PSA on Quarter Staves...

Contary to what streams may tell you. A Full phys Quarter staff isnt the best choice. But thats mainly because 90%+ of you chuckle heads keep putting in Iron Runes. STOP IT Like seriously your just ruining the dang thing!! For Example. These 2 Quarterstaves. The one on the left has "higher" DPS. But in reality it sucks compared to the one on the right. So for the love of all that is holy STOP USING IRON RUNES ON THESE. Also note the one on the left is "higher DPS" AND gives 2 extra levels to melee....

Thanks :)

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Last bumped on Dec 31, 2024, 11:13:26 AM
I mean, you're missing an absurd amount of context for what you say to be true, but it also probably doesn't help that one of the staves has 50% increased implicit damage (on elementally based skills, which is functionally all of them), and a higher base crit than the other.

Full phys with phys% runes is absolutely the "right" choice in the majority of situations, where there isn't an insane offset to make it otherwise like in this case.
Last edited by Pathological#1188 on Dec 29, 2024, 12:55:49 AM
The issue is most Monks are converting phys ice/lightning and than you get the nodes related to them. So taking the cores over Iron has stronger play into DPS even though a player wouldnt see that if just looking at "DPS" on trade site.
Toss a Chaos to your Leader
OH Red Maps a Plenty
oh Red Maps a Plenty
OHHH
Toss a Chaos to your Leader
"
Contary to what streams may tell you. A Full phys Quarter staff isnt the best choice. But thats mainly because 90%+ of you chuckle heads keep putting in Iron Runes. STOP IT Like seriously your just ruining the dang thing!! For Example. These 2 Quarterstaves. The one on the left has "higher" DPS. But in reality it sucks compared to the one on the right. So for the love of all that is holy STOP USING IRON RUNES ON THESE. Also note the one on the left is "higher DPS" AND gives 2 extra levels to melee....

Thanks :)



I'll continue to put iron runes in there! Thanks!
I got the sauce.
It's almost as though physical monk and elemental monk are two different builds that want two very different looking quarterstaffs.

Sooner or later I'll make an invoker doing an elemental build, and want all kinds of elemental gain on my weapon.
Right now my only monk is an Acolyte who doesn't want any elemental affixes whatsoever, and does not use any of the elemental quarterstaff skills.
"
The_Song#4903 wrote:
It's almost as though physical monk and elemental monk are two different builds that want two very different looking quarterstaffs.

Sooner or later I'll make an invoker doing an elemental build, and want all kinds of elemental gain on my weapon.
Right now my only monk is an Acolyte who doesn't want any elemental affixes whatsoever, and does not use any of the elemental quarterstaff skills.


heres the thing though. As a monk you will have Elemental damage +% in your tree. Having the Cores will give you bigger bonuses here is the really rough napkin math. Now even if the first staff was built "correctly" in my view. the napkin math says they are very close together. However why the real world damage is FAR higher is because we have rings and jewels and amulets that could be adding flat elemental damage or % damage and the elm % on attacks on the weapon than juice those numbers as well.


(Math using the highest number on each damage line item this isnt to calculate DPS as there is WAAAAAY more math and variable to it this is meant just as a rough outline to explain why no monk should be using iron runes on end game staves)

Staff 1
408 * .80 = 326.4 Light + 82 Phys
326.4 * 1.01 = 329.66 + 326.4 = 656.06
101 Fire
SUM = 656.06 Light 101 Fire 82 Phys = 839.06


Staff 2
216 * .80 = 172.8 Light 43.2 Phys
169 + 172.8 * 1.91 = 652.83 Light
120 * .90 = 228 Fire
SUM = 652.83 Light Fire 228 43.2 Phys = 924.03

Staff 1 IF MADE CORRECTLY (Math done without the 20% quality)
297 Phys * .80 = 237.6 Light 59.4 Phys
237.6 * 1.61 = 382.53 = 620.13
Fire 101 * .60 = 160.61
SUM =620.13 Light 160.01 Fire 59.4 Phys 840.14
Toss a Chaos to your Leader
OH Red Maps a Plenty
oh Red Maps a Plenty
OHHH
Toss a Chaos to your Leader
EDWA is a must for elemental quarterstaves build.

Best prefix would be like these ;

Non-crackling :
- Percent phys
- Flat phys
- Elemental damage with attack

Crackling :
- Flat elemental
- Flat elemental
- Elemental damage with attack

Rune ? Simply like this ;

- If you don't have EDWA roll on prefix put EDWA soulcore.

- If you have EDWA roll on prefix and its phys based, put Iron rune

- If you have EDWA roll on prefix and its elemental based, put EDWA soulcore

- If you don't have EDWA roll on prefix but triple flat ele, with bad suffix, vendor it. its not worth

However, things would get complicated if you also take into account suffix modifier especially crit chance and crit multi.

If you have decently rolled prefix like EDWA + flat ele , or EDWA + percent and flat phys, let just say about 400-500 total dps. And then you have crit chance + crit multi + attack speed on suffix, crit multi rune COULD potentially give higher damage than Iron or EDWA Soul core. We really need PoB to calculate this.
Last edited by bewilder2#0356 on Dec 29, 2024, 2:47:53 AM
well maybe i would dare to experiment if i could swap out the runes.
"
damir21#1543 wrote:
well maybe i would dare to experiment if i could swap out the runes.


Yeah the no rune/core removal is super annoying me right now due to this. If that was a feature I wouldnt need to make this PSA id just clean the one I want lol :P
Toss a Chaos to your Leader
OH Red Maps a Plenty
oh Red Maps a Plenty
OHHH
Toss a Chaos to your Leader
"
EDWA is a must for elemental quarterstaves build.

Best prefix would be like these ;

Non-crackling :
- Percent phys
- Flat phys
- Elemental damage with attack

Crackling :
- Flat elemental
- Flat elemental
- Elemental damage with attack

Rune ? Simply like this ;

- If you don't have EDWA roll on prefix put EDWA soulcore.

- If you have EDWA roll on prefix and its phys based, put Iron rune

- If you have EDWA roll on prefix and its elemental based, put EDWA soulcore

- If you don't have EDWA roll on prefix and triple flat ele, bad suffix, vendor it. its not worth

However, things would get complicated if you also take into account suffix modifier especially crit chance and crit multi.

If you have decently rolled prefix like EDWA + flat ele , or EDWA + percent and flat phys, let just say about 400-500 total dps. And then you have crit chance + crit multi + attack speed on suffix, crit multi rune COULD potentially give higher damage than Iron or EDWA Soul core. We really need PoB to calculate this.


Well yeah perfect world id have... And I truly think for monks there is no better lineup regardless of build (assuming they are using the quarter obviously)

Phys %
Flat Light
EWDA
Attack Speed
Crit damage
+ Melee
Toss a Chaos to your Leader
OH Red Maps a Plenty
oh Red Maps a Plenty
OHHH
Toss a Chaos to your Leader
Last edited by lunaticwoda#2453 on Dec 29, 2024, 2:51:56 AM

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