THE REASON you see a lot of complaints
" no they didnt, that pic is the passive skill section of D3. the poe equiv is the passive skill tree + the ascendancy trees. the diablo active skill section is a small selection of skills with the option of using 1 of a choice of 6 runes for each. the skill system in poe2 is essentially the same as it is in poe1, it just has a better interface and now doesnt conflict with the gear system. all that talk about a couple of builds being viable is not true. " my mrs is blowing up the entire game with ease using physical and fire skills. you dont know what works yet, we are so far from 'solving' the poe2 meta. trust me you do not know all the builds in this game, how they all scale and what works. the smartest players in the game are closer to knowing absolutely nothing than they are to knowing that yet. " if i wanted to flex i could do a lot better than posting a meme phys sceptre doeboy made around 2017. |
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" I can believe you. After all it's even more popular (?) and action-focused than PoE. Not to mention PvP-competitive. And from what I've heard, team-PvP with strangers makes it even worse ? ---- Heh, I guess PoE2 skills are indeed closer to D3... while still being miles away. (Also is this some alpha D3 interface screenshot ??) ---- " I'm not sure what's your point here, but I've read some reviews from people with hardly any dungeon runner / zoomer experience, and it does seem that GGG took their feedback too (which hopefully any game dev knows you do this for closed beta testing by now). And listening too much to speedrunners would be exactly the kind of trap they shouldn't fall into. " No, they didn't. |
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" What do you mean by that? Arsonist isn't in PoE1. " So you were crushing the content and got bored. Interesting.... " God forbid. " Almost as if the game is missing 6 weapon classes, 18 ascendancies and multiple balance passes and changes. Games been out for ~245 hours. " Bye, thanks for playtesting. |
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" +1 Top it off w/ Don't know how people are "breaking/1 shotting" anything. Skill I chose are ALL maxed out for my level(45), gear is meh, and I can't 1 shot a damn thing in the game.... So please tell me how the epeener's are breaking the game.... YouTube Streams Daily --> https://www.youtube.com/channel/UCWwC9omdiFyZuI_9Y6c9qbA
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Many of my complaints thus far can be summed up as "eh, it's early access".
My one biggest gripe is that the mercenary crossbow & skill interactions that were shown off in the showcase trailer are (hopefully) not yet implemented. I haven't seen anybody bring this up really. That crossbows were supposed to be either burst shot, rapid fire or high velocity on their own and the different ammo types were more like...infusions. It was 90% of the reason I wanted to try Mercenary :( https://www.youtube.com/watch?v=rUs7E5aJCvk&t=33s @ 00:40 seconds in Last edited by Gimpex#5092 on Dec 17, 2024, 5:44:37 PM
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" remember when we got games that were developed in 2 years and became some of the best games ever. or were at least good enough to not be trash with no patches or hot fixes? this game has been in development for 10 years based on a game that's existed for 15 years and a game that existed for 20 ( d2 ). everyone praises ggg but some how forgets they had to delete their reddit accounts because we called them out for lying to and gaslighting us so much and for the bad game design they've done to poe 1 over the last 5 years but no. npcs will parrot their favorite ggg shill streamer no matter how many #ads they have in their title or how many times theyve been flown out and given free trips from ggg / tencent |
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" They won't save the game in 6-12 months from now i can tell you that. If this is what we got after 5 years of development you're delusional thinking they are gonna fix all the 1001 issues this game has until release. |
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" Holy hell this hurt my brain to read. |
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Yeah your experience can very wildly based on class and drops. So far I have done a dry run (only using loot dropped on that character) on three classes up to and through act 3 and it can be somewhat easy to painstakingly horrible. first class I played a cold monk focusing on freeze build up, it was pretty easy with the freezing and stunning of bosses. My second character I tried doing a fire sorc it was way more difficult. Third character was a poison build pathfinder and it was really rough for me. The campaign in its current state might be good for like one or two times but there is no way I would do it seasonally, maybe if I played one season a year and never rolled other classes. This is all kind of disappointing because I usually roll several classes throughout a season based on wanting to try new builds. Although the wanting to try new builds seems like it won't be much of an issues based on how they murdered build diversity with the new skill gem system lol.
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" If you pause that, you will see that one crossbow has «grants Power Shot Skill». These 3 skill types have clearly been moved to the ammunition skills themselves. In the same way, attachments became grenade skills. My guess is that with PoE being a dungeon runner rather than a shooter, they wanted players to have more flexibility with weapons : so we have things like «fires an extra grenade» or «reloads an extra bolt» instead. " Survival bias. You've forgotten all the trash that came out (and was never patched to something working). Heck, even LoD had a day one patch ! " You mean how the kinds of assholes still using reddit in this day and age went completely out of line in harassing devs and community managers ? ---- " Who said anything about all of them ? Nothing is ever perfect. Did PoE1 fix all of its issues in the 1.5 years between release and «1.0» ? And it's not like PoE2 needs «saving», it's already one of the best games ever made even in its current state. ---- " I have to say that my first impression, realizing that skills were mostly locked to weapons has been disappointment... but thinking about it some more : how much have you dabbled into weapon specialization yet ? Last edited by BlueTemplar85#0647 on Dec 18, 2024, 7:17:39 AM
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