The endgame is starting to get boring only for me?
i think it's pretty normal to get bowred after 300h+ playing the same game. Wait for more content or do something else.
Last edited by BigBeuss#5956 on Jan 28, 2025, 8:21:46 AM
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" Yes. It's called leagues. POE didn't create it for long-term play, by and large it's session gameplay for runners. Therefore, the main endgame is three-month leagues and that's it. In your case, there are no alternatives. And no one will try to do it differently, as long as there is a working scheme with leagues and which has already been promised. The game where you could play for a long time - Undecember remained like that for only half a year after the release (until the manager was fired) and then they introduced useless seasons into the game that no one needed and the players ran away. At the moment, there are no games in the arpg genre that have an endgame and can be played - for a long time. And not seasons. In the meantime... either we play slowly, or wait for seasons, or wait for a new game where finally there will be no such relic of the past and they will be able to supplement the content with events like in the same ancient warframe. P.S. By long-term play I mean fully leveling up a character in 1-2 years, and content once every every 4-6 months. Last edited by nameforgame#6011 on Jan 28, 2025, 8:36:22 AM
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" Yeap. That sums everything up. I vote for full release tomorrow. |
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Not only for you. I started my second character as a solo self found, but poor drops and crafting outcomes made me migrate to the trade league. I can only take so much disappointment before I completely stop wasting my time and effort on currency gambling. Now I'm running maps and praying to RNGesus to have Divine Orb drop in order to make any significant improvement to my character and it gets boring real fast. I have my plans like kill the end game bosses or finish ascendency, but all that depends on upgrades to my character which are not happening. I'll try some gambling every now and then just to get disappointed once again. Leveling character is fun as you can see your character grow and play around with the skill tree optimization, but getting new level takes longer on higher levels so there is pretty much no progress. My character has so many problems that needs to be solved and only solution game offers to that is the gambling. I hate gambling! Still I enjoy playing with my character. However, loosing sense of progression causes me not being hooked as much as I was before.
Last edited by Langhun#7314 on Jan 28, 2025, 9:05:45 AM
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" I do think the game is cool but it needs so much polishing that it seems it's just an uncut gem (pun not intended). I don't think EA is an excuse for it to have so many bugs, bad and/or archaic choices, flawed mechanics, unbalanced discrepancy between classes, etc. I've stated to some friends since my first week in this game that the "A" in EA stands for Alpha and not Acess. It does feel Early Alpha to me. Crafting is just a very expensive bad-design gamble. Doing pinnacle content is a massive gamble because you can either sell the fragments for non-risky currency or you can run the pinnacle content and rely on drops to maybe make a profit, but in the end it is just better to sell the fragments (that comes from someone who ran 206 King of the Mists in 2 days), so no incentive to run the pinnacle content. Reforge Bench is just gamble, Orb of Chance gamble, Alva items Gamble. I do understand that Orb of Chance and Vaal Orbs are and should be gamble, but that should have stopped there. For me it feels this game is more of a gacha than anything, it just doesn't feel right. Why would I care about juicing and running maps if spending my game session on Currency Exchange or Trade is more profitable? I realized I was making way more currency by just playing the market, and that made me lose interest. I have no problem with repetitive endgame, all games feel like that at some point. The problem is, unlike many others, PoE2 DOESN'T feel rewarding. So you are doing something repetitive and tiring but you are not getting rewarded from your time and effort, at least if you are doing maps. "But I can farm 5 divines per hour doing maps". Alright, and how many divines do you think people doing the market get? People gamble unidentified From Nothing gems to get one with Resonance, people gamble by vaaling Ingenuity Belts to get divine profits, people gamble by crafting boots, wands, sceptres. When playing the market is more profitable and rewarding than actually playing the game, there is something really wrong. I have no problem with xp loss on death, 1 portal per map, MF on gear, but when the game shows me I'll make more currency and thus get stronger by sitting there and playing the market instead of actually playing the game, I feel bad. I thought about playing SSF so maybe that could be changed but I've seen so many complaints from SSF players that I just gave up. Last edited by Philvil#9636 on Jan 28, 2025, 11:00:47 AM
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Its fun, but it takes soooooo long to level, and with 1 mistake, takes 10% longer to level, it can get grindy. Plus Im guessing we only have half the map tilesets (acts 1-3). Should have a lot more variety when acts 4-6 come out
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Ya. PoE 2 currently competes against watching YouTube videos of American police dealing with nutjobs. Two mildly interesting things I do during the evenings.
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I mean of course its boring. They haven't added anything new yet, and it takes hundreds of hours to get to endgame and get bored...which as an early access game with less that 20% of the game released What more can you really ask for? $30 for hundreds of hours of fun knowing there is an absurd amount of new things to come.
Keep posting feedback and ways to improve. In the meantime play another game and wait a few months |
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" Before you pat your own back for being the smartest of your friend group... Steam Support classifies Early Access as: Early Access is a unique development model that allows games to be played as they progress towards a full release. Early Access encourages ongoing updates from developers, while letting players participate in direct feedback through gameplay and community involvement. Also from Wikipedia: Early access, also known as alpha access, alpha founding, paid alpha, or game preview, is a funding model in the video game industry by which consumers can purchase and play a game in the various pre-release development cycles, such as pre-alpha, alpha, and/or beta... Read that last little bit. Early alpha is early access. You were almost right, in the most redundant way possible. Last edited by Redthorne82#3177 on Jan 28, 2025, 12:18:42 PM
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" I hope you are feeling better now. Does it feel good? Early Access is not Alpha just because google, wikipedia or some AI told you so, do a deeper reseach and then you take that information and use it somewhere where it's asked for, not in a feedback thread where people are sharing their opinions about what they think is wrong with the game. Also, where is your opinion on the thread? Or you just came here to play the sensei role? |
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