Take on "Ben's" feedback

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And btw, D4 is so trash tier and irrelevant that I can't understand how you'd allege a diehard PoE streamer was bought by Blizzard.

The weirdest part is that D4 endgame is better and more varied than PoE2. I had more fun playing season 7 in D4 than I did post-campaign in PoE2 (because I had zero, maps felt like a chore right away). I also had great fun going back to PoE1 earlier this month and getting to 90 in HC for the first time. And that made me realize how many QoL features PoE2 lacks and how half-baked the game is. Campaign is solid 9/10 but endgame is 2/10 at best. I play SSF in ARPGs because trading feels like cheating and I like to find/craft my upgrades rather than grind gold/currency to trade for them.

Now, people can disagree with me but keep in mind that fun is always subjective.
Last edited by _ZLoBny_#7128 on Jan 28, 2025, 8:49:31 PM
I agree with the sentiment of this post, just maybe the aggressiveness is unwarranted.

I could symphatise with Ben's take up until the point where 'idk if they are going to add more support gems lol' when there's a whole lot of 'coming soons' on the skill trees as well as overstating 'its been two months and nothings changed', discounting the holiday window and their main focus before the economy reset is fixing bugs and anything they can do quickly.

I don't feel there's anything measured about the takes in the video. Just pitiful ragey stuff that they can't do the same thing they've been doing in PoE 1.

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auspexa#1404 wrote:
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And PoE2 is a 5/10 for you!? I guess tastes are different.


PoE 2 is 5/10 for most PoE players. It's even outclassed by Diablo 4 atm.


Are all the players in the room with you?

Dude... we are 2 months in, but I guess all the ppl still playing the game prefer a 5/10 over anything else.


who exactly are you talking about? are you aware that the steamcharts numbers also include chinese players, who are probably the majority at this point, whereas they are never included in poe 1 numbers because chinese players have their own servers there?

it was a deliberate move by ggg to artificially inflate the numbers. you fell for it

this is all a scheme to permanently cancel the poe 1 project
"buff grenades"

- Buff Grenades (Buff-Grenades)
Last edited by auspexa#1404 on Jan 28, 2025, 9:11:31 PM
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auspexa#1404 wrote:
who exactly are you talking about? are you aware that the steamcharts numbers also include chinese players, who are probably the majority at this point, whereas they are never included in poe 1 numbers because chinese players have their own servers there?

it was a deliberate move by ggg to artificially inflate the numbers. you fell for it

this is all a scheme to permanently cancel the poe 1 project


Do you think the Chinese people are able to play during Europe's prime time when they should be asleep?
Because if you look at the player numbers and the time ppl are playing... it doesn't seem like China is "artificially inflating" the charts.
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Do you think the Chinese people are able to play during Europe's prime time when they should be asleep?
Because if you look at the player numbers and the time ppl are playing... it doesn't seem like China is "artificially inflating" the charts.

There is no way to tell, one way or the other. Unless data exists somewhere else, you cannot tell.

BUT. When you look at other games, you can see a similar pattern quite often :
https://imgur.com/a/VCje2v3
Often, what you can see is that the amplitude for EU/NA between min and max are HUGE, so much that they will be the main component appearing on the full sum chart.

When you look at asia chart, it is way flatter, min and max are way closer to the average. They boost the total number without changing much total amplitudes.

Also, you can argue that bots are having no downtime, and we could argue where most bot accounts are from.

That said, as stated above, that's all speculation, there is no way only with steam charts that we can tell without more data (unless there is a way to have more details, and I would love to learn.)

Last edited by rob_korn#1745 on Jan 28, 2025, 10:32:35 PM
Quin had a reaction to it and I especially agreed on the skill 1-button part.

Ben is playing the broken stuff and then saying POE2 is just 1 button.

No you are just playing the broken stuff, that, hopefully will be addressed in their balancing.



There are things I agree/disagree on in bens feedback but theres also some blatant "its early access" answers you can give to some of his gripes.
Mash the clean
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rob_korn#1745 wrote:
"
Do you think the Chinese people are able to play during Europe's prime time when they should be asleep?
Because if you look at the player numbers and the time ppl are playing... it doesn't seem like China is "artificially inflating" the charts.

There is no way to tell, on way or the other. Unless data exists somewhere else, you cannot tell.

BUT. When you look at other games, you can see a similar pattern quite often :
Spoiler
hum, need to fix my img link, sec

Often, what you can see is that the amplitude for EU/NA between min and max are HUGE, so much that they will be the main component appearing on the full sum chart.

When you look at asia chart, it is way flatter, min and max are way closer to the average. They boost the total number without changing much total amplitudes.

Also, you can argue that bots are having no downtime, and we could argue where most bot accounts are from.

That said, as stated above, that's all speculation, there is no way only with steam charts that we can tell without more data (unless there is a way to have more details, and I would love to learn.)



Seems like bringing up something so vague means nothing in the first place.
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Seems like bringing up something so vague means nothing in the first place.

What's vague ? Nothing is vague in my post, what are you talking about ?
Last edited by rob_korn#1745 on Jan 28, 2025, 10:38:16 PM
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rob_korn#1745 wrote:
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Seems like bringing up something so vague means nothing in the first place.

What's vague ?

stuff
I think it's hardly surprising that someone who plays poe like a full time job might find the end game incomplete/ shallow/ boring. And it is very much incomplete, by the devs' own admission.

Honestly, I wouldn't put too much stock in it. We are currently playing the roughest and worst version of a game nowhere near completion, and even with that caviat the campaign so far (which is the thing nearest to one hundred percent completion) is pretty damn good. I don't know why people refuse to accept that this is an early access build of a live service game, but any kind of rational and not-overly- emotional response seems to be beyond folks these days.

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