Warbringer Shockwave Totems: 300k+ dps mapping / 450k+bossing. Easy T16s & Bossing. (Videos)

"
fouquet#0993 wrote:
"
Orion72#3803 wrote:
"
fouquet#0993 wrote:
Have you considered scaling with attackspeed? both skill speed and attack speed nodes affect shockwave totem.

I'm crafting a totem gemling dex stacker with max attkspeed scaling. the 34% qual on the gem lowers the base attkspeed by alot as well so hitting 600-800% attkspeed (endgame dex/acc stack with pillar of caged god) should make totaldps of shockwave totems insane.

I wont be hitting nearly the levelcap you have in this build, (probably lvl 28) but I think the attkspeed scaling should make up for it and it will put less pressure on mana/life costs.

Im planning on splitting the cost between mana and life to manage it (nodes near the skill speed nodes near warrior start.)



So,

I estimate 12 gem levels at just a hair under 6x the damage. (EDIT--tested by creating a level 9 gem to compare with my level 21 gem--Actual difference is only 5.56x at those specific levels 28 vs 40) Rough calc suggests that if you get all the way to 800% attack speed, with your extra quality, you should be attacking about 7x faster than this build. I expect you would ultimately get somewhere around 15-20% more damage overall (EDIT looks more like 25% more after actual testing), though my calculations could be off depending on the final numbers you reach. Whether that ends up being worth it depends on what else you have to give up to get there. I will be interested to see if your set-up keeps equivalent AOE and defenses. Also will be curious regarding the ultimate cost of gear for your stat stacker, which I am guessing will be quite high.

That said, I am in no way trying to discourage you. I think it's a very interesting take on the build archetype and I hope you try it out and report back how it goes. Wishing you much good luck!

-O


Nice thanks for the quick math those numbers are encouraging.

As for the gear, It shouldn't be too bad If I go HoWA (probably the most expensive item i plan to grab) I can pick up a few hundred int as well for a little less attk speed and that will boost my dmg and boost my AoE through pillar of the caged god. That setup costs the glove levels so I'll be down to max lvl 25 (+3 amulet, +1 corrupt, +1 from gemling) so I'll have to math out the optimal dex/int ratio for max dps and see if it is worth it.

Defenses should be fine as I can easily rely on ES/grim feast.


Int will definitely boost AOE, but whether HOWA is better for your build than a +2 melee skills glove is unclear to me. The two gem levels from the glove is around 33% more phys damage. Estimate your base phys damage at lvl 28 to be in the ballpark of +/-600. (EDIT tested--its actually 440) So ordinary +2 gloves worth in ballpark of 147 flat phys. That would require in the neighborhood of 270 int to be equivalent on the numbers before you account for the lack of lightning pen. I'm assuming you'll use splinter in place of inspiration to take care of the problem of breaking armour. Because of the reduced mana cost, you might also be able to replace life bounty with Magnified effect or such other gem as you find appealing, though this is not clear to me without playing the build.

As for ES w/ Grim feast, that is surely an option. How tanky that ends up feeling is really dependent on the final state of your gear. I still see plenty of people going with that type of setup complaining about one-shots. I will be curious how it feels for you in endgame.

Just did a brief actual test for you on the difference between a lvl 28 gem and a level 40 gem (created myself a lvl 9 to swap with my lvl 21) Actual difference is only 5.56x, so I was off a bit there. This suggests that at 800% inc atk speed, you'll actually get around 25% more damage--better than my initial guesstimate.

Anyway, hope any of that helps. Definitely interested in seeing how it comes out and happy to continue offering comments or suggestions as you go along if you wish.

-O
Last edited by Orion72#3803 on Jan 11, 2025, 6:55:04 AM
Yeah I am planning on running more dps supports instead of QoL since I am running both lower gem level and split mana/life costs (66/34%) so that should hopefully make up the difference.


I'm planning for around 250 int (100% increased AoE from PotCG and flat 25-250 added lightning dmg from HoWA)

I am hoping the lightning dmg will be enough to proc shocks for even more dmg.

I'll update when I figure it out.

For defence, I also have the option of going full evasion with acrobatics or hybrid evasion/ES with ghost dance. I'll have to test which combo works best.





Last edited by fouquet#0993 on Jan 11, 2025, 7:00:47 AM

Report Forum Post

Report Account:

Report Type

Additional Info