once the patch has been finalized. As a teaser, there are a bunch of cool new skills. Forum Sheriff
|
![]() |
There's no passive skill respec in 0.9.2, but you're guaranteed a pretty major one in 0.9.3...
I don't feel that 0.9.2 adequately addresses the balance concerns raised by the community yet. It's disappointing to deploy a patch that doesn't make a best attempt to fix all the balance problems, but that's what the huge 0.9.3 balance refactor is for. At least 0.9.2 brings some fun new toys and gets the realm mostly up to date with what we have in the office. | |
chris ,pvp is for 0.9.3 or 0.9.2 ??/
|
![]() |
" We have some of cut-throat mode in 0.9.2, so there is a small amount of PvP enabled. 0.9.3 may add more! | |
" Oh yeah! This will be fun. RIP Bolto
|
![]() |
Looks like I'm going to have to make some friends :)
And as it is such so also as such is it unto you
|
![]() |