You guys know Beta testers like to see you working, right?

Path of Exile II is referred to as a beta on Playstation, rather than Early Access. It seems the two terms are interchangeable.

Personally it feels like I'm beta testing and paid for the privilege.
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Path of Exile II is referred to as a beta on Playstation, rather than Early Access. It seems the two terms are interchangeable.

Personally it feels like I'm beta testing and paid for the privilege.


Not interchangeable, beta is a subset of EA.

Because it is a beta, it is EA. It is not EA because it's a beta.

I am a human because I am a man. I am not a man because I am human.

That said, that seems like a mistake as Early Access is the broader term.
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No one bought the game thinking they are beta testers. Putting "Early Access" on the label doesn't change that thinking.

Well... I think that early access means just that exactly. You are beta tester and you should expect game to crush, break and not work.
I would tell just the opposite. No on both the game with EA label and thinks that this game is ready just like a normal game. At least, no one should.
Last edited by Sqarpi#7850 on Jan 28, 2025, 7:10:54 AM
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Rekt_Sky#1296 wrote:

It's odd, because I know the exact moments in the stream you're talking about and I felt the same way, I had a horrendous time in the campaign as a warrior and it was shocking to hear him apparently have a decent time.


Really warrior in the campaing?

I leveld a witch, ranger and warrior to endgame and the warrior was by far the smoothest and easiest experience.

Perfect strike two shots bosses so any boss fight is trivialized.

Boneshatter with the right supports explodes whole screens. So getting through campaign maps is also super easy.

You can max out block super fast which makes you tanky too.

Yes warriors has its issues but its mostly the mid game when you start mapping that is problematic. Campaign and high end builds are more than fine.
Last edited by Zerber#2188 on Jan 28, 2025, 7:34:08 AM
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Karishin#7986 wrote:
This is the worst EA game i've ever participated in. They have 500,000x+ the budget of small indie titles and cannot manage a modicom of communication. They should have constant - weekly or at least bi-monthly posts about whats coming and what they are doing, but they cannot be bothered. Truthfully, I don't even think they know.


It really does seem like they have no direction. Everyone clamoring for 3.26 isn't helping but they did this to themselves. Just commit to something and communicate it already
The last big update was afaik 8 work days ago.

They also patched a lot of crashes and bugs in the days after that.

Honestly what are you guys even arguing about here?

One week without big patch and people start to get hysterical and think GGG abandoned the game and run off with the money... like seriously get a grip and reflect a bit about what you are actually saying here...

Do you guys have nothing else to do and demand a big patch every 3 days?

They communicated around 12 days ago what they want to do and dropped one big patch a bit over a week ago.

They already told you what they want to do, development takes time. Should they make a post in which they say the same things they already said just so you guys feel noticed?

I don't get it.
Last edited by Zerber#2188 on Jan 28, 2025, 7:55:30 AM
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Zerber#2188 wrote:
The last big update was afaik 8 work days ago.

They also patched a lot of crashes and bugs in the days after that.

Honestly what are you guys even arguing about here?

One week without big patch and people start to get hysterical and think GGG abandoned the game and run off with the money... like seriously get a grip and reflect a bit about what you are actually saying here...

Do you guys have nothing else to do and demand a big patch every 3 days?

They communicated around 12 days ago what they want to do and dropped one big patch a bit over a week ago.

They already told you what they want to do, development takes time. Should they make a post in which they say the same things they already said just so you guys feel noticed?

I don't get it.

This.
People are in panic mode, the game in the early access had no patch in 7 minutes and 3 seconds, so therefore is dead and developers do not know what they are doing. Just a small reminder, in FINAL version of the game, it took Blizzard 4 seasons to figure out resistances.
The (early access of the) game has 7 weeks, and we had 37 patches and hotfixes!
Last edited by Sqarpi#7850 on Jan 28, 2025, 8:14:07 AM
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nssbob#7600 wrote:
all i can say is, you are not wrong. i am one of few in my company that are lucky enough to have permanent full time contract. but there is very few of us.


Yea, just in case it didn't hit right my response was a sarcastic joke.
Obviously companies have QA teams. Some better than others.

Having worked with Larian for a while. The Devs a lot of players hold up high. I have some dirty secrets. Screen Shots too. For instance. They outsourced their "Gift Bags" which were just a copy + paste job of popular mods for consoles. Nothing really wrong with that except the people the 'paid' who coded them did a worse job than the original authors.

Stuff like that is mind blowing to me. It's a 5 minute job.


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Path of Exile II is referred to as a beta on Playstation, rather than Early Access. It seems the two terms are interchangeable.

Personally it feels like I'm beta testing and paid for the privilege.


Not interchangeable, beta is a subset of EA.

Because it is a beta, it is EA. It is not EA because it's a beta.

I am a human because I am a man. I am not a man because I am human.

That said, that seems like a mistake as Early Access is the broader term.


This is why I just stick to the old school terms. Pre-Release can mean just name sniping at times.

You can't confuse the traditional development terms. Granted it might be harder to sell them. "Buy into this Alpha test" doesn't work so well with most but IMO you shouldn't be selling Alpha. Like you mentioned it's also a way of funding Alpha which there are some better options for.

Larian didn't have the money for Divinity OS2 so they went kick starter and it worked.

I still stand by my thoughts that they should be making sweeping changes. Not tiptoeing around. "We don't want to make that change because of the economy." - What? What economy? That annoyed me so much. Screw the economy, start smashing out some healthy changes.
"Never trust floating women." -Officer Kirac
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Xzorn#7046 wrote:


Yea, just in case it didn't hit right my response was a sarcastic joke.
Obviously companies have QA teams. Some better than others.



nono understood fully, in case its not clear with me i dont work straight for AAA company i work for one of those 3rd party qa vendors
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Xzorn#7046 wrote:
Though this game is more Alpha IMO. Players like to see those patch notes constantly. Trust me. Players want to see changes and fixes no matter how small being pumped out.

It's good you talk to the community and tell them your intentions but it feels like you're treating this like an official release. Being careful with the economy and delaying changes because of it.

If you nerf something then next day think. Well maybe that was a bit much then buff it the next day. Who cares? You're trying to get the numbers right. No one with a brain is going to judge you.

However, everyone is going to judge you for slow work or inaction. I actually went back and looked at a project while it was in beta and for 4 months there was a patch nearly every day.

Obviously after beta I had big full pages of changes but in beta, throw that stuff out. Players like to see you working as they're playing. They like to see their reports being fixed quickly.

Beta is volatile by nature. Just do it. It's worth it.

Well they did. When EA started. And then this community cried a fucking river over a few nerfs. Crybabies these days.

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