State of Early Access Update
oh well I think I played this too much. The biggest problem is not having build diversity. Every build is using ingenuity so therefore breach rings go with it.
Physical damage weapons because herald buffs, and blink because it is annoying to backtrack during maps, I know they will add a lot more features, however the endgame is not very interesting after you beat all the bosses My_Bloody_Valentine
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I haven't read every post so I don't know if this has been mentioned but the experience loss for dying is absolutely ridiculous! Everyone I talk to and the most complaints I see in chat are about this. This is one of the main reasons people are rage quitting and I see it all the time.
I don't think you realize how demoralizing it is to be 1 to 2% from leveling then you die and lose 2 bubs. Then you die again and before you know it you've lost half a level. At that point you just quit playing. You move on to another game and a lot of people will never come back. Get rid of the experience penalty and you will make tons of people happy! You will bring people back who have quit! I've seen polls where it's 50-50. People who don't mind or like the penalty are 50% of the population. The other half don't like it or actually hate it. So look at it this way, if you get rid of it, people who like or don't mind it are NOT going to quit the game but the people who hate it will be extremely happy and the people who have quit will come back. Your not going to lose any player base by getting rid of it only gain players. I've been online gaming for over 20 years. I've seen it all. Believe when I tell you this would be a good thing! And for those of you who think that would make the game too easy think again! Most of the people who play online games have real lives outside of gaming.They don't have the time to grind and grind just to get one level closer to make it to end game content. GGG, you obviously can do what you want but in the long run this one small thing will make tons of people happy! Think about it please. Peace! |
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Stop reading between the lines of player comments!!! your game is good but there are so many things that are bad!
The game is too punitive, no room for error on our maps! please put back the 6 portals and the possibility of continuing the map after a death! Why put multiplayer when my friends can't revive me when I die on a map? useless multiplayer! remove it! Too much loot that is useless or too bad to be collected, so we play with a filter and so we no longer loot anything except 2 or 3 exalted per map when we put 4 exalted to craft our map! Level 20 gems as rare as a mirror of kalandra!!! is this a joke or what?!!! A crafting table that is just used to destroy items! might as well not put a crafting table! Uniques that only serve to make lucky bursts! What is missing in the end game is the feeling we have when leveling a character, finding items that will make us upgrade our character, looting USEFUL items, or having a real crafting table to properly model an item that would really serve us with lines in line with the level of the item! Because looting level 83 level 5 items and having a level 1 line with the addition of an exalted one really makes you angry and it's especially stupid! A level 83 item shouldn't be able to have a level 1 line when adding exalted ones!!! Looting level 1 maps on tier 15 or 16 maps is not possible! Breaches on maps made of corridors shouldn't be possible! Rituals in 2 square meters are not possible! Maps that are too dark, maze maps, maps that are too big, it's horrible! etc etc ... after more than 700 hours of play and about 30 divine looted in maps I give up and will come back when you have made the essential arrangements! PS: Thank you for saying that the micro transactions from poe1 would be transferred to poe2, I bought several skins on poe1 after your announcement of the transfer of Micro Transactions to have my skins on poe2, but they remain unavailable on poe2 and despite an email sent to support (which has remained unanswered for 2 months) I am waiting for a refund that will probably never arrive! |
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Technical issues (crashes/optimizing performance) obviously take highest priority. That you mention game balance as one of the other Big Issues is encouraging, but I don't think the outcry over nerfs is worth listening to. Patch in gameplay balance as soon as an issue is recognized, at any point in the timeline. It doesn't need to be held off for larger patches. The playerbase can and will adapt.
as always, thanks for the communication! |
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NOICE
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dodge roll spam sucks
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" WRONG The biggest problems are: 1. Using the most hated league mechanics for the ascendency trials 2. One portal mapping 3. Not enough loot 4. Too much XP loss for deaths at higher stages GGG are wilfully ignoring feedback at this point. Art Videos: www.YouTube.com/RoxaneLapa
PoE Fan Art Entry: https://www.pathofexile.com/forum/view-thread/3378532/page/10#p24998980 |
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No timeline, no classes/weapons, no login.
Sorry but you just posted a nothing burger / filler episode. Instead of wasting time on poe1 you should aim to finish 0.2 first and ASAP. You are sabotaging your own game for a dying one (numbers don't lie) If the forums were a mediaval court, it would be filled with jesters and doomsayers
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I think you guys are really missing the mark on endgame here. I haven't heard one person say that towers are good at all for the game, and they should be heavily considered as to why they are in the game. We already are forced into running less than ideal maps, then running needless towers is such a chore.
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the way to ascend in poe 2 is just pure [Removed by Support]. And trying to farm trial of chaos for uniques is so boring and so [Removed by Support] that i would rather do poe 1 campaign instead. There is so much wrong with poe 2 that it will probably never be fixed.
Why couldnt we have just better more interesting labyrinths in poe 2? I seriously dont want to login. Last edited by eternalJOURNEYofTHEloser#5873 on Feb 7, 2025, 5:50:02 AM
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