Legacy of Phrecia Endgame Specialisation System

pls no, this seems horrible.
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Mr2888#3516 wrote:
Here’s a well-structured reply that keeps your frustration clear while being constructive:


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Bruh, we just started enjoying the QoL of having three Atlas sets since 3.24, and now you're removing it for Idols??

Can't you keep both systems? Do you know why Idols will be a bother?

1. We have to buy or farm them – This adds unnecessary grind just to get basic functionality that we already had with the Atlas tree.


2. Unmodifiable modifiers – Only certain Idols will be useful, meaning most will just be useless clutter. This limits player agency compared to customizing an Atlas tree.



Please reconsider keeping both systems. The multiple Atlas setups were one of the best QoL improvements in years, and removing them feels like a huge step backward.



CHATGPT LMAOOO


Sorry, my english is not that good(I need ChatGPT to make it sounds better) and I was too frustrated, that I forget to remove that header
If I wanted to play a dogshit slot machine gacha game I would just login into poe2/10.

Stop polluting the superior game with pointless RNG.
GGG you guys are really heading in the wrong direction with constantly taking away deterministic outcome features in this game. I seen it since necro league with how this game has slowly been turning into a slot machine. I do not like gambling.. I understand not everything has to be or needs to be deterministic but with this league I am not looking forward to it (just like how I did not look forward to POE 2 or fall for the hype of POE 2 because I knew it was going to be trash just like how ruthless mode is - no one asked for it or wants ruthless mode but GGG constantly pushes this game towards that. Also the dividing of how POE 2 is not POE 1 and a totally different and separate game was a major fail and now it seems like you guys are trying to take the worst thing about POE 2 and put on it POE 1.. do not ruin POE 1 by turning it into POE 2.
the atlas tree is the single best feature in poe1. why rip it out and replace it with pure gambling? because it's an experimental feature for poe2 that needs testing? just no.
Cool idea but I don't think 'replacing' the existing Atlas tree is good. Imo it'd be better making them a bit rare, and all having limited use, and keep the Atlas.

Looking forward to more ascendancy teasers.

I will say I'm a bit worried that all this takes resources from working on 3.26, but I'm just hoping that's not the case.
Last edited by eunn123#2774 on Feb 10, 2025, 4:16:39 AM
nobody asked for this, and i can't believe one of the best systems in poe1 had to die for something like this. Absolutely mind blowing.
atlas out, im out. you guys are so clueless about why people enjoy poe
Last edited by shrandis#2367 on Feb 10, 2025, 4:02:58 AM
It feels like a step backwards.
Maybe it would be better to replace the scarabs with a similar system.
May peace be with you, exile.
Is this what have became of PoE 1? a PTR for PoE 2 mechanics?

How is this any good for anyone, this is a trash system replacing the best endgame system....

am I gonna be running now 0% chance to find maps cause all I get is idols with extra chance to find things I don't even wanna do?

Unmodifiable on top of that????

This is actually the worst garbage I have ever seen...

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